npad: Return NpadButton in GetAndResetPressState
We were previously truncating this to a u32 as there were no known buttons that used the full 64 bits of this type. Fix this now that we know they are used.
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3 changed files with 6 additions and 7 deletions
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@ -19,7 +19,6 @@
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namespace Core::Memory {
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namespace {
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constexpr auto CHEAT_ENGINE_NS = std::chrono::nanoseconds{1000000000 / 12};
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constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
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std::string_view ExtractName(std::string_view data, std::size_t start_index, char match) {
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auto end_index = start_index;
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@ -61,7 +60,7 @@ u64 StandardVmCallbacks::HidKeysDown() {
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applet_resource
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->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
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.GetAndResetPressState();
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return press_state & KEYPAD_BITMASK;
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return static_cast<u64>(press_state & HID::NpadButton::All);
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}
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void StandardVmCallbacks::DebugLog(u8 id, u64 value) {
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