input_common: Eliminate most global state
Abstracts most of the input mechanisms under an InputSubsystem class that is managed by the frontends, eliminating any static constructors and destructors. This gets rid of global accessor functions and also allows the frontends to have a more fine-grained control over the lifecycle of the input subsystem. This also makes it explicit which interfaces rely on the input subsystem instead of making it opaque in the interface functions. All that remains to migrate over is the factories, which can be done in a separate change.
This commit is contained in:
parent
c76a188f47
commit
affbf8e188
25 changed files with 397 additions and 243 deletions
|
@ -18,66 +18,166 @@
|
|||
|
||||
namespace InputCommon {
|
||||
|
||||
static std::shared_ptr<Keyboard> keyboard;
|
||||
static std::shared_ptr<MotionEmu> motion_emu;
|
||||
#ifdef HAVE_SDL2
|
||||
static std::unique_ptr<SDL::State> sdl;
|
||||
#endif
|
||||
static std::unique_ptr<CemuhookUDP::State> udp;
|
||||
static std::shared_ptr<GCButtonFactory> gcbuttons;
|
||||
static std::shared_ptr<GCAnalogFactory> gcanalog;
|
||||
struct InputSubsystem::Impl {
|
||||
void Initialize() {
|
||||
auto gcadapter = std::make_shared<GCAdapter::Adapter>();
|
||||
gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
|
||||
Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
|
||||
gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
|
||||
Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
|
||||
|
||||
void Init() {
|
||||
auto gcadapter = std::make_shared<GCAdapter::Adapter>();
|
||||
gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
|
||||
Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
|
||||
gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
|
||||
Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
|
||||
|
||||
keyboard = std::make_shared<Keyboard>();
|
||||
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
|
||||
Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
|
||||
std::make_shared<AnalogFromButton>());
|
||||
motion_emu = std::make_shared<MotionEmu>();
|
||||
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
|
||||
keyboard = std::make_shared<Keyboard>();
|
||||
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
|
||||
Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
|
||||
std::make_shared<AnalogFromButton>());
|
||||
motion_emu = std::make_shared<MotionEmu>();
|
||||
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
sdl = SDL::Init();
|
||||
sdl = SDL::Init();
|
||||
#endif
|
||||
udp = CemuhookUDP::Init();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
|
||||
keyboard.reset();
|
||||
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
|
||||
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
|
||||
motion_emu.reset();
|
||||
udp = CemuhookUDP::Init();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
|
||||
keyboard.reset();
|
||||
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
|
||||
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
|
||||
motion_emu.reset();
|
||||
#ifdef HAVE_SDL2
|
||||
sdl.reset();
|
||||
sdl.reset();
|
||||
#endif
|
||||
udp.reset();
|
||||
Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
|
||||
Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
|
||||
udp.reset();
|
||||
Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
|
||||
Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
|
||||
|
||||
gcbuttons.reset();
|
||||
gcanalog.reset();
|
||||
gcbuttons.reset();
|
||||
gcanalog.reset();
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
|
||||
std::vector<Common::ParamPackage> devices = {
|
||||
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
|
||||
Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}},
|
||||
};
|
||||
#ifdef HAVE_SDL2
|
||||
auto sdl_devices = sdl->GetInputDevices();
|
||||
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
|
||||
#endif
|
||||
auto udp_devices = udp->GetInputDevices();
|
||||
devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
|
||||
return devices;
|
||||
}
|
||||
|
||||
[[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
|
||||
const Common::ParamPackage& params) const {
|
||||
if (!params.Has("class") || params.Get("class", "") == "any") {
|
||||
return {};
|
||||
}
|
||||
if (params.Get("class", "") == "key") {
|
||||
// TODO consider returning the SDL key codes for the default keybindings
|
||||
return {};
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (params.Get("class", "") == "sdl") {
|
||||
return sdl->GetAnalogMappingForDevice(params);
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
}
|
||||
|
||||
[[nodiscard]] ButtonMapping GetButtonMappingForDevice(
|
||||
const Common::ParamPackage& params) const {
|
||||
if (!params.Has("class") || params.Get("class", "") == "any") {
|
||||
return {};
|
||||
}
|
||||
if (params.Get("class", "") == "key") {
|
||||
// TODO consider returning the SDL key codes for the default keybindings
|
||||
return {};
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (params.Get("class", "") == "sdl") {
|
||||
return sdl->GetButtonMappingForDevice(params);
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
}
|
||||
|
||||
std::shared_ptr<Keyboard> keyboard;
|
||||
std::shared_ptr<MotionEmu> motion_emu;
|
||||
#ifdef HAVE_SDL2
|
||||
std::unique_ptr<SDL::State> sdl;
|
||||
#endif
|
||||
std::unique_ptr<CemuhookUDP::State> udp;
|
||||
std::shared_ptr<GCButtonFactory> gcbuttons;
|
||||
std::shared_ptr<GCAnalogFactory> gcanalog;
|
||||
};
|
||||
|
||||
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
|
||||
|
||||
InputSubsystem::~InputSubsystem() = default;
|
||||
|
||||
void InputSubsystem::Initialize() {
|
||||
impl->Initialize();
|
||||
}
|
||||
|
||||
Keyboard* GetKeyboard() {
|
||||
return keyboard.get();
|
||||
void InputSubsystem::Shutdown() {
|
||||
impl->Shutdown();
|
||||
}
|
||||
|
||||
MotionEmu* GetMotionEmu() {
|
||||
return motion_emu.get();
|
||||
Keyboard* InputSubsystem::GetKeyboard() {
|
||||
return impl->keyboard.get();
|
||||
}
|
||||
|
||||
GCButtonFactory* GetGCButtons() {
|
||||
return gcbuttons.get();
|
||||
const Keyboard* InputSubsystem::GetKeyboard() const {
|
||||
return impl->keyboard.get();
|
||||
}
|
||||
|
||||
GCAnalogFactory* GetGCAnalogs() {
|
||||
return gcanalog.get();
|
||||
MotionEmu* InputSubsystem::GetMotionEmu() {
|
||||
return impl->motion_emu.get();
|
||||
}
|
||||
|
||||
const MotionEmu* InputSubsystem::GetMotionEmu() const {
|
||||
return impl->motion_emu.get();
|
||||
}
|
||||
|
||||
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
|
||||
return impl->GetInputDevices();
|
||||
}
|
||||
|
||||
AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const {
|
||||
return impl->GetAnalogMappingForDevice(device);
|
||||
}
|
||||
|
||||
ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const {
|
||||
return impl->GetButtonMappingForDevice(device);
|
||||
}
|
||||
|
||||
GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
|
||||
return impl->gcanalog.get();
|
||||
}
|
||||
|
||||
const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const {
|
||||
return impl->gcanalog.get();
|
||||
}
|
||||
|
||||
GCButtonFactory* InputSubsystem::GetGCButtons() {
|
||||
return impl->gcbuttons.get();
|
||||
}
|
||||
|
||||
const GCButtonFactory* InputSubsystem::GetGCButtons() const {
|
||||
return impl->gcbuttons.get();
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
|
||||
Polling::DeviceType type) const {
|
||||
#ifdef HAVE_SDL2
|
||||
return impl->sdl->GetPollers(type);
|
||||
#else
|
||||
return {};
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string GenerateKeyboardParam(int key_code) {
|
||||
|
@ -101,68 +201,4 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left,
|
|||
};
|
||||
return circle_pad_param.Serialize();
|
||||
}
|
||||
|
||||
std::vector<Common::ParamPackage> GetInputDevices() {
|
||||
std::vector<Common::ParamPackage> devices = {
|
||||
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
|
||||
Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}},
|
||||
};
|
||||
#ifdef HAVE_SDL2
|
||||
auto sdl_devices = sdl->GetInputDevices();
|
||||
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
|
||||
#endif
|
||||
auto udp_devices = udp->GetInputDevices();
|
||||
devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
|
||||
return devices;
|
||||
}
|
||||
|
||||
std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage> GetButtonMappingForDevice(
|
||||
const Common::ParamPackage& params) {
|
||||
std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage> mappings;
|
||||
if (!params.Has("class") || params.Get("class", "") == "any") {
|
||||
return {};
|
||||
}
|
||||
if (params.Get("class", "") == "key") {
|
||||
// TODO consider returning the SDL key codes for the default keybindings
|
||||
return {};
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (params.Get("class", "") == "sdl") {
|
||||
return sdl->GetButtonMappingForDevice(params);
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage> GetAnalogMappingForDevice(
|
||||
const Common::ParamPackage& params) {
|
||||
std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage> mappings;
|
||||
if (!params.Has("class") || params.Get("class", "") == "any") {
|
||||
return {};
|
||||
}
|
||||
if (params.Get("class", "") == "key") {
|
||||
// TODO consider returning the SDL key codes for the default keybindings
|
||||
return {};
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (params.Get("class", "") == "sdl") {
|
||||
return sdl->GetAnalogMappingForDevice(params);
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
}
|
||||
|
||||
namespace Polling {
|
||||
|
||||
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
|
||||
std::vector<std::unique_ptr<DevicePoller>> pollers;
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
pollers = sdl->GetPollers(type);
|
||||
#endif
|
||||
|
||||
return pollers;
|
||||
}
|
||||
|
||||
} // namespace Polling
|
||||
} // namespace InputCommon
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue