Android: add FRAME_SKIPPING and FRAME_INTERPOLATION

This commit is contained in:
Pavel Barabanov 2025-04-10 22:24:15 +03:00 committed by MrPurple666
parent f9f311c014
commit d25bea5762
8 changed files with 155 additions and 6 deletions

View file

@ -250,7 +250,6 @@ struct Values {
Category::CpuDebug};
Setting<bool> cpuopt_ignore_memory_aborts{linkage, true, "cpuopt_ignore_memory_aborts",
Category::CpuDebug};
SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{linkage, true, "cpuopt_unsafe_unfuse_fma",
Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{
@ -273,7 +272,10 @@ struct Values {
"shader_backend", Category::Renderer, Specialization::RuntimeList};
SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> enable_frame_interpolation{linkage, true, "enable_frame_interpolation", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> enable_frame_skipping{linkage, true, "enable_frame_skipping", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache",
Category::Renderer};
SwitchableSetting<bool> use_asynchronous_gpu_emulation{