shader: Add FP64 register load/store helpers
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3 changed files with 24 additions and 21 deletions
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@ -342,9 +342,11 @@ public:
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[[nodiscard]] IR::U32 X(IR::Reg reg);
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[[nodiscard]] IR::F32 F(IR::Reg reg);
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[[nodiscard]] IR::F64 D(IR::Reg reg);
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void X(IR::Reg dest_reg, const IR::U32& value);
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void F(IR::Reg dest_reg, const IR::F32& value);
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void D(IR::Reg dest_reg, const IR::F64& value);
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[[nodiscard]] IR::U32 GetReg8(u64 insn);
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[[nodiscard]] IR::U32 GetReg20(u64 insn);
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