Merge pull request #7450 from FernandoS27/ndc-vulkan

Vulkan: Add support for VK_EXT_depth_clip_control.
This commit is contained in:
liamwhite 2022-12-17 16:08:10 -05:00 committed by GitHub
commit db106151d7
8 changed files with 52 additions and 7 deletions

View file

@ -461,7 +461,7 @@ void EmitSetSampleMask(EmitContext& ctx, Id value) {
}
void EmitSetFragDepth(EmitContext& ctx, Id value) {
if (!ctx.runtime_info.convert_depth_mode) {
if (!ctx.runtime_info.convert_depth_mode || ctx.profile.support_native_ndc) {
ctx.OpStore(ctx.frag_depth, value);
return;
}

View file

@ -116,7 +116,8 @@ void EmitPrologue(EmitContext& ctx) {
}
void EmitEpilogue(EmitContext& ctx) {
if (ctx.stage == Stage::VertexB && ctx.runtime_info.convert_depth_mode) {
if (ctx.stage == Stage::VertexB && ctx.runtime_info.convert_depth_mode &&
!ctx.profile.support_native_ndc) {
ConvertDepthMode(ctx);
}
if (ctx.stage == Stage::Fragment) {
@ -125,7 +126,7 @@ void EmitEpilogue(EmitContext& ctx) {
}
void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
if (ctx.runtime_info.convert_depth_mode) {
if (ctx.runtime_info.convert_depth_mode && !ctx.profile.support_native_ndc) {
ConvertDepthMode(ctx);
}
if (stream.IsImmediate()) {

View file

@ -35,6 +35,7 @@ struct Profile {
bool support_int64_atomics{};
bool support_derivative_control{};
bool support_geometry_shader_passthrough{};
bool support_native_ndc{};
bool support_gl_nv_gpu_shader_5{};
bool support_gl_amd_gpu_shader_half_float{};
bool support_gl_texture_shadow_lod{};