Vulkan 1.4 and New Extensions (#93)
- Add descriptor_indexing, VIDS, provoking_vertex - Fix up EDS - Implement VK 1.4 Co-authored-by: JPikachu <jpikachu.eden@gmail.com> Reviewed-on: #93 Co-authored-by: swurl <swurl@swurl.xyz> Co-committed-by: swurl <swurl@swurl.xyz>
This commit is contained in:
parent
d75dc79f26
commit
aa333e6fb1
13 changed files with 264 additions and 159 deletions
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@ -19,6 +19,9 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
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RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
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RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
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RENDERER_DEBUG("debug"),
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RENDERER_DYNA_STATE3("dyna_state3"),
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RENDERER_PROVOKING_VERTEX("provoking_vertex"),
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RENDERER_DESCRIPTOR_INDEXING("descriptor_indexing"),
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PICTURE_IN_PICTURE("picture_in_picture"),
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USE_CUSTOM_RTC("custom_rtc_enabled"),
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BLACK_BACKGROUNDS("black_backgrounds"),
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@ -57,13 +57,6 @@ abstract class SettingsItem(
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return NativeInput.getStyleIndex(0) != NpadStyleIndex.Handheld
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}
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if (setting.key == ByteSetting.RENDERER_DYNA_STATE.key) {
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// Can't change on Mali GPU's otherwise no game loading for you
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if (!GpuDriverHelper.supportsCustomDriverLoading()) {
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return false
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}
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}
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// Can't edit settings that aren't saveable in per-game config even if they are switchable
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if (NativeConfig.isPerGameConfigLoaded() && !setting.isSaveable) {
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return false
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@ -139,10 +132,30 @@ abstract class SettingsItem(
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titleId = R.string.dyna_state,
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descriptionId = R.string.dyna_state_description,
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min = 0,
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max = 3,
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max = 2,
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)
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)
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put(
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SwitchSetting(
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BooleanSetting.RENDERER_DYNA_STATE3,
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titleId = R.string.dyna_state3,
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descriptionId = R.string.dyna_state3_description
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)
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)
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put(
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SwitchSetting(
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BooleanSetting.RENDERER_PROVOKING_VERTEX,
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titleId = R.string.provoking_vertex,
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descriptionId = R.string.provoking_vertex_description
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)
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)
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put(
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SwitchSetting(
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BooleanSetting.RENDERER_DESCRIPTOR_INDEXING,
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titleId = R.string.descriptor_indexing,
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descriptionId = R.string.descriptor_indexing_description
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)
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)
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put(
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SliderSetting(
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ShortSetting.RENDERER_SPEED_LIMIT,
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@ -479,7 +479,12 @@ class SettingsFragmentPresenter(
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descriptionId = R.string.use_lru_cache_description
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)
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)
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add(ByteSetting.RENDERER_DYNA_STATE.key)
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add(BooleanSetting.RENDERER_DYNA_STATE3.key)
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add(BooleanSetting.RENDERER_PROVOKING_VERTEX.key)
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add(BooleanSetting.RENDERER_DESCRIPTOR_INDEXING.key)
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add(
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SwitchSetting(
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syncCoreSpeedSetting,
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@ -64,9 +64,9 @@
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<string name="view_grid">Grid</string>
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<string name="folder">Folder</string>
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<string name="pre_alpha_warning_title">Pre-Alpha Software</string>
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<string name="pre_alpha_warning_description">"WARNING: This build is not meant to be shared or shown to the public. This software is in pre-alpha stages and may have bugs and incomplete feature implementations. \nIf you somehow got unauthorized access to this build; it's heavily recommended to uninstall it immediately "</string>
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<string name="dont_show_again">Dont Show Again</string>
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<string name="pre_alpha_warning">PRE-ALPHA SOFTWARE; NOT MEANT FOR PUBLIC USE</string>\
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<string name="pre_alpha_warning_description">"WARNING: This software is in the pre-alpha stage and may have bugs and incomplete feature implementations."</string>
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<string name="dont_show_again">Don\'t Show Again</string>
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<string name="pre_alpha_warning">PRE-ALPHA SOFTWARE</string>\
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<string name="add_directory_success">"New game directory added successfully "</string>
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<string name="home_games">Games</string>
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<string name="home_search">Search</string>
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@ -302,7 +302,13 @@
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<string name="shader_backend_description">Choose how shaders are compiled and translated for your GPU.</string>
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<string name="dyna_state">Extended Dynamic State</string>
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<string name="dyna_state_description">Enables Vulkan features to improve performance, rendering, and save resources on pipeline creation while maintaining lower CPU/GPU usage.
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These features may have repercussions on the device\'s temperature, some GPUs belonging to the older A6XX line may not react properly. Disabled by default to use Yuzu emulated formats, risk-free core functions 1 - 2, for higher-end devices select 3.</string>
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These extensions may increase device temperature, and GPUs belonging to the older A6XX line may not react properly. Set to 0 to use Yuzu emulated formats.</string>
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<string name="dyna_state3">EDS3 + VertexInputDynamicState</string>
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<string name="dyna_state3_description">Improves performance on newer devices. Only supported on Vulkan 1.3+ GPUs.</string>
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<string name="provoking_vertex">Provoking Vertex</string>
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<string name="provoking_vertex_description">Improves lighting and vertex handling in certain games. Only supported on Vulkan 1.0+ GPUs.</string>
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<string name="descriptor_indexing">Descriptor Indexing</string>
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<string name="descriptor_indexing_description">Improves texture and buffer handling, as well as the Maxwell translation layer. Supported by some Vulkan 1.1 GPUs and all Vulkan 1.2+ GPUs.</string>
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<!-- Debug settings strings -->
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<string name="cpu">CPU</string>
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@ -281,12 +281,12 @@ struct Values {
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"shader_backend", Category::Renderer, Specialization::RuntimeList};
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SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
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Specialization::RuntimeList};
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#ifdef __ANDROID__
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#ifdef __ANDROID__
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SwitchableSetting<bool> frame_interpolation{linkage, true, "frame_interpolation", Category::Renderer,
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Specialization::RuntimeList};
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SwitchableSetting<bool> frame_skipping{linkage, true, "frame_skipping", Category::Renderer,
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Specialization::RuntimeList};
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#endif
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#endif
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SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache",
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Category::Renderer};
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SwitchableSetting<SpirvOptimizeMode, true> optimize_spirv_output{linkage,
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@ -446,13 +446,21 @@ struct Values {
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Category::RendererAdvanced};
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SwitchableSetting<u8, true> dyna_state{linkage,
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1,
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#ifdef ANDROID
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0,
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3,
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#else
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1,
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#endif
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0,
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2,
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"dyna_state",
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Category::RendererExtensions,
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Specialization::Scalar};
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SwitchableSetting<bool> dyna_state3{linkage, false, "dyna_state3", Category::RendererExtensions};
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SwitchableSetting<bool> provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions};
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SwitchableSetting<bool> descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions};
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Setting<bool> renderer_debug{linkage, false, "debug", Category::RendererDebug};
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Setting<bool> renderer_shader_feedback{linkage, false, "shader_feedback",
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Category::RendererDebug};
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@ -28,6 +28,7 @@ public:
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num_descriptors <= device->MaxPushDescriptors();
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}
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// TODO(crueter): utilize layout binding flags
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vk::DescriptorSetLayout CreateDescriptorSetLayout(bool use_push_descriptor) const {
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if (bindings.empty()) {
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return nullptr;
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@ -235,6 +235,7 @@ ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& m
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}
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} // Anonymous namespace
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// TODO(crueter): This is the worst-formatted code I have EVER seen
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GraphicsPipeline::GraphicsPipeline(
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Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_,
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vk::PipelineCache& pipeline_cache_, VideoCore::ShaderNotify* shader_notify,
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@ -263,9 +264,11 @@ GraphicsPipeline::GraphicsPipeline(
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DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
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uses_push_descriptor = builder.CanUsePushDescriptor();
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descriptor_set_layout = builder.CreateDescriptorSetLayout(uses_push_descriptor);
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if (!uses_push_descriptor) {
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descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, stage_infos);
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}
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const VkDescriptorSetLayout set_layout{*descriptor_set_layout};
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pipeline_layout = builder.CreatePipelineLayout(set_layout);
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descriptor_update_template =
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@ -716,13 +719,14 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT
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: VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT,
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};
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if (IsLine(input_assembly_topology) && device.IsExtLineRasterizationSupported()) {
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line_state.pNext = std::exchange(rasterization_ci.pNext, &line_state);
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}
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if (device.IsExtConservativeRasterizationSupported()) {
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conservative_raster.pNext = std::exchange(rasterization_ci.pNext, &conservative_raster);
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}
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if (device.IsExtProvokingVertexSupported()) {
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if (device.IsExtProvokingVertexSupported() && Settings::values.provoking_vertex.GetValue()) {
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provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex);
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}
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@ -803,7 +807,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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static constexpr std::array extended{
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VK_DYNAMIC_STATE_CULL_MODE_EXT,
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VK_DYNAMIC_STATE_FRONT_FACE_EXT,
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VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT,
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//VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT, //Disabled for VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME
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VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT,
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VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT,
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VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT,
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@ -897,6 +901,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
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flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
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}
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pipeline = device.GetLogical().CreateGraphicsPipeline(
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{
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.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
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@ -403,20 +403,23 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
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}
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const u8 dynamic_state = Settings::values.dyna_state.GetValue();
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const bool dynamic_state3 = dynamic_state == 2 && Settings::values.dyna_state3.GetValue();
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LOG_INFO(Render_Vulkan, "DynamicState value is set to {}", (u32) dynamic_state);
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LOG_INFO(Render_Vulkan, "DynamicState3 value is set to {}", dynamic_state3);
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dynamic_features = DynamicFeatures{
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.has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported() && dynamic_state > 0,
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.has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported() && dynamic_state > 1,
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.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported() && dynamic_state > 1,
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.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported() && dynamic_state > 2,
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.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported() && dynamic_state > 2,
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.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),
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.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported() && dynamic_state3,
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.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported() && dynamic_state3,
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.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),// && dynamic_state3,
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};
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LOG_INFO(Render_Vulkan, "DynamicState1: {}", dynamic_features.has_extended_dynamic_state);
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LOG_INFO(Render_Vulkan, "DynamicState2: {}", dynamic_features.has_extended_dynamic_state_2);
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LOG_INFO(Render_Vulkan, "DynamicState3: {}", dynamic_features.has_extended_dynamic_state_3_enables);
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LOG_INFO(Render_Vulkan, "DynamicVertexInput: {}", dynamic_features.has_dynamic_vertex_input);
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}
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PipelineCache::~PipelineCache() {
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@ -314,17 +314,17 @@ void OverrideBcnFormats(std::unordered_map<VkFormat, VkFormatProperties>& format
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NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
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const std::set<std::string, std::less<>>& exts) {
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VkPhysicalDeviceProperties2 physical_properties{};
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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physical_properties.pNext = nullptr;
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if (exts.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) {
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VkPhysicalDeviceFragmentShadingRatePropertiesKHR shading_rate_props{};
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shading_rate_props.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR;
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VkPhysicalDeviceProperties2 physical_properties{};
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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physical_properties.pNext = &shading_rate_props;
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physical.GetProperties2(physical_properties);
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if (shading_rate_props.primitiveFragmentShadingRateWithMultipleViewports) {
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// Only Ampere and newer support this feature
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// TODO: Find a way to differentiate Ampere and Ada
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return NvidiaArchitecture::Arch_AmpereOrNewer;
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}
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return NvidiaArchitecture::Arch_Turing;
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@ -334,8 +334,6 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
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VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT advanced_blending_props{};
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advanced_blending_props.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT;
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VkPhysicalDeviceProperties2 physical_properties{};
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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physical_properties.pNext = &advanced_blending_props;
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physical.GetProperties2(physical_properties);
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if (advanced_blending_props.advancedBlendMaxColorAttachments == 1) {
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@ -447,7 +445,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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const void* first_next = &features2;
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VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv{};
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if (Settings::values.enable_nsight_aftermath && extensions.device_diagnostics_config) {
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const bool use_diagnostics_nv = Settings::values.enable_nsight_aftermath && extensions.device_diagnostics_config;
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if (use_diagnostics_nv) {
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nsight_aftermath_tracker = std::make_unique<NsightAftermathTracker>();
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diagnostics_nv = {
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@ -460,6 +459,18 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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first_next = &diagnostics_nv;
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}
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VkPhysicalDeviceDescriptorIndexingFeaturesEXT descriptor_indexing{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT,
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.pNext = use_diagnostics_nv ? static_cast<void*>(&diagnostics_nv) : static_cast<void*>(&features2),
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.shaderSampledImageArrayNonUniformIndexing = VK_TRUE,
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.descriptorBindingPartiallyBound = VK_TRUE,
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.descriptorBindingVariableDescriptorCount = VK_TRUE,
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};
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if (extensions.descriptor_indexing && Settings::values.descriptor_indexing.GetValue()) {
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first_next = &descriptor_indexing;
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}
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is_blit_depth24_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D24_UNORM_S8_UINT);
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is_blit_depth32_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D32_SFLOAT_S8_UINT);
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is_optimal_astc_supported = ComputeIsOptimalAstcSupported();
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@ -490,7 +501,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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if (is_qualcomm) {
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LOG_WARNING(Render_Vulkan,
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"Qualcomm drivers have a slow VK_KHR_push_descriptor implementation");
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RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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#if defined(ANDROID) && defined(ARCHITECTURE_arm64)
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// Patch the driver to enable BCn textures.
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@ -524,7 +535,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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} else if (arch <= NvidiaArchitecture::Arch_Volta) {
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if (nv_major_version < 527) {
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LOG_WARNING(Render_Vulkan, "Volta and older have broken VK_KHR_push_descriptor");
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RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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}
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}
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if (nv_major_version >= 510) {
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@ -641,9 +652,9 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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const u32 version = (properties.properties.driverVersion << 3) >> 3;
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if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) {
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LOG_WARNING(Render_Vulkan, "Intel has broken VK_EXT_vertex_input_dynamic_state");
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RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
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features.vertex_input_dynamic_state,
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VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
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//RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
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//features.vertex_input_dynamic_state,
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//VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
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}
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}
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if (features.shader_float16_int8.shaderFloat16 && is_intel_windows) {
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@ -670,14 +681,14 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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// mesa/mesa/-/commit/ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc
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LOG_WARNING(Render_Vulkan,
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"ANV drivers 22.3.0 to 23.1.0 have broken VK_KHR_push_descriptor");
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RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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}
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} else if (extensions.push_descriptor && is_nvidia) {
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const auto arch = GetNvidiaArch();
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if (arch <= NvidiaArchitecture::Arch_Pascal) {
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LOG_WARNING(Render_Vulkan,
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"Pascal and older architectures have broken VK_KHR_push_descriptor");
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RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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}
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}
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@ -715,7 +726,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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must_emulate_scaled_formats = true;
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LOG_INFO(Render_Vulkan, "Dynamic state is disabled (dyna_state = 0), forcing scaled format emulation ON");
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// Remove all dynamic state 1-2 extensions and features
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// Disable dynamic state 1-3 and all extensions
|
||||
RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color,
|
||||
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
||||
|
||||
|
@ -728,15 +739,12 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
|||
RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state,
|
||||
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
|
||||
// Disable extended dynamic state 3 features
|
||||
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
|
||||
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
|
||||
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = false;
|
||||
|
||||
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
|
||||
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
|
||||
dynamic_state3_blending = false;
|
||||
dynamic_state3_enables = false;
|
||||
|
||||
LOG_INFO(Render_Vulkan, "Dynamic state extensions and features have been fully disabled");
|
||||
LOG_INFO(Render_Vulkan, "All dynamic state extensions and features have been disabled");
|
||||
} else {
|
||||
must_emulate_scaled_formats = false;
|
||||
LOG_INFO(Render_Vulkan, "Dynamic state is enabled (dyna_state = 1-3), disabling scaled format emulation");
|
||||
|
@ -963,6 +971,11 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
// Assume we will be suitable.
|
||||
bool suitable = true;
|
||||
|
||||
// Configure properties.
|
||||
VkPhysicalDeviceVulkan12Features features_1_2{};
|
||||
VkPhysicalDeviceVulkan13Features features_1_3{};
|
||||
VkPhysicalDeviceVulkan14Features features_1_4{};
|
||||
|
||||
// Configure properties.
|
||||
properties.properties = physical.GetProperties();
|
||||
|
||||
|
@ -1008,7 +1021,7 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
#undef FEATURE_EXTENSION
|
||||
#undef EXTENSION
|
||||
|
||||
// Some extensions are mandatory. Check those.
|
||||
// Some extensions are mandatory. Check those.
|
||||
#define CHECK_EXTENSION(extension_name) \
|
||||
if (!loaded_extensions.contains(extension_name)) { \
|
||||
LOG_ERROR(Render_Vulkan, "Missing required extension {}", extension_name); \
|
||||
|
@ -1036,9 +1049,22 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
// Set next pointer.
|
||||
void** next = &features2.pNext;
|
||||
|
||||
// Test all features we know about. If the feature is not available in core at our
|
||||
// current API version, and was not enabled by an extension, skip testing the feature.
|
||||
// We set the structure sType explicitly here as it is zeroed by the constructor.
|
||||
// Vulkan 1.2, 1.3 and 1.4 features
|
||||
if (instance_version >= VK_API_VERSION_1_2) {
|
||||
features_1_2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
|
||||
features_1_3.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES;
|
||||
features_1_4.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_4_FEATURES;
|
||||
|
||||
features_1_2.pNext = &features_1_3;
|
||||
features_1_3.pNext = &features_1_4;
|
||||
|
||||
*next = &features_1_2;
|
||||
// next = &features_1_4.pNext;
|
||||
}
|
||||
|
||||
// Test all features we know about. If the feature is not available in core at our
|
||||
// current API version, and was not enabled by an extension, skip testing the feature.
|
||||
// We set the structure sType explicitly here as it is zeroed by the constructor.
|
||||
#define FEATURE(prefix, struct_name, macro_name, var_name) \
|
||||
features.var_name.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_##macro_name##_FEATURES; \
|
||||
SetNext(next, features.var_name);
|
||||
|
@ -1068,9 +1094,11 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
|
||||
// Perform the feature test.
|
||||
physical.GetFeatures2(features2);
|
||||
|
||||
// Base Vulkan 1.0 features are always valid regardless of instance version.
|
||||
features.features = features2.features;
|
||||
|
||||
// Some features are mandatory. Check those.
|
||||
// Some features are mandatory. Check those.
|
||||
#define CHECK_FEATURE(feature, name) \
|
||||
if (!features.feature.name) { \
|
||||
LOG_ERROR(Render_Vulkan, "Missing required feature {}", #name); \
|
||||
|
@ -1126,6 +1154,8 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
|
||||
// Perform the property fetch.
|
||||
physical.GetProperties2(properties2);
|
||||
|
||||
// Store base properties
|
||||
properties.properties = properties2.properties;
|
||||
|
||||
// Unload extensions if feature support is insufficient.
|
||||
|
@ -1208,8 +1238,8 @@ void Device::RemoveUnsuitableExtensions() {
|
|||
extensions.provoking_vertex =
|
||||
features.provoking_vertex.provokingVertexLast &&
|
||||
features.provoking_vertex.transformFeedbackPreservesProvokingVertex;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.provoking_vertex, features.provoking_vertex,
|
||||
VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
|
||||
// RemoveExtensionFeatureIfUnsuitable(extensions.provoking_vertex, features.provoking_vertex,
|
||||
// VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
|
||||
|
||||
// VK_KHR_shader_atomic_int64
|
||||
extensions.shader_atomic_int64 = features.shader_atomic_int64.shaderBufferInt64Atomics &&
|
||||
|
@ -1247,9 +1277,9 @@ void Device::RemoveUnsuitableExtensions() {
|
|||
// VK_EXT_vertex_input_dynamic_state
|
||||
extensions.vertex_input_dynamic_state =
|
||||
features.vertex_input_dynamic_state.vertexInputDynamicState;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.vertex_input_dynamic_state,
|
||||
features.vertex_input_dynamic_state,
|
||||
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
//RemoveExtensionFeatureIfUnsuitable(extensions.vertex_input_dynamic_state,
|
||||
//features.vertex_input_dynamic_state,
|
||||
//VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
|
||||
// VK_KHR_pipeline_executable_properties
|
||||
if (Settings::values.renderer_shader_feedback.GetValue()) {
|
||||
|
|
|
@ -84,7 +84,8 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
|
||||
EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
|
||||
EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
|
||||
EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle)
|
||||
EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle) \
|
||||
EXTENSION(EXT, DESCRIPTOR_INDEXING, descriptor_indexing)
|
||||
|
||||
// Define extensions which must be supported.
|
||||
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
|
||||
|
@ -404,6 +405,11 @@ public:
|
|||
return extensions.viewport_array2;
|
||||
}
|
||||
|
||||
/// Returns true if the device supporst VK_EXT_DESCRIPTOR_INDEXING
|
||||
bool isExtDescriptorIndexingSupported() const {
|
||||
return extensions.descriptor_indexing;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_geometry_shader_passthrough.
|
||||
bool IsNvGeometryShaderPassthroughSupported() const {
|
||||
return extensions.geometry_shader_passthrough;
|
||||
|
|
|
@ -33,6 +33,9 @@ void ConfigureGraphicsExtensions::SetConfiguration() {}
|
|||
void ConfigureGraphicsExtensions::Setup(const ConfigurationShared::Builder& builder) {
|
||||
auto& layout = *ui->populate_target->layout();
|
||||
std::map<u32, QWidget*> hold{}; // A map will sort the data for us
|
||||
|
||||
QSlider *dyna_state = nullptr;
|
||||
QCheckBox *dyna_state3 = nullptr;
|
||||
for (auto setting :
|
||||
Settings::values.linkage.by_category[Settings::Category::RendererExtensions]) {
|
||||
ConfigurationShared::Widget* widget = builder.BuildWidget(setting, apply_funcs);
|
||||
|
@ -50,12 +53,22 @@ void ConfigureGraphicsExtensions::Setup(const ConfigurationShared::Builder& buil
|
|||
if (setting->Id() == Settings::values.dyna_state.Id()) {
|
||||
widget->slider->setTickInterval(1);
|
||||
widget->slider->setTickPosition(QSlider::TicksAbove);
|
||||
dyna_state = widget->slider;
|
||||
} else if (setting->Id() == Settings::values.dyna_state3.Id()) {
|
||||
dyna_state3 = widget->checkbox;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& [id, widget] : hold) {
|
||||
layout.addWidget(widget);
|
||||
}
|
||||
|
||||
connect(dyna_state, &QSlider::sliderMoved, this, [dyna_state3](int value) {
|
||||
dyna_state3->setEnabled(value == 2);
|
||||
if (value < 2) {
|
||||
dyna_state3->setChecked(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void ConfigureGraphicsExtensions::ApplyConfiguration() {
|
||||
|
|
|
@ -235,6 +235,18 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
|
|||
tr("Enables the VkExtendedDynamicState* extensions.\nHigher dynamic states will generally improve "
|
||||
"performance, but may cause issues on certain games or devices."));
|
||||
|
||||
INSERT(Settings, dyna_state3, tr("EDS3 + Vertex Input"),
|
||||
tr("Enables the VkExtendedDynamicState3 and VkVertexInputDynamicState extensions.\n"
|
||||
"Only Vulkan 1.3+ devices support these extensions, and will generally see improved performance."));
|
||||
|
||||
INSERT(Settings, provoking_vertex, tr("Provoking Vertex"),
|
||||
tr("Improves lighting and vertex handling in certain games.\n"
|
||||
"Only Vulkan 1.0+ devices support this extension."));
|
||||
|
||||
INSERT(Settings, descriptor_indexing, tr("Descriptor Indexing"),
|
||||
tr("Improves texture & buffer handling and the Maxwell translation layer.\n"
|
||||
"Some Vulkan 1.1+ and all 1.2+ devices support this extension."));
|
||||
|
||||
// Renderer (Debug)
|
||||
|
||||
// System
|
||||
|
|
|
@ -374,7 +374,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvid
|
|||
warning_layout = new QHBoxLayout;
|
||||
pre_alpha_warning = new QLabel;
|
||||
pre_alpha_warning->setText(
|
||||
tr("IMPORTANT: Eden is PRE-ALPHA SOFTWARE and is not meant to be used by or get shared to the public just yet; "
|
||||
tr("IMPORTANT: Eden is PRE-ALPHA SOFTWARE."
|
||||
"Bugs and unfinished features are expected to be present at this stage."));
|
||||
pre_alpha_warning->setWordWrap(true);
|
||||
pre_alpha_warning->setOpenExternalLinks(true);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue