FRAME_SKIPPING and FRAME_INTERPOLATION only android and delete "enable"

This commit is contained in:
Pavel Barabanov 2025-04-11 19:27:29 +03:00 committed by MrPurple666
parent 70c2439d8c
commit be2e838f0d
7 changed files with 39 additions and 37 deletions

View file

@ -273,10 +273,12 @@ struct Values {
"shader_backend", Category::Renderer, Specialization::RuntimeList};
SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
Specialization::RuntimeList};
#ifdef __ANDROID__
SwitchableSetting<bool> enable_frame_interpolation{linkage, true, "enable_frame_interpolation", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> enable_frame_skipping{linkage, true, "enable_frame_skipping", Category::Renderer,
Specialization::RuntimeList};
#endif
SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache",
Category::Renderer};
SwitchableSetting<bool> use_asynchronous_gpu_emulation{