shader: Initial instruction support

This commit is contained in:
ReinUsesLisp 2021-02-03 16:43:04 -03:00 committed by ameerj
parent 1b576ed4cb
commit f5605b424f
28 changed files with 1452 additions and 336 deletions

View file

@ -46,7 +46,7 @@ public:
void DADD_reg(u64 insn);
void DADD_cbuf(u64 insn);
void DADD_imm(u64 insn);
void DEPBAR(u64 insn);
void DEPBAR();
void DFMA_reg(u64 insn);
void DFMA_rc(u64 insn);
void DFMA_cr(u64 insn);
@ -298,9 +298,14 @@ public:
[[nodiscard]] IR::U32 X(IR::Reg reg);
void X(IR::Reg dest_reg, const IR::U32& value);
[[nodiscard]] IR::U32 GetReg20(u64 insn);
[[nodiscard]] IR::U32 GetReg39(u64 insn);
[[nodiscard]] IR::U32 GetCbuf(u64 insn);
[[nodiscard]] IR::U32 GetImm(u64 insn);
[[nodiscard]] IR::U32 GetImm20(u64 insn);
[[nodiscard]] IR::U32 GetImm32(u64 insn);
void SetZFlag(const IR::U1& value);
void SetSFlag(const IR::U1& value);