glsl: Implement a few Integer instructions
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parent
0c315dae67
commit
eea0726cd5
10 changed files with 398 additions and 260 deletions
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@ -1,4 +1,3 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -48,7 +47,7 @@ void EmitINeg64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& in
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void EmitIAbs32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view value) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}=abs({});", inst, value);
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}
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void EmitIAbs64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -59,52 +58,52 @@ void EmitIAbs64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& in
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void EmitShiftLeftLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view base,
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[[maybe_unused]] std::string_view shift) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}={}<<{};", inst, base, shift);
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}
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void EmitShiftLeftLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view base,
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[[maybe_unused]] std::string_view shift) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU64("{}={}<<{};", inst, base, shift);
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}
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void EmitShiftRightLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view base,
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[[maybe_unused]] std::string_view shift) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}={}>>{};", inst, base, shift);
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}
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void EmitShiftRightLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view base,
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[[maybe_unused]] std::string_view shift) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU64("{}={}>>{};", inst, base, shift);
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}
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void EmitShiftRightArithmetic32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view base,
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[[maybe_unused]] std::string_view shift) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddS32("{}=int({})>>{};", inst, base, shift);
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}
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void EmitShiftRightArithmetic64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view base,
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[[maybe_unused]] std::string_view shift) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU64("{}=int64_t({})>>{};", inst, base, shift);
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}
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void EmitBitwiseAnd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}={}&{};", inst, a, b);
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}
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void EmitBitwiseOr32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}={}|{};", inst, a, b);
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}
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void EmitBitwiseXor32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}={}^{};", inst, a, b);
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}
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void EmitBitFieldInsert([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -141,7 +140,7 @@ void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst
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void EmitBitwiseNot32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view value) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}=~{};", inst, value);
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}
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void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -156,22 +155,22 @@ void EmitFindUMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst
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void EmitSMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}=min(int({}), int({}));", inst, a, b);
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}
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void EmitUMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}=min(uint({}), uint({}));", inst, a, b);
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}
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void EmitSMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}=max(int({}), int({}));", inst, a, b);
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}
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void EmitUMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}=max(uint({}), uint({}));", inst, a, b);
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}
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void EmitSClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -188,57 +187,57 @@ void EmitUClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst&
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void EmitSLessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU1("{}=int({})<int({});", inst, lhs, rhs);
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}
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void EmitULessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU1("{}=uint({})<uint({)};", inst, lhs, rhs);
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}
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void EmitIEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU1("{}={}=={};", inst, lhs, rhs);
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}
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void EmitSLessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view lhs,
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[[maybe_unused]] std::string_view rhs) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU1("{}=int({})<=int({});", inst, lhs, rhs);
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}
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void EmitULessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view lhs,
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[[maybe_unused]] std::string_view rhs) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU1("{}=uint({})<=uint({});", inst, lhs, rhs);
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}
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void EmitSGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view lhs,
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[[maybe_unused]] std::string_view rhs) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU1("{}=int({})>int({});", inst, lhs, rhs);
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}
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void EmitUGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view lhs,
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[[maybe_unused]] std::string_view rhs) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU1("{}=uint({})>uint({});", inst, lhs, rhs);
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}
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void EmitINotEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU1("{}={}!={};", inst, lhs, rhs);
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}
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void EmitSGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view lhs,
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[[maybe_unused]] std::string_view rhs) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU1("{}=int({})>=int({});", inst, lhs, rhs);
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}
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void EmitUGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view lhs,
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[[maybe_unused]] std::string_view rhs) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU1("{}=uint({})>=uint({});", inst, lhs, rhs);
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}
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} // namespace Shader::Backend::GLSL
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