shader: Handle host exceptions
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83db7abae6
commit
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8 changed files with 98 additions and 45 deletions
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@ -5,38 +5,62 @@
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#pragma once
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#include <stdexcept>
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#include <string>
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#include <string_view>
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#include <utility>
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#include <fmt/format.h>
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namespace Shader {
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class LogicError : public std::logic_error {
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class Exception : public std::exception {
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public:
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explicit Exception(std::string message_) noexcept : message{std::move(message_)} {}
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const char* what() const override {
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return message.c_str();
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}
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void Prepend(std::string_view prepend) {
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message.insert(0, prepend);
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}
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void Append(std::string_view append) {
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message += append;
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}
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private:
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std::string message;
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};
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class LogicError : public Exception {
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public:
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template <typename... Args>
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LogicError(const char* message, Args&&... args)
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: std::logic_error{fmt::format(message, std::forward<Args>(args)...)} {}
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: Exception{fmt::format(message, std::forward<Args>(args)...)} {}
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};
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class RuntimeError : public std::runtime_error {
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class RuntimeError : public Exception {
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public:
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template <typename... Args>
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RuntimeError(const char* message, Args&&... args)
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: std::runtime_error{fmt::format(message, std::forward<Args>(args)...)} {}
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: Exception{fmt::format(message, std::forward<Args>(args)...)} {}
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};
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class NotImplementedException : public std::logic_error {
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class NotImplementedException : public Exception {
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public:
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template <typename... Args>
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NotImplementedException(const char* message, Args&&... args)
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: std::logic_error{fmt::format(message, std::forward<Args>(args)...)} {}
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: Exception{fmt::format(message, std::forward<Args>(args)...)} {
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Append(" is not implemented");
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}
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};
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class InvalidArgument : public std::invalid_argument {
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class InvalidArgument : public Exception {
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public:
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template <typename... Args>
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InvalidArgument(const char* message, Args&&... args)
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: std::invalid_argument{fmt::format(message, std::forward<Args>(args)...)} {}
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: Exception{fmt::format(message, std::forward<Args>(args)...)} {}
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};
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} // namespace Shader
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