shader: Address Feedback

This commit is contained in:
FernandoS27 2021-04-03 01:48:39 +02:00 committed by ameerj
parent 45d547af11
commit baec84247f
16 changed files with 60 additions and 211 deletions
src/shader_recompiler/backend/spirv

View file

@ -510,7 +510,8 @@ void EmitContext::DefineOutputs(const Info& info) {
const Id type{TypeArray(F32[1], Constant(U32[1], 8U))};
clip_distances = DefineOutput(*this, type, spv::BuiltIn::ClipDistance);
}
if (info.stores_viewport_index && !ignore_viewport_layer) {
if (info.stores_viewport_index &&
(profile.support_viewport_index_layer_non_geometry || stage == Shader::Stage::Geometry)) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing ViewportIndex in Fragment stage");
}