framebuffer_layout.h: drop the use of enum for screen dimensions.

+clang format
This commit is contained in:
Vitor Kiguchi 2020-03-11 14:02:30 -03:00
parent 6aa4b40cb7
commit d28c202e1d
2 changed files with 10 additions and 10 deletions
src/core/frontend

View file

@ -48,8 +48,8 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
u32 width, height;
if (Settings::values.use_docked_mode) {
width = ScreenDocked::WidthDocked * res_scale;
height = ScreenDocked::HeightDocked * res_scale;
width = ScreenDocked::Width * res_scale;
height = ScreenDocked::Height * res_scale;
} else {
width = ScreenUndocked::Width * res_scale;
height = ScreenUndocked::Height * res_scale;