Rework time service to fix time passing offline.

This commit is contained in:
Kelebek1 2023-10-29 13:50:55 +00:00
parent a560b9f5a2
commit e4915fb7d2
144 changed files with 8734 additions and 3972 deletions

View file

@ -39,9 +39,14 @@
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/glue/time/static.h"
#include "core/hle/service/psc/time/static.h"
#include "core/hle/service/psc/time/steady_clock.h"
#include "core/hle/service/psc/time/system_clock.h"
#include "core/hle/service/psc/time/time_zone_service.h"
#include "core/hle/service/service.h"
#include "core/hle/service/set/system_settings_server.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/time/time_manager.h"
#include "core/internal_network/network.h"
#include "core/loader/loader.h"
#include "core/memory.h"
@ -129,8 +134,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, hid_core{}, room_network{}, cpu_manager{system},
reporter{system}, applet_manager{system}, profile_manager{}, time_manager{system} {}
: kernel{system}, fs_controller{system}, hid_core{}, room_network{},
cpu_manager{system}, reporter{system}, applet_manager{system}, profile_manager{} {}
void Initialize(System& system) {
device_memory = std::make_unique<Core::DeviceMemory>();
@ -142,8 +147,6 @@ struct System::Impl {
core_timing.SetMulticore(is_multicore);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
RefreshTime();
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr) {
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
@ -181,14 +184,57 @@ struct System::Impl {
Initialize(system);
}
void RefreshTime() {
void RefreshTime(System& system) {
if (!system.IsPoweredOn()) {
return;
}
auto settings_service =
system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys",
true);
auto static_service_a =
system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:a", true);
auto static_service_s =
system.ServiceManager().GetService<Service::PSC::Time::StaticService>("time:s", true);
std::shared_ptr<Service::PSC::Time::SystemClock> user_clock;
static_service_a->GetStandardUserSystemClock(user_clock);
std::shared_ptr<Service::PSC::Time::SystemClock> local_clock;
static_service_a->GetStandardLocalSystemClock(local_clock);
std::shared_ptr<Service::PSC::Time::SystemClock> network_clock;
static_service_s->GetStandardNetworkSystemClock(network_clock);
std::shared_ptr<Service::Glue::Time::TimeZoneService> timezone_service;
static_service_a->GetTimeZoneService(timezone_service);
Service::PSC::Time::LocationName name{};
auto new_name = Settings::GetTimeZoneString(Settings::values.time_zone_index.GetValue());
std::memcpy(name.name.data(), new_name.data(), std::min(name.name.size(), new_name.size()));
timezone_service->SetDeviceLocation(name);
u64 time_offset = 0;
if (Settings::values.custom_rtc_enabled) {
time_offset = Settings::values.custom_rtc_offset.GetValue();
}
const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
const auto current_time =
std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
Settings::values.custom_rtc_differential =
(Settings::values.custom_rtc_enabled ? Settings::values.custom_rtc.GetValue()
: current_time) -
current_time;
const u64 current_time =
+std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
const u64 new_time = current_time + time_offset;
Service::PSC::Time::SystemClockContext context{};
settings_service->SetUserSystemClockContext(context);
user_clock->SetCurrentTime(new_time);
local_clock->SetCurrentTime(new_time);
network_clock->GetSystemClockContext(context);
settings_service->SetNetworkSystemClockContext(context);
network_clock->SetCurrentTime(new_time);
}
void Run() {
@ -264,9 +310,6 @@ struct System::Impl {
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
services = std::make_unique<Service::Services>(service_manager, system);
// Initialize time manager, which must happen after kernel is created
time_manager.Initialize();
is_powered_on = true;
exit_locked = false;
exit_requested = false;
@ -416,7 +459,6 @@ struct System::Impl {
fs_controller.Reset();
cheat_engine.reset();
telemetry_session.reset();
time_manager.Shutdown();
core_timing.ClearPendingEvents();
app_loader.reset();
audio_core.reset();
@ -532,7 +574,6 @@ struct System::Impl {
/// Service State
Service::Glue::ARPManager arp_manager;
Service::Account::ProfileManager profile_manager;
Service::Time::TimeManager time_manager;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
@ -901,14 +942,6 @@ const Service::Account::ProfileManager& System::GetProfileManager() const {
return impl->profile_manager;
}
Service::Time::TimeManager& System::GetTimeManager() {
return impl->time_manager;
}
const Service::Time::TimeManager& System::GetTimeManager() const {
return impl->time_manager;
}
void System::SetExitLocked(bool locked) {
impl->exit_locked = locked;
}
@ -1020,13 +1053,9 @@ void System::Exit() {
}
void System::ApplySettings() {
impl->RefreshTime();
impl->RefreshTime(*this);
if (IsPoweredOn()) {
if (Settings::values.custom_rtc_enabled) {
const s64 posix_time{Settings::values.custom_rtc.GetValue()};
GetTimeManager().UpdateLocalSystemClockTime(posix_time);
}
Renderer().RefreshBaseSettings();
}
}