core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.

- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
This commit is contained in:
bunnei 2022-01-14 16:36:10 -08:00
parent 18969b5d8e
commit b52516263d
2 changed files with 28 additions and 2 deletions

View file

@ -19,6 +19,7 @@
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_spin_lock.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_worker_task.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/svc_types.h"
@ -100,7 +101,7 @@ enum class ThreadWaitReasonForDebugging : u32 {
[[nodiscard]] KThread& GetCurrentThread(KernelCore& kernel);
[[nodiscard]] s32 GetCurrentCoreId(KernelCore& kernel);
class KThread final : public KAutoObjectWithSlabHeapAndContainer<KThread, KSynchronizationObject>,
class KThread final : public KAutoObjectWithSlabHeapAndContainer<KThread, KWorkerTask>,
public boost::intrusive::list_base_hook<> {
KERNEL_AUTOOBJECT_TRAITS(KThread, KSynchronizationObject);
@ -385,6 +386,8 @@ public:
void OnTimer();
void DoWorkerTaskImpl();
static void PostDestroy(uintptr_t arg);
[[nodiscard]] static ResultCode InitializeDummyThread(KThread* thread);
@ -679,6 +682,8 @@ private:
void StartTermination();
void FinishTermination();
[[nodiscard]] ResultCode Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top,
s32 prio, s32 virt_core, KProcess* owner, ThreadType type);