Allow audio volume up to 200%

This commit is contained in:
Kelebek1 2022-08-12 16:57:29 +01:00
parent e8a59a6931
commit b25090d960
4 changed files with 7 additions and 9 deletions

View file

@ -1094,7 +1094,7 @@ void GMainWindow::InitializeHotkeys() {
connect_shortcut(QStringLiteral("Audio Mute/Unmute"),
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
connect_shortcut(QStringLiteral("Audio Volume Down"), [] {
const auto current_volume = static_cast<int>(Settings::values.volume.GetValue());
const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
int step = 5;
if (current_volume <= 30) {
step = 2;
@ -1102,11 +1102,10 @@ void GMainWindow::InitializeHotkeys() {
if (current_volume <= 6) {
step = 1;
}
const auto new_volume = std::max(current_volume - step, 0);
Settings::values.volume.SetValue(static_cast<u8>(new_volume));
Settings::values.volume.SetValue(std::max(current_volume - step, 0));
});
connect_shortcut(QStringLiteral("Audio Volume Up"), [] {
const auto current_volume = static_cast<int>(Settings::values.volume.GetValue());
const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
int step = 5;
if (current_volume < 30) {
step = 2;
@ -1114,8 +1113,7 @@ void GMainWindow::InitializeHotkeys() {
if (current_volume < 6) {
step = 1;
}
const auto new_volume = std::min(current_volume + step, 100);
Settings::values.volume.SetValue(static_cast<u8>(new_volume));
Settings::values.volume.SetValue(current_volume + step);
});
connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] {
Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue());