core/hid: Add TAS input
This commit is contained in:
parent
3cd0dd4227
commit
d0389d2971
6 changed files with 82 additions and 13 deletions
|
@ -105,6 +105,8 @@ void EmulatedController::LoadDevices() {
|
|||
output_params[LeftIndex].Set("output", true);
|
||||
output_params[RightIndex].Set("output", true);
|
||||
|
||||
LoadTASParams();
|
||||
|
||||
std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
|
||||
button_params.begin() + Settings::NativeButton::BUTTON_NS_END,
|
||||
button_devices.begin(), Input::CreateDevice<Input::InputDevice>);
|
||||
|
@ -120,6 +122,51 @@ void EmulatedController::LoadDevices() {
|
|||
Input::CreateDevice<Input::InputDevice>);
|
||||
std::transform(output_params.begin(), output_params.end(), output_devices.begin(),
|
||||
Input::CreateDevice<Input::OutputDevice>);
|
||||
|
||||
// Initialize TAS devices
|
||||
std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(),
|
||||
Input::CreateDevice<Input::InputDevice>);
|
||||
std::transform(tas_stick_params.begin(), tas_stick_params.begin(), tas_stick_devices.begin(),
|
||||
Input::CreateDevice<Input::InputDevice>);
|
||||
}
|
||||
|
||||
void EmulatedController::LoadTASParams() {
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
Common::ParamPackage common_params{};
|
||||
common_params.Set("engine", "tas");
|
||||
common_params.Set("pad", static_cast<int>(player_index));
|
||||
for (auto& param : tas_button_params) {
|
||||
param = common_params;
|
||||
}
|
||||
for (auto& param : tas_stick_params) {
|
||||
param = common_params;
|
||||
}
|
||||
|
||||
tas_button_params[Settings::NativeButton::A].Set("button", 1 << 0);
|
||||
tas_button_params[Settings::NativeButton::B].Set("button", 1 << 1);
|
||||
tas_button_params[Settings::NativeButton::X].Set("button", 1 << 2);
|
||||
tas_button_params[Settings::NativeButton::Y].Set("button", 1 << 3);
|
||||
tas_button_params[Settings::NativeButton::LStick].Set("button", 1 << 4);
|
||||
tas_button_params[Settings::NativeButton::RStick].Set("button", 1 << 5);
|
||||
tas_button_params[Settings::NativeButton::L].Set("button", 1 << 6);
|
||||
tas_button_params[Settings::NativeButton::R].Set("button", 1 << 7);
|
||||
tas_button_params[Settings::NativeButton::ZL].Set("button", 1 << 8);
|
||||
tas_button_params[Settings::NativeButton::ZR].Set("button", 1 << 9);
|
||||
tas_button_params[Settings::NativeButton::Plus].Set("button", 1 << 10);
|
||||
tas_button_params[Settings::NativeButton::Minus].Set("button", 1 << 11);
|
||||
tas_button_params[Settings::NativeButton::DLeft].Set("button", 1 << 12);
|
||||
tas_button_params[Settings::NativeButton::DUp].Set("button", 1 << 13);
|
||||
tas_button_params[Settings::NativeButton::DRight].Set("button", 1 << 14);
|
||||
tas_button_params[Settings::NativeButton::DDown].Set("button", 1 << 15);
|
||||
tas_button_params[Settings::NativeButton::SL].Set("button", 1 << 16);
|
||||
tas_button_params[Settings::NativeButton::SR].Set("button", 1 << 17);
|
||||
tas_button_params[Settings::NativeButton::Home].Set("button", 1 << 18);
|
||||
tas_button_params[Settings::NativeButton::Screenshot].Set("button", 1 << 19);
|
||||
|
||||
tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0);
|
||||
tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
|
||||
tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2);
|
||||
tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3);
|
||||
}
|
||||
|
||||
void EmulatedController::ReloadInput() {
|
||||
|
@ -174,6 +221,25 @@ void EmulatedController::ReloadInput() {
|
|||
motion_devices[index]->SetCallback(motion_callback);
|
||||
motion_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
// Register TAS devices. No need to force update
|
||||
for (std::size_t index = 0; index < tas_button_devices.size(); ++index) {
|
||||
if (!tas_button_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
Input::InputCallback button_callback{
|
||||
[this, index](Input::CallbackStatus callback) { SetButton(callback, index); }};
|
||||
tas_button_devices[index]->SetCallback(button_callback);
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) {
|
||||
if (!tas_stick_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
Input::InputCallback stick_callback{
|
||||
[this, index](Input::CallbackStatus callback) { SetStick(callback, index); }};
|
||||
tas_stick_devices[index]->SetCallback(stick_callback);
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedController::UnloadInput() {
|
||||
|
@ -195,6 +261,12 @@ void EmulatedController::UnloadInput() {
|
|||
for (auto& output : output_devices) {
|
||||
output.reset();
|
||||
}
|
||||
for (auto& button : tas_button_devices) {
|
||||
button.reset();
|
||||
}
|
||||
for (auto& stick : tas_stick_devices) {
|
||||
stick.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedController::EnableConfiguration() {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue