From b01aa721ffb4f18f0a4ed6c17d78fe6ae6c45801 Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Tue, 19 Oct 2021 20:35:38 -0400
Subject: [PATCH] input_common: Fix VS2022 compilation errors

---
 src/input_common/udp/client.cpp | 72 ++++++++++++++++-----------------
 1 file changed, 34 insertions(+), 38 deletions(-)

diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 9b0aec7970..b9512aa2e9 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -471,46 +471,42 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
     std::function<void(u16, u16, u16, u16)> data_callback) {
 
     std::thread([=, this] {
-        constexpr u16 CALIBRATION_THRESHOLD = 100;
-
-        u16 min_x{UINT16_MAX};
-        u16 min_y{UINT16_MAX};
-        u16 max_x{};
-        u16 max_y{};
-
         Status current_status{Status::Initialized};
-        SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
-                                [&](Response::PadData data) {
-                                    if (current_status == Status::Initialized) {
-                                        // Receiving data means the communication is ready now
-                                        current_status = Status::Ready;
-                                        status_callback(current_status);
-                                    }
-                                    if (data.touch[0].is_active == 0) {
-                                        return;
-                                    }
-                                    LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
-                                              data.touch[0].y);
-                                    min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
-                                    min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
-                                    if (current_status == Status::Ready) {
-                                        // First touch - min data (min_x/min_y)
-                                        current_status = Status::Stage1Completed;
-                                        status_callback(current_status);
-                                    }
-                                    if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
-                                        data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
-                                        // Set the current position as max value and finishes
-                                        // configuration
-                                        max_x = data.touch[0].x;
-                                        max_y = data.touch[0].y;
-                                        current_status = Status::Completed;
-                                        data_callback(min_x, min_y, max_x, max_y);
-                                        status_callback(current_status);
+        SocketCallback callback{
+            [](Response::Version) {}, [](Response::PortInfo) {},
+            [&](Response::PadData data) {
+                static constexpr u16 CALIBRATION_THRESHOLD = 100;
+                static constexpr u16 MAX_VALUE = UINT16_MAX;
 
-                                        complete_event.Set();
-                                    }
-                                }};
+                if (current_status == Status::Initialized) {
+                    // Receiving data means the communication is ready now
+                    current_status = Status::Ready;
+                    status_callback(current_status);
+                }
+                const auto& touchpad_0 = data.touch[0];
+                if (touchpad_0.is_active == 0) {
+                    return;
+                }
+                LOG_DEBUG(Input, "Current touch: {} {}", touchpad_0.x, touchpad_0.y);
+                const u16 min_x = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.x));
+                const u16 min_y = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.y));
+                if (current_status == Status::Ready) {
+                    // First touch - min data (min_x/min_y)
+                    current_status = Status::Stage1Completed;
+                    status_callback(current_status);
+                }
+                if (touchpad_0.x - min_x > CALIBRATION_THRESHOLD &&
+                    touchpad_0.y - min_y > CALIBRATION_THRESHOLD) {
+                    // Set the current position as max value and finishes configuration
+                    const u16 max_x = touchpad_0.x;
+                    const u16 max_y = touchpad_0.y;
+                    current_status = Status::Completed;
+                    data_callback(min_x, min_y, max_x, max_y);
+                    status_callback(current_status);
+
+                    complete_event.Set();
+                }
+            }};
         Socket socket{host, port, std::move(callback)};
         std::thread worker_thread{SocketLoop, &socket};
         complete_event.Wait();