video_core: make gpu context aware of rendering program
This commit is contained in:
parent
7aba068a9b
commit
e15b1021a4
10 changed files with 38 additions and 18 deletions
|
@ -16,8 +16,9 @@ namespace Tegra::Control {
|
|||
|
||||
ChannelState::ChannelState(s32 bind_id_) : bind_id{bind_id_}, initialized{} {}
|
||||
|
||||
void ChannelState::Init(Core::System& system, GPU& gpu) {
|
||||
void ChannelState::Init(Core::System& system, GPU& gpu, u64 program_id_) {
|
||||
ASSERT(memory_manager);
|
||||
program_id = program_id_;
|
||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(system, gpu, *memory_manager, *this);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, *memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
|
||||
|
|
|
@ -40,11 +40,12 @@ struct ChannelState {
|
|||
ChannelState(ChannelState&& other) noexcept = default;
|
||||
ChannelState& operator=(ChannelState&& other) noexcept = default;
|
||||
|
||||
void Init(Core::System& system, GPU& gpu);
|
||||
void Init(Core::System& system, GPU& gpu, u64 program_id);
|
||||
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
s32 bind_id = -1;
|
||||
u64 program_id = 0;
|
||||
/// 3D engine
|
||||
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
|
||||
/// 2D engine
|
||||
|
|
|
@ -7,7 +7,7 @@ namespace VideoCommon {
|
|||
|
||||
ChannelInfo::ChannelInfo(Tegra::Control::ChannelState& channel_state)
|
||||
: maxwell3d{*channel_state.maxwell_3d}, kepler_compute{*channel_state.kepler_compute},
|
||||
gpu_memory{*channel_state.memory_manager} {}
|
||||
gpu_memory{*channel_state.memory_manager}, program_id{channel_state.program_id} {}
|
||||
|
||||
template class VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>;
|
||||
|
||||
|
|
|
@ -39,6 +39,7 @@ public:
|
|||
Tegra::Engines::Maxwell3D& maxwell3d;
|
||||
Tegra::Engines::KeplerCompute& kepler_compute;
|
||||
Tegra::MemoryManager& gpu_memory;
|
||||
u64 program_id;
|
||||
};
|
||||
|
||||
template <class P>
|
||||
|
@ -77,9 +78,10 @@ protected:
|
|||
P* channel_state;
|
||||
size_t current_channel_id{UNSET_CHANNEL};
|
||||
size_t current_address_space{};
|
||||
Tegra::Engines::Maxwell3D* maxwell3d;
|
||||
Tegra::Engines::KeplerCompute* kepler_compute;
|
||||
Tegra::MemoryManager* gpu_memory;
|
||||
Tegra::Engines::Maxwell3D* maxwell3d{};
|
||||
Tegra::Engines::KeplerCompute* kepler_compute{};
|
||||
Tegra::MemoryManager* gpu_memory{};
|
||||
u64 program_id{};
|
||||
|
||||
std::deque<P> channel_storage;
|
||||
std::deque<size_t> free_channel_ids;
|
||||
|
|
|
@ -58,6 +58,7 @@ void ChannelSetupCaches<P>::BindToChannel(s32 id) {
|
|||
maxwell3d = &channel_state->maxwell3d;
|
||||
kepler_compute = &channel_state->kepler_compute;
|
||||
gpu_memory = &channel_state->gpu_memory;
|
||||
program_id = channel_state->program_id;
|
||||
current_address_space = gpu_memory->GetID();
|
||||
}
|
||||
|
||||
|
@ -76,6 +77,7 @@ void ChannelSetupCaches<P>::EraseChannel(s32 id) {
|
|||
maxwell3d = nullptr;
|
||||
kepler_compute = nullptr;
|
||||
gpu_memory = nullptr;
|
||||
program_id = 0;
|
||||
} else if (current_channel_id != UNSET_CHANNEL) {
|
||||
channel_state = &channel_storage[current_channel_id];
|
||||
}
|
||||
|
|
|
@ -67,8 +67,8 @@ struct GPU::Impl {
|
|||
return CreateChannel(new_channel_id++);
|
||||
}
|
||||
|
||||
void InitChannel(Control::ChannelState& to_init) {
|
||||
to_init.Init(system, gpu);
|
||||
void InitChannel(Control::ChannelState& to_init, u64 program_id) {
|
||||
to_init.Init(system, gpu, program_id);
|
||||
to_init.BindRasterizer(rasterizer);
|
||||
rasterizer->InitializeChannel(to_init);
|
||||
}
|
||||
|
@ -412,8 +412,8 @@ std::shared_ptr<Control::ChannelState> GPU::AllocateChannel() {
|
|||
return impl->AllocateChannel();
|
||||
}
|
||||
|
||||
void GPU::InitChannel(Control::ChannelState& to_init) {
|
||||
impl->InitChannel(to_init);
|
||||
void GPU::InitChannel(Control::ChannelState& to_init, u64 program_id) {
|
||||
impl->InitChannel(to_init, program_id);
|
||||
}
|
||||
|
||||
void GPU::BindChannel(s32 channel_id) {
|
||||
|
|
|
@ -149,7 +149,7 @@ public:
|
|||
|
||||
std::shared_ptr<Control::ChannelState> AllocateChannel();
|
||||
|
||||
void InitChannel(Control::ChannelState& to_init);
|
||||
void InitChannel(Control::ChannelState& to_init, u64 program_id);
|
||||
|
||||
void BindChannel(s32 channel_id);
|
||||
|
||||
|
|
|
@ -1061,7 +1061,9 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
|
|||
if (device.IsExtDepthBiasControlSupported()) {
|
||||
return true;
|
||||
}
|
||||
if (!Settings::values.renderer_amdvlk_depth_bias_workaround) {
|
||||
// Only activate this in Super Smash Brothers Ultimate
|
||||
// Affects AMD cards using AMDVLK
|
||||
if (program_id != 0x1006A800016E000ULL) {
|
||||
return false;
|
||||
}
|
||||
// the base formulas can be obtained from here:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue