General: Correct rebase, sync gpu and context management.

This commit is contained in:
Fernando Sahmkow 2020-04-03 11:58:43 -04:00
parent bfb5244cf8
commit ad92865497
9 changed files with 45 additions and 32 deletions

View file

@ -151,7 +151,6 @@ struct System::Impl {
cpu_manager.SetMulticore(is_multicore);
cpu_manager.SetAsyncGpu(is_async_gpu);
core_timing.SetMulticore(is_multicore);
cpu_manager.SetRenderWindow(emu_window);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
kernel.Initialize();
@ -435,7 +434,7 @@ bool System::IsPoweredOn() const {
}
void System::PrepareReschedule() {
//impl->CurrentPhysicalCore().Stop();
// impl->CurrentPhysicalCore().Stop();
}
void System::PrepareReschedule(const u32 core_index) {