hle: kernel: Update KThreadQueue and migrate KSynchronizationObject.

This commit is contained in:
bunnei 2021-11-09 19:02:11 -08:00
parent 3dc803a430
commit bc1399204b
8 changed files with 251 additions and 75 deletions

View file

@ -303,7 +303,7 @@ void KThread::Wakeup() {
if (GetState() == ThreadState::Waiting) {
if (sleeping_queue != nullptr) {
sleeping_queue->WakeupThread(this);
sleeping_queue->EndWait(this, ResultSuccess);
} else {
SetState(ThreadState::Runnable);
}
@ -331,7 +331,7 @@ void KThread::StartTermination() {
// Signal.
signaled = true;
NotifyAvailable();
KSynchronizationObject::NotifyAvailable();
// Clear previous thread in KScheduler.
KScheduler::ClearPreviousThread(kernel, this);
@ -1026,6 +1026,44 @@ ResultCode KThread::Sleep(s64 timeout) {
return ResultSuccess;
}
void KThread::BeginWait(KThreadQueue* queue) {
// Set our state as waiting.
SetState(ThreadState::Waiting);
// Set our wait queue.
sleeping_queue = queue;
}
void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
// If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) {
sleeping_queue->NotifyAvailable(this, signaled_object, wait_result_);
}
}
void KThread::EndWait(ResultCode wait_result_) {
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
// If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) {
sleeping_queue->EndWait(this, wait_result_);
}
}
void KThread::CancelWait(ResultCode wait_result_, bool cancel_timer_task) {
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
// If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) {
sleeping_queue->CancelWait(this, wait_result_, cancel_timer_task);
}
}
void KThread::SetState(ThreadState state) {
KScopedSchedulerLock sl{kernel};