core: hid: Finish linking motion from virtual controllers
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06104b04b6
commit
c4925fc96a
5 changed files with 57 additions and 9 deletions
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@ -193,6 +193,8 @@ void EmulatedController::LoadDevices() {
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Common::Input::CreateInputDevice);
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std::ranges::transform(virtual_stick_params, virtual_stick_devices.begin(),
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Common::Input::CreateInputDevice);
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std::ranges::transform(virtual_motion_params, virtual_motion_devices.begin(),
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Common::Input::CreateInputDevice);
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}
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void EmulatedController::LoadTASParams() {
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@ -253,6 +255,12 @@ void EmulatedController::LoadVirtualGamepadParams() {
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for (auto& param : virtual_stick_params) {
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param = common_params;
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}
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for (auto& param : virtual_stick_params) {
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param = common_params;
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}
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for (auto& param : virtual_motion_params) {
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param = common_params;
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}
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// TODO(german77): Replace this with an input profile or something better
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virtual_button_params[Settings::NativeButton::A].Set("button", 0);
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@ -284,6 +292,9 @@ void EmulatedController::LoadVirtualGamepadParams() {
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virtual_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f);
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virtual_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f);
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virtual_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f);
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virtual_motion_params[Settings::NativeMotion::MotionLeft].Set("motion", 0);
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virtual_motion_params[Settings::NativeMotion::MotionRight].Set("motion", 0);
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}
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void EmulatedController::ReloadInput() {
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@ -463,6 +474,18 @@ void EmulatedController::ReloadInput() {
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},
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});
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}
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for (std::size_t index = 0; index < virtual_motion_devices.size(); ++index) {
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if (!virtual_motion_devices[index]) {
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continue;
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}
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virtual_motion_devices[index]->SetCallback({
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetMotion(callback, index);
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},
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});
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}
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turbo_button_state = 0;
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}
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@ -500,6 +523,9 @@ void EmulatedController::UnloadInput() {
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for (auto& stick : virtual_stick_devices) {
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stick.reset();
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}
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for (auto& motion : virtual_motion_devices) {
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motion.reset();
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}
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for (auto& camera : camera_devices) {
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camera.reset();
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}
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