video_core: Fix SNORM texture buffer emulating error (#9001)
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210d5d29ed
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bcf6a7c0dd
23 changed files with 224 additions and 52 deletions
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@ -43,6 +43,10 @@ void EmitBitCastU64F64(EmitContext&, IR::Inst& inst, const IR::Value& value) {
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Alias(inst, value);
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}
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void EmitBitCastS32F32(EmitContext&, IR::Inst& inst, const IR::Value& value) {
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Alias(inst, value);
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}
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void EmitBitCastF16U16(EmitContext&, IR::Inst& inst, const IR::Value& value) {
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Alias(inst, value);
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}
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@ -196,6 +196,7 @@ void EmitSelectF64(EmitContext& ctx, ScalarS32 cond, Register true_value, Regist
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void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
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void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
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void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
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void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
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void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
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void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
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void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
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@ -48,6 +48,10 @@ void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value)
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ctx.AddU64("{}=doubleBitsToUint64({});", inst, value);
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}
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void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddF32("{}=ftoi({});", inst, value);
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}
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void EmitBitCastF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) {
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NotImplemented();
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}
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@ -230,6 +230,7 @@ void EmitSelectF64(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
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void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst);
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void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst);
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void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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@ -18,6 +18,10 @@ void EmitBitCastU64F64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitBitCastS32F32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitBitCastF16U16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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@ -178,7 +178,8 @@ Id EmitSelectF64(EmitContext& ctx, Id cond, Id true_value, Id false_value);
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void EmitBitCastU16F16(EmitContext& ctx);
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Id EmitBitCastU32F32(EmitContext& ctx, Id value);
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void EmitBitCastU64F64(EmitContext& ctx);
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void EmitBitCastF16U16(EmitContext& ctx);
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void EmitBitCastS32F32(EmitContext& ctx);
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void EmitBitCastF16U16(EmitContext&);
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Id EmitBitCastF32U32(EmitContext& ctx, Id value);
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void EmitBitCastF64U64(EmitContext& ctx);
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Id EmitPackUint2x32(EmitContext& ctx, Id value);
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@ -22,6 +22,8 @@ public:
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[[nodiscard]] virtual TextureType ReadTextureType(u32 raw_handle) = 0;
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[[nodiscard]] virtual TexturePixelFormat ReadTexturePixelFormat(u32 raw_handle) = 0;
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[[nodiscard]] virtual u32 ReadViewportTransformState() = 0;
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[[nodiscard]] virtual u32 TextureBoundBuffer() const = 0;
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@ -691,6 +691,11 @@ IR::U32 IREmitter::BitCast<IR::U32, IR::F32>(const IR::F32& value) {
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return Inst<IR::U32>(Opcode::BitCastU32F32, value);
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}
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template <>
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IR::S32 IREmitter::BitCast<IR::S32, IR::F32>(const IR::F32& value) {
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return Inst<IR::S32>(Opcode::BitCastS32F32, value);
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}
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template <>
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IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) {
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return Inst<IR::F32>(Opcode::BitCastF32U32, value);
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@ -37,6 +37,7 @@ constexpr Type U8{Type::U8};
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constexpr Type U16{Type::U16};
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constexpr Type U32{Type::U32};
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constexpr Type U64{Type::U64};
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constexpr Type S32{Type::S32};
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constexpr Type F16{Type::F16};
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constexpr Type F32{Type::F32};
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constexpr Type F64{Type::F64};
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@ -174,6 +174,7 @@ OPCODE(SelectF64, F64, U1,
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OPCODE(BitCastU16F16, U16, F16, )
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OPCODE(BitCastU32F32, U32, F32, )
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OPCODE(BitCastU64F64, U64, F64, )
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OPCODE(BitCastS32F32, S32, F32, )
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OPCODE(BitCastF16U16, F16, U16, )
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OPCODE(BitCastF32U32, F32, U32, )
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OPCODE(BitCastF64U64, F64, U64, )
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@ -24,21 +24,22 @@ enum class Type {
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U16 = 1 << 7,
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U32 = 1 << 8,
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U64 = 1 << 9,
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F16 = 1 << 10,
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F32 = 1 << 11,
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F64 = 1 << 12,
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U32x2 = 1 << 13,
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U32x3 = 1 << 14,
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U32x4 = 1 << 15,
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F16x2 = 1 << 16,
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F16x3 = 1 << 17,
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F16x4 = 1 << 18,
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F32x2 = 1 << 19,
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F32x3 = 1 << 20,
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F32x4 = 1 << 21,
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F64x2 = 1 << 22,
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F64x3 = 1 << 23,
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F64x4 = 1 << 24,
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S32 = 1 << 10,
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F16 = 1 << 11,
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F32 = 1 << 12,
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F64 = 1 << 13,
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U32x2 = 1 << 14,
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U32x3 = 1 << 15,
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U32x4 = 1 << 16,
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F16x2 = 1 << 17,
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F16x3 = 1 << 18,
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F16x4 = 1 << 19,
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F32x2 = 1 << 20,
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F32x3 = 1 << 21,
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F32x4 = 1 << 22,
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F64x2 = 1 << 23,
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F64x3 = 1 << 24,
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F64x4 = 1 << 25,
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};
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DECLARE_ENUM_FLAG_OPERATORS(Type)
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@ -23,6 +23,8 @@ Value::Value(u16 value) noexcept : type{Type::U16}, imm_u16{value} {}
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Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {}
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Value::Value(s32 value) noexcept : type{Type::S32}, imm_s32{value} {}
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Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {}
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Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {}
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@ -69,6 +71,7 @@ bool Value::operator==(const Value& other) const {
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return imm_u16 == other.imm_u16;
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case Type::U32:
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case Type::F32:
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case Type::S32:
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return imm_u32 == other.imm_u32;
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case Type::U64:
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case Type::F64:
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@ -44,6 +44,7 @@ public:
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explicit Value(u8 value) noexcept;
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explicit Value(u16 value) noexcept;
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explicit Value(u32 value) noexcept;
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explicit Value(s32 value) noexcept;
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explicit Value(f32 value) noexcept;
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explicit Value(u64 value) noexcept;
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explicit Value(f64 value) noexcept;
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@ -66,6 +67,7 @@ public:
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[[nodiscard]] u8 U8() const;
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[[nodiscard]] u16 U16() const;
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[[nodiscard]] u32 U32() const;
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[[nodiscard]] s32 S32() const;
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[[nodiscard]] f32 F32() const;
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[[nodiscard]] u64 U64() const;
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[[nodiscard]] f64 F64() const;
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@ -85,6 +87,7 @@ private:
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u8 imm_u8;
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u16 imm_u16;
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u32 imm_u32;
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s32 imm_s32;
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f32 imm_f32;
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u64 imm_u64;
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f64 imm_f64;
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@ -266,6 +269,7 @@ using U8 = TypedValue<Type::U8>;
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using U16 = TypedValue<Type::U16>;
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using U32 = TypedValue<Type::U32>;
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using U64 = TypedValue<Type::U64>;
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using S32 = TypedValue<Type::S32>;
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using F16 = TypedValue<Type::F16>;
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using F32 = TypedValue<Type::F32>;
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using F64 = TypedValue<Type::F64>;
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@ -377,6 +381,14 @@ inline u32 Value::U32() const {
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return imm_u32;
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}
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inline s32 Value::S32() const {
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if (IsIdentity()) {
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return inst->Arg(0).S32();
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}
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DEBUG_ASSERT(type == Type::S32);
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return imm_s32;
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}
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inline f32 Value::F32() const {
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if (IsIdentity()) {
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return inst->Arg(0).F32();
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@ -7,6 +7,7 @@
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#include <boost/container/small_vector.hpp>
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#include "common/settings.h"
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#include "shader_recompiler/environment.h"
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/breadth_first_search.h"
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@ -363,6 +364,14 @@ TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) {
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return env.ReadTextureType(lhs_raw | rhs_raw);
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}
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TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAddr& cbuf) {
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const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index};
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const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset};
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const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset)};
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const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset)};
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return env.ReadTexturePixelFormat(lhs_raw | rhs_raw);
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}
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class Descriptors {
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public:
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explicit Descriptors(TextureBufferDescriptors& texture_buffer_descriptors_,
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@ -451,6 +460,38 @@ void PatchImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) {
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ir.FPMul(IR::F32(ir.CompositeExtract(coord, 1)),
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ir.FPRecip(ir.ConvertUToF(32, 32, ir.CompositeExtract(texture_size, 1))))));
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}
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void PathTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_format) {
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const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
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IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
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auto get_max_value = [pixel_format]() -> float {
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switch (pixel_format) {
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case TexturePixelFormat::A8B8G8R8_SNORM:
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case TexturePixelFormat::R8G8_SNORM:
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case TexturePixelFormat::R8_SNORM:
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return 1.f / std::numeric_limits<char>::max();
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case TexturePixelFormat::R16G16B16A16_SNORM:
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case TexturePixelFormat::R16G16_SNORM:
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case TexturePixelFormat::R16_SNORM:
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return 1.f / std::numeric_limits<short>::max();
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default:
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throw InvalidArgument("Invalid texture pixel format");
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}
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};
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const IR::Value new_inst{&*block.PrependNewInst(it, inst)};
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const IR::F32 x(ir.CompositeExtract(new_inst, 0));
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const IR::F32 y(ir.CompositeExtract(new_inst, 1));
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const IR::F32 z(ir.CompositeExtract(new_inst, 2));
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const IR::F32 w(ir.CompositeExtract(new_inst, 3));
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const IR::F16F32F64 max_value(ir.Imm32(get_max_value()));
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const IR::Value converted =
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ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(x)), max_value),
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ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(y)), max_value),
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ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(z)), max_value),
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ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(w)), max_value));
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inst.ReplaceUsesWith(converted);
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}
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} // Anonymous namespace
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void TexturePass(Environment& env, IR::Program& program) {
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@ -597,6 +638,14 @@ void TexturePass(Environment& env, IR::Program& program) {
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} else {
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inst->SetArg(0, IR::Value{});
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}
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if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
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inst->GetOpcode() == IR::Opcode::ImageFetch && flags.type == TextureType::Buffer) {
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const auto pixel_format = ReadTexturePixelFormat(env, cbuf);
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if (pixel_format != TexturePixelFormat::OTHER) {
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PathTexelFetch(*texture_inst.block, *texture_inst.inst, pixel_format);
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}
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}
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}
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}
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@ -29,6 +29,16 @@ enum class TextureType : u32 {
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};
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constexpr u32 NUM_TEXTURE_TYPES = 9;
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enum class TexturePixelFormat : u32 {
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A8B8G8R8_SNORM,
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R8_SNORM,
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R8G8_SNORM,
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R16G16B16A16_SNORM,
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R16G16_SNORM,
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R16_SNORM,
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OTHER
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};
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enum class ImageFormat : u32 {
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Typeless,
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R8_UINT,
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