VideoCore: Run include-what-you-use and fix most includes.

This commit is contained in:
Emmanuel Gil Peyrot 2016-04-30 16:34:51 +01:00
parent 2d5eb25cad
commit c39a267974
45 changed files with 234 additions and 86 deletions

View file

@ -2,26 +2,32 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cmath>
#include <boost/range/algorithm/fill.hpp>
#include <array>
#include <cstddef>
#include <memory>
#include <utility>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/vector_math.h"
#include "core/settings.h"
#include "core/hle/service/gsp_gpu.h"
#include "core/hw/gpu.h"
#include "core/memory.h"
#include "core/tracer/recorder.h"
#include "video_core/clipper.h"
#include "video_core/command_processor.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
#include "video_core/primitive_assembly.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/shader/shader_interpreter.h"
#include "video_core/shader/shader.h"
#include "video_core/vertex_loader.h"
#include "video_core/video_core.h"
namespace Pica {