FRAME_SKIPPING and FRAME_INTERPOLATION only android and delete "enable"
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7 changed files with 39 additions and 37 deletions
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@ -273,10 +273,12 @@ struct Values {
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"shader_backend", Category::Renderer, Specialization::RuntimeList};
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SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
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Specialization::RuntimeList};
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#ifdef __ANDROID__
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SwitchableSetting<bool> enable_frame_interpolation{linkage, true, "enable_frame_interpolation", Category::Renderer,
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Specialization::RuntimeList};
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SwitchableSetting<bool> enable_frame_skipping{linkage, true, "enable_frame_skipping", Category::Renderer,
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Specialization::RuntimeList};
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#endif
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SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache",
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Category::Renderer};
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SwitchableSetting<bool> use_asynchronous_gpu_emulation{
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