common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)

* common: fs: fs_types: Create filesystem types

Contains various filesystem types used by the Common::FS library

* common: fs: fs_util: Add std::string to std::u8string conversion utility

* common: fs: path_util: Add utlity functions for paths

Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library

* common: fs: file: Rewrite the IOFile implementation

* common: fs: Reimplement Common::FS library using std::filesystem

* common: fs: fs_paths: Add fs_paths to replace common_paths

* common: fs: path_util: Add the rest of the path functions

* common: Remove the previous Common::FS implementation

* general: Remove unused fs includes

* string_util: Remove unused function and include

* nvidia_flags: Migrate to the new Common::FS library

* settings: Migrate to the new Common::FS library

* logging: backend: Migrate to the new Common::FS library

* core: Migrate to the new Common::FS library

* perf_stats: Migrate to the new Common::FS library

* reporter: Migrate to the new Common::FS library

* telemetry_session: Migrate to the new Common::FS library

* key_manager: Migrate to the new Common::FS library

* bis_factory: Migrate to the new Common::FS library

* registered_cache: Migrate to the new Common::FS library

* xts_archive: Migrate to the new Common::FS library

* service: acc: Migrate to the new Common::FS library

* applets/profile: Migrate to the new Common::FS library

* applets/web: Migrate to the new Common::FS library

* service: filesystem: Migrate to the new Common::FS library

* loader: Migrate to the new Common::FS library

* gl_shader_disk_cache: Migrate to the new Common::FS library

* nsight_aftermath_tracker: Migrate to the new Common::FS library

* vulkan_library: Migrate to the new Common::FS library

* configure_debug: Migrate to the new Common::FS library

* game_list_worker: Migrate to the new Common::FS library

* config: Migrate to the new Common::FS library

* configure_filesystem: Migrate to the new Common::FS library

* configure_per_game_addons: Migrate to the new Common::FS library

* configure_profile_manager: Migrate to the new Common::FS library

* configure_ui: Migrate to the new Common::FS library

* input_profiles: Migrate to the new Common::FS library

* yuzu_cmd: config: Migrate to the new Common::FS library

* yuzu_cmd: Migrate to the new Common::FS library

* vfs_real: Migrate to the new Common::FS library

* vfs: Migrate to the new Common::FS library

* vfs_libzip: Migrate to the new Common::FS library

* service: bcat: Migrate to the new Common::FS library

* yuzu: main: Migrate to the new Common::FS library

* vfs_real: Delete the contents of an existing file in CreateFile

Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now.

* input_profiles: Don't iterate the input profile dir if it does not exist

Silences an error produced in the log if the directory does not exist.

* game_list_worker: Skip parsing file if the returned VfsFile is nullptr

Prevents crashes in GetLoader when the virtual file is nullptr

* common: fs: Validate paths for path length

* service: filesystem: Open the mod load directory as read only
This commit is contained in:
Morph 2021-05-25 19:32:56 -04:00 committed by GitHub
parent 5808c0a39f
commit e8f1d7145e
74 changed files with 3785 additions and 2169 deletions

View file

@ -11,7 +11,9 @@
#include <fmt/ostream.h>
#include <nlohmann/json.hpp>
#include "common/file_util.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/hex_util.h"
#include "common/scm_rev.h"
#include "common/settings.h"
@ -26,10 +28,9 @@
namespace {
std::string GetPath(std::string_view type, u64 title_id, std::string_view timestamp) {
return fmt::format("{}{}/{:016X}_{}.json",
Common::FS::GetUserPath(Common::FS::UserPath::LogDir), type, title_id,
timestamp);
std::filesystem::path GetPath(std::string_view type, u64 title_id, std::string_view timestamp) {
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::LogDir) / type /
fmt::format("{:016X}_{}.json", title_id, timestamp);
}
std::string GetTimestamp() {
@ -39,14 +40,16 @@ std::string GetTimestamp() {
using namespace nlohmann;
void SaveToFile(json json, const std::string& filename) {
if (!Common::FS::CreateFullPath(filename)) {
LOG_ERROR(Core, "Failed to create path for '{}' to save report!", filename);
void SaveToFile(json json, const std::filesystem::path& filename) {
if (!Common::FS::CreateParentDirs(filename)) {
LOG_ERROR(Core, "Failed to create path for '{}' to save report!",
Common::FS::PathToUTF8String(filename));
return;
}
std::ofstream file(
Common::FS::SanitizePath(filename, Common::FS::DirectorySeparator::PlatformDefault));
std::ofstream file;
Common::FS::OpenFileStream(file, filename, std::ios_base::out | std::ios_base::trunc);
file << std::setw(4) << json << std::endl;
}