input_common: Pump sdl events from main thread

This commit is contained in:
german77 2022-11-26 19:08:44 -06:00
parent 0e8043fc24
commit cddbfe5e67
6 changed files with 35 additions and 10 deletions

View file

@ -324,6 +324,12 @@ struct InputSubsystem::Impl {
#endif
}
void PumpEvents() const {
#ifdef HAVE_SDL2
sdl->PumpEvents();
#endif
}
void RegisterInput(const MappingData& data) {
mapping_factory->RegisterInput(data);
}
@ -472,6 +478,10 @@ void InputSubsystem::StopMapping() const {
impl->mapping_factory->StopMapping();
}
void InputSubsystem::PumpEvents() const {
impl->PumpEvents();
}
std::string GenerateKeyboardParam(int key_code) {
Common::ParamPackage param;
param.Set("engine", "keyboard");