general: Rename NewUUID to UUID, and remove the previous UUID impl

This completes the removal of the old UUID implementation.
This commit is contained in:
Morph 2022-02-05 12:35:39 -05:00
parent 26f74468c4
commit e47b5e6a26
41 changed files with 415 additions and 598 deletions

View file

@ -204,7 +204,7 @@ void EmulatedController::ReloadInput() {
if (!button_devices[index]) {
continue;
}
const auto uuid = Common::NewUUID{button_params[index].Get("guid", "")};
const auto uuid = Common::UUID{button_params[index].Get("guid", "")};
button_devices[index]->SetCallback({
.on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
@ -218,7 +218,7 @@ void EmulatedController::ReloadInput() {
if (!stick_devices[index]) {
continue;
}
const auto uuid = Common::NewUUID{stick_params[index].Get("guid", "")};
const auto uuid = Common::UUID{stick_params[index].Get("guid", "")};
stick_devices[index]->SetCallback({
.on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
@ -232,7 +232,7 @@ void EmulatedController::ReloadInput() {
if (!trigger_devices[index]) {
continue;
}
const auto uuid = Common::NewUUID{trigger_params[index].Get("guid", "")};
const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")};
trigger_devices[index]->SetCallback({
.on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
@ -269,7 +269,7 @@ void EmulatedController::ReloadInput() {
}
// Use a common UUID for TAS
static constexpr Common::NewUUID TAS_UUID = Common::NewUUID{
static constexpr Common::UUID TAS_UUID = Common::UUID{
{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
// Register TAS devices. No need to force update
@ -490,7 +490,7 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage
}
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::NewUUID uuid) {
Common::UUID uuid) {
if (index >= controller.button_values.size()) {
return;
}
@ -639,7 +639,7 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
}
void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::NewUUID uuid) {
Common::UUID uuid) {
if (index >= controller.stick_values.size()) {
return;
}
@ -689,7 +689,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
}
void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
std::size_t index, Common::NewUUID uuid) {
std::size_t index, Common::UUID uuid) {
if (index >= controller.trigger_values.size()) {
return;
}