settings: Add debug setting to enable all controllers
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b4bdeffedd
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b7357d95a7
8 changed files with 75 additions and 0 deletions
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@ -42,6 +42,7 @@ void ConfigureDebug::SetConfiguration() {
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ui->quest_flag->setChecked(Settings::values.quest_flag.GetValue());
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ui->use_debug_asserts->setChecked(Settings::values.use_debug_asserts.GetValue());
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ui->use_auto_stub->setChecked(Settings::values.use_auto_stub.GetValue());
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ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue());
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ui->enable_graphics_debugging->setEnabled(runtime_lock);
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ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue());
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ui->enable_shader_feedback->setEnabled(runtime_lock);
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@ -67,6 +68,7 @@ void ConfigureDebug::ApplyConfiguration() {
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Settings::values.quest_flag = ui->quest_flag->isChecked();
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Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked();
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Settings::values.use_auto_stub = ui->use_auto_stub->isChecked();
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Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked();
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Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
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Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
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Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
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