configure_input: Add per-player vibration

Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.

Co-authored-by: Its-Rei <kupfel@gmail.com>
This commit is contained in:
Morph 2020-10-17 09:38:12 -04:00
parent ee8ec56291
commit cce389221b
18 changed files with 751 additions and 30 deletions

View file

@ -170,6 +170,7 @@ struct Values {
Setting<bool> use_docked_mode;
Setting<bool> vibration_enabled;
Setting<bool> enable_accurate_vibrations;
Setting<bool> motion_enabled;
std::string motion_device;