glsl: Implement indexed attribute loads

This commit is contained in:
ameerj 2021-06-07 20:39:30 -04:00
parent 819ae85298
commit ccd4becb79
5 changed files with 64 additions and 29 deletions

View file

@ -124,15 +124,6 @@ void EmitGetIndirectBranchVariable(EmitContext& ctx) {
NotImplemented();
}
void EmitGetAttributeIndexed(EmitContext& ctx, std::string_view offset, std::string_view vertex) {
NotImplemented();
}
void EmitSetAttributeIndexed(EmitContext& ctx, std::string_view offset, std::string_view value,
std::string_view vertex) {
NotImplemented();
}
void EmitSetSampleMask(EmitContext& ctx, std::string_view value) {
NotImplemented();
}