Vulkan 1.4 and New Extensions (#93)
- Add descriptor_indexing, VIDS, provoking_vertex - Fix up EDS - Implement VK 1.4 Co-authored-by: JPikachu <jpikachu.eden@gmail.com> Reviewed-on: #93 Co-authored-by: swurl <swurl@swurl.xyz> Co-committed-by: swurl <swurl@swurl.xyz>
This commit is contained in:
parent
d75dc79f26
commit
aa333e6fb1
13 changed files with 264 additions and 159 deletions
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@ -19,6 +19,9 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
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RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
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RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
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RENDERER_DEBUG("debug"),
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RENDERER_DYNA_STATE3("dyna_state3"),
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RENDERER_PROVOKING_VERTEX("provoking_vertex"),
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RENDERER_DESCRIPTOR_INDEXING("descriptor_indexing"),
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PICTURE_IN_PICTURE("picture_in_picture"),
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USE_CUSTOM_RTC("custom_rtc_enabled"),
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BLACK_BACKGROUNDS("black_backgrounds"),
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@ -57,13 +57,6 @@ abstract class SettingsItem(
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return NativeInput.getStyleIndex(0) != NpadStyleIndex.Handheld
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}
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if (setting.key == ByteSetting.RENDERER_DYNA_STATE.key) {
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// Can't change on Mali GPU's otherwise no game loading for you
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if (!GpuDriverHelper.supportsCustomDriverLoading()) {
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return false
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}
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}
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// Can't edit settings that aren't saveable in per-game config even if they are switchable
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if (NativeConfig.isPerGameConfigLoaded() && !setting.isSaveable) {
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return false
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@ -139,10 +132,30 @@ abstract class SettingsItem(
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titleId = R.string.dyna_state,
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descriptionId = R.string.dyna_state_description,
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min = 0,
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max = 3,
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max = 2,
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)
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)
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put(
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SwitchSetting(
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BooleanSetting.RENDERER_DYNA_STATE3,
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titleId = R.string.dyna_state3,
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descriptionId = R.string.dyna_state3_description
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)
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)
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put(
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SwitchSetting(
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BooleanSetting.RENDERER_PROVOKING_VERTEX,
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titleId = R.string.provoking_vertex,
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descriptionId = R.string.provoking_vertex_description
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)
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)
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put(
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SwitchSetting(
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BooleanSetting.RENDERER_DESCRIPTOR_INDEXING,
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titleId = R.string.descriptor_indexing,
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descriptionId = R.string.descriptor_indexing_description
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)
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)
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put(
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SliderSetting(
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ShortSetting.RENDERER_SPEED_LIMIT,
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@ -479,7 +479,12 @@ class SettingsFragmentPresenter(
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descriptionId = R.string.use_lru_cache_description
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)
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)
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add(ByteSetting.RENDERER_DYNA_STATE.key)
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add(BooleanSetting.RENDERER_DYNA_STATE3.key)
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add(BooleanSetting.RENDERER_PROVOKING_VERTEX.key)
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add(BooleanSetting.RENDERER_DESCRIPTOR_INDEXING.key)
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add(
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SwitchSetting(
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syncCoreSpeedSetting,
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@ -64,9 +64,9 @@
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<string name="view_grid">Grid</string>
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<string name="folder">Folder</string>
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<string name="pre_alpha_warning_title">Pre-Alpha Software</string>
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<string name="pre_alpha_warning_description">"WARNING: This build is not meant to be shared or shown to the public. This software is in pre-alpha stages and may have bugs and incomplete feature implementations. \nIf you somehow got unauthorized access to this build; it's heavily recommended to uninstall it immediately "</string>
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<string name="dont_show_again">Dont Show Again</string>
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<string name="pre_alpha_warning">PRE-ALPHA SOFTWARE; NOT MEANT FOR PUBLIC USE</string>\
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<string name="pre_alpha_warning_description">"WARNING: This software is in the pre-alpha stage and may have bugs and incomplete feature implementations."</string>
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<string name="dont_show_again">Don\'t Show Again</string>
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<string name="pre_alpha_warning">PRE-ALPHA SOFTWARE</string>\
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<string name="add_directory_success">"New game directory added successfully "</string>
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<string name="home_games">Games</string>
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<string name="home_search">Search</string>
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@ -302,7 +302,13 @@
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<string name="shader_backend_description">Choose how shaders are compiled and translated for your GPU.</string>
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<string name="dyna_state">Extended Dynamic State</string>
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<string name="dyna_state_description">Enables Vulkan features to improve performance, rendering, and save resources on pipeline creation while maintaining lower CPU/GPU usage.
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These features may have repercussions on the device\'s temperature, some GPUs belonging to the older A6XX line may not react properly. Disabled by default to use Yuzu emulated formats, risk-free core functions 1 - 2, for higher-end devices select 3.</string>
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These extensions may increase device temperature, and GPUs belonging to the older A6XX line may not react properly. Set to 0 to use Yuzu emulated formats.</string>
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<string name="dyna_state3">EDS3 + VertexInputDynamicState</string>
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<string name="dyna_state3_description">Improves performance on newer devices. Only supported on Vulkan 1.3+ GPUs.</string>
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<string name="provoking_vertex">Provoking Vertex</string>
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<string name="provoking_vertex_description">Improves lighting and vertex handling in certain games. Only supported on Vulkan 1.0+ GPUs.</string>
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<string name="descriptor_indexing">Descriptor Indexing</string>
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<string name="descriptor_indexing_description">Improves texture and buffer handling, as well as the Maxwell translation layer. Supported by some Vulkan 1.1 GPUs and all Vulkan 1.2+ GPUs.</string>
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<!-- Debug settings strings -->
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<string name="cpu">CPU</string>
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@ -146,7 +146,7 @@ struct Values {
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Setting<AppletMode> net_connect_applet_mode{linkage, AppletMode::HLE, "net_connect_applet_mode",
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Category::LibraryApplet};
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Setting<AppletMode> player_select_applet_mode{
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linkage, AppletMode::HLE, "player_select_applet_mode", Category::LibraryApplet};
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linkage, AppletMode::HLE, "player_select_applet_mode", Category::LibraryApplet};
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Setting<AppletMode> swkbd_applet_mode{linkage, AppletMode::LLE, "swkbd_applet_mode",
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Category::LibraryApplet};
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Setting<AppletMode> mii_edit_applet_mode{linkage, AppletMode::LLE, "mii_edit_applet_mode",
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@ -156,13 +156,13 @@ struct Values {
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Setting<AppletMode> shop_applet_mode{linkage, AppletMode::HLE, "shop_applet_mode",
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Category::LibraryApplet};
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Setting<AppletMode> photo_viewer_applet_mode{
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linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
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linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
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Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
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Category::LibraryApplet};
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Setting<AppletMode> login_share_applet_mode{linkage, AppletMode::HLE, "login_share_applet_mode",
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Category::LibraryApplet};
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Setting<AppletMode> wifi_web_auth_applet_mode{
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linkage, AppletMode::HLE, "wifi_web_auth_applet_mode", Category::LibraryApplet};
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linkage, AppletMode::HLE, "wifi_web_auth_applet_mode", Category::LibraryApplet};
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Setting<AppletMode> my_page_applet_mode{linkage, AppletMode::LLE, "my_page_applet_mode",
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Category::LibraryApplet};
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@ -170,13 +170,13 @@ struct Values {
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SwitchableSetting<AudioEngine> sink_id{linkage, AudioEngine::Auto, "output_engine",
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Category::Audio, Specialization::RuntimeList};
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SwitchableSetting<std::string> audio_output_device_id{
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linkage, "auto", "output_device", Category::Audio, Specialization::RuntimeList};
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linkage, "auto", "output_device", Category::Audio, Specialization::RuntimeList};
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SwitchableSetting<std::string> audio_input_device_id{
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linkage, "auto", "input_device", Category::Audio, Specialization::RuntimeList};
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linkage, "auto", "input_device", Category::Audio, Specialization::RuntimeList};
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SwitchableSetting<AudioMode, true> sound_index{
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linkage, AudioMode::Stereo, AudioMode::Mono, AudioMode::Surround,
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"sound_index", Category::SystemAudio, Specialization::Default, true,
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true};
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linkage, AudioMode::Stereo, AudioMode::Mono, AudioMode::Surround,
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"sound_index", Category::SystemAudio, Specialization::Default, true,
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true};
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SwitchableSetting<u8, true> volume{linkage,
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100,
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0,
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@ -187,9 +187,9 @@ struct Values {
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true,
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true};
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Setting<bool, false> audio_muted{
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linkage, false, "audio_muted", Category::Audio, Specialization::Default, true, true};
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linkage, false, "audio_muted", Category::Audio, Specialization::Default, true, true};
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Setting<bool, false> dump_audio_commands{
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linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
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linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
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// Core
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SwitchableSetting<bool> use_multi_core{linkage, true, "use_multi_core", Category::Core};
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@ -202,7 +202,7 @@ struct Values {
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Specialization::Default,
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false};
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SwitchableSetting<bool> use_speed_limit{
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linkage, true, "use_speed_limit", Category::Core, Specialization::Paired, true, true};
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linkage, true, "use_speed_limit", Category::Core, Specialization::Paired, true, true};
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SwitchableSetting<u16, true> speed_limit{linkage,
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100,
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0,
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@ -262,41 +262,41 @@ struct Values {
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SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{linkage, true, "cpuopt_unsafe_unfuse_fma",
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Category::CpuUnsafe};
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SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{
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linkage, true, "cpuopt_unsafe_reduce_fp_error", Category::CpuUnsafe};
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linkage, true, "cpuopt_unsafe_reduce_fp_error", Category::CpuUnsafe};
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SwitchableSetting<bool> cpuopt_unsafe_ignore_standard_fpcr{
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linkage, true, "cpuopt_unsafe_ignore_standard_fpcr", Category::CpuUnsafe};
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linkage, true, "cpuopt_unsafe_ignore_standard_fpcr", Category::CpuUnsafe};
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SwitchableSetting<bool> cpuopt_unsafe_inaccurate_nan{
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linkage, true, "cpuopt_unsafe_inaccurate_nan", Category::CpuUnsafe};
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linkage, true, "cpuopt_unsafe_inaccurate_nan", Category::CpuUnsafe};
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SwitchableSetting<bool> cpuopt_unsafe_fastmem_check{
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linkage, true, "cpuopt_unsafe_fastmem_check", Category::CpuUnsafe};
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linkage, true, "cpuopt_unsafe_fastmem_check", Category::CpuUnsafe};
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SwitchableSetting<bool> cpuopt_unsafe_ignore_global_monitor{
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linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe};
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linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe};
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// Renderer
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SwitchableSetting<RendererBackend, true> renderer_backend{
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linkage, RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null,
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"backend", Category::Renderer};
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linkage, RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null,
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"backend", Category::Renderer};
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SwitchableSetting<ShaderBackend, true> shader_backend{
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linkage, ShaderBackend::Glsl, ShaderBackend::Glsl, ShaderBackend::SpirV,
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"shader_backend", Category::Renderer, Specialization::RuntimeList};
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linkage, ShaderBackend::Glsl, ShaderBackend::Glsl, ShaderBackend::SpirV,
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"shader_backend", Category::Renderer, Specialization::RuntimeList};
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SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
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Specialization::RuntimeList};
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#ifdef __ANDROID__
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#ifdef __ANDROID__
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SwitchableSetting<bool> frame_interpolation{linkage, true, "frame_interpolation", Category::Renderer,
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Specialization::RuntimeList};
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Specialization::RuntimeList};
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SwitchableSetting<bool> frame_skipping{linkage, true, "frame_skipping", Category::Renderer,
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Specialization::RuntimeList};
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#endif
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Specialization::RuntimeList};
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#endif
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SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache",
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Category::Renderer};
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SwitchableSetting<SpirvOptimizeMode, true> optimize_spirv_output{linkage,
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SpirvOptimizeMode::OnLoad,
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SpirvOptimizeMode::Never,
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SpirvOptimizeMode::Always,
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"optimize_spirv_output",
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Category::Renderer};
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SpirvOptimizeMode::OnLoad,
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SpirvOptimizeMode::Never,
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SpirvOptimizeMode::Always,
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"optimize_spirv_output",
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Category::Renderer};
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SwitchableSetting<bool> use_asynchronous_gpu_emulation{
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linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
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linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
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SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
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#ifdef ANDROID
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AstcDecodeMode::Cpu,
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@ -308,9 +308,9 @@ struct Values {
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"accelerate_astc",
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Category::Renderer};
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SwitchableSetting<VSyncMode, true> vsync_mode{
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linkage, VSyncMode::Fifo, VSyncMode::Immediate, VSyncMode::FifoRelaxed,
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"use_vsync", Category::Renderer, Specialization::RuntimeList, true,
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true};
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linkage, VSyncMode::Fifo, VSyncMode::Immediate, VSyncMode::FifoRelaxed,
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"use_vsync", Category::Renderer, Specialization::RuntimeList, true,
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true};
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SwitchableSetting<NvdecEmulation> nvdec_emulation{linkage, NvdecEmulation::Gpu,
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"nvdec_emulation", Category::Renderer};
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// *nix platforms may have issues with the borderless windowed fullscreen mode.
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@ -367,11 +367,11 @@ struct Values {
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true};
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SwitchableSetting<u8, false> bg_red{
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linkage, 0, "bg_red", Category::Renderer, Specialization::Default, true, true};
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linkage, 0, "bg_red", Category::Renderer, Specialization::Default, true, true};
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SwitchableSetting<u8, false> bg_green{
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linkage, 0, "bg_green", Category::Renderer, Specialization::Default, true, true};
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linkage, 0, "bg_green", Category::Renderer, Specialization::Default, true, true};
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SwitchableSetting<u8, false> bg_blue{
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linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
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linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
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SwitchableSetting<GpuAccuracy, true> gpu_accuracy{linkage,
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#ifdef ANDROID
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@ -429,8 +429,8 @@ struct Values {
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SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
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Category::RendererAdvanced};
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SwitchableSetting<bool> use_fast_gpu_time{
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linkage, true, "use_fast_gpu_time", Category::RendererAdvanced, Specialization::Default,
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true, true};
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linkage, true, "use_fast_gpu_time", Category::RendererAdvanced, Specialization::Default,
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true, true};
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SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{linkage,
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true,
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"use_vulkan_driver_pipeline_cache",
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@ -446,12 +446,20 @@ struct Values {
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Category::RendererAdvanced};
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SwitchableSetting<u8, true> dyna_state{linkage,
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1,
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0,
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3,
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"dyna_state",
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Category::RendererExtensions,
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Specialization::Scalar};
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#ifdef ANDROID
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0,
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#else
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1,
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#endif
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0,
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2,
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"dyna_state",
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Category::RendererExtensions,
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Specialization::Scalar};
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SwitchableSetting<bool> dyna_state3{linkage, false, "dyna_state3", Category::RendererExtensions};
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SwitchableSetting<bool> provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions};
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SwitchableSetting<bool> descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions};
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Setting<bool> renderer_debug{linkage, false, "debug", Category::RendererDebug};
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Setting<bool> renderer_shader_feedback{linkage, false, "shader_feedback",
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@ -459,7 +467,7 @@ struct Values {
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Setting<bool> enable_nsight_aftermath{linkage, false, "nsight_aftermath",
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Category::RendererDebug};
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Setting<bool> disable_shader_loop_safety_checks{
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linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
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linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
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Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
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Category::RendererDebug};
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Setting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
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@ -479,10 +487,10 @@ struct Values {
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"time_zone_index", Category::System};
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// Measured in seconds since epoch
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SwitchableSetting<bool> custom_rtc_enabled{
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linkage, false, "custom_rtc_enabled", Category::System, Specialization::Paired, true, true};
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linkage, false, "custom_rtc_enabled", Category::System, Specialization::Paired, true, true};
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SwitchableSetting<s64> custom_rtc{
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linkage, 0, "custom_rtc", Category::System, Specialization::Time,
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false, true, &custom_rtc_enabled};
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linkage, 0, "custom_rtc", Category::System, Specialization::Time,
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false, true, &custom_rtc_enabled};
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SwitchableSetting<s64, true> custom_rtc_offset{linkage,
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0,
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std::numeric_limits<int>::min(),
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@ -493,12 +501,12 @@ struct Values {
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true,
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true};
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SwitchableSetting<bool> rng_seed_enabled{
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linkage, false, "rng_seed_enabled", Category::System, Specialization::Paired, true, true};
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linkage, false, "rng_seed_enabled", Category::System, Specialization::Paired, true, true};
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SwitchableSetting<u32> rng_seed{
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linkage, 0, "rng_seed", Category::System, Specialization::Hex,
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true, true, &rng_seed_enabled};
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linkage, 0, "rng_seed", Category::System, Specialization::Hex,
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true, true, &rng_seed_enabled};
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Setting<std::string> device_name{
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linkage, "eden", "device_name", Category::System, Specialization::Default, true, true};
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linkage, "eden", "device_name", Category::System, Specialization::Default, true, true};
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Setting<s32> current_user{linkage, 0, "current_user", Category::System};
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@ -549,21 +557,21 @@ struct Values {
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Setting<bool> tas_loop{linkage, false, "tas_loop", Category::Controls};
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Setting<bool> mouse_panning{
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linkage, false, "mouse_panning", Category::Controls, Specialization::Default, false};
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linkage, false, "mouse_panning", Category::Controls, Specialization::Default, false};
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Setting<u8, true> mouse_panning_sensitivity{
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linkage, 50, 1, 100, "mouse_panning_sensitivity", Category::Controls};
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linkage, 50, 1, 100, "mouse_panning_sensitivity", Category::Controls};
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Setting<bool> mouse_enabled{linkage, false, "mouse_enabled", Category::Controls};
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Setting<u8, true> mouse_panning_x_sensitivity{
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linkage, 50, 1, 100, "mouse_panning_x_sensitivity", Category::Controls};
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linkage, 50, 1, 100, "mouse_panning_x_sensitivity", Category::Controls};
|
||||
Setting<u8, true> mouse_panning_y_sensitivity{
|
||||
linkage, 50, 1, 100, "mouse_panning_y_sensitivity", Category::Controls};
|
||||
linkage, 50, 1, 100, "mouse_panning_y_sensitivity", Category::Controls};
|
||||
Setting<u8, true> mouse_panning_deadzone_counterweight{
|
||||
linkage, 20, 0, 100, "mouse_panning_deadzone_counterweight", Category::Controls};
|
||||
linkage, 20, 0, 100, "mouse_panning_deadzone_counterweight", Category::Controls};
|
||||
Setting<u8, true> mouse_panning_decay_strength{
|
||||
linkage, 18, 0, 100, "mouse_panning_decay_strength", Category::Controls};
|
||||
linkage, 18, 0, 100, "mouse_panning_decay_strength", Category::Controls};
|
||||
Setting<u8, true> mouse_panning_min_decay{
|
||||
linkage, 6, 0, 100, "mouse_panning_min_decay", Category::Controls};
|
||||
linkage, 6, 0, 100, "mouse_panning_min_decay", Category::Controls};
|
||||
|
||||
Setting<bool> emulate_analog_keyboard{linkage, false, "emulate_analog_keyboard",
|
||||
Category::Controls};
|
||||
|
@ -606,23 +614,23 @@ struct Values {
|
|||
Setting<bool> dump_exefs{linkage, false, "dump_exefs", Category::Debugging};
|
||||
Setting<bool> dump_nso{linkage, false, "dump_nso", Category::Debugging};
|
||||
Setting<bool> dump_shaders{
|
||||
linkage, false, "dump_shaders", Category::DebuggingGraphics, Specialization::Default,
|
||||
false};
|
||||
linkage, false, "dump_shaders", Category::DebuggingGraphics, Specialization::Default,
|
||||
false};
|
||||
Setting<bool> dump_macros{
|
||||
linkage, false, "dump_macros", Category::DebuggingGraphics, Specialization::Default, false};
|
||||
linkage, false, "dump_macros", Category::DebuggingGraphics, Specialization::Default, false};
|
||||
Setting<bool> enable_fs_access_log{linkage, false, "enable_fs_access_log", Category::Debugging};
|
||||
Setting<bool> reporting_services{
|
||||
linkage, false, "reporting_services", Category::Debugging, Specialization::Default, false};
|
||||
linkage, false, "reporting_services", Category::Debugging, Specialization::Default, false};
|
||||
Setting<bool> quest_flag{linkage, false, "quest_flag", Category::Debugging};
|
||||
Setting<bool> disable_macro_jit{linkage, false, "disable_macro_jit",
|
||||
Category::DebuggingGraphics};
|
||||
Setting<bool> disable_macro_hle{linkage, false, "disable_macro_hle",
|
||||
Category::DebuggingGraphics};
|
||||
Setting<bool> extended_logging{
|
||||
linkage, false, "extended_logging", Category::Debugging, Specialization::Default, false};
|
||||
linkage, false, "extended_logging", Category::Debugging, Specialization::Default, false};
|
||||
Setting<bool> use_debug_asserts{linkage, false, "use_debug_asserts", Category::Debugging};
|
||||
Setting<bool> use_auto_stub{
|
||||
linkage, false, "use_auto_stub", Category::Debugging};
|
||||
linkage, false, "use_auto_stub", Category::Debugging};
|
||||
Setting<bool> enable_all_controllers{linkage, false, "enable_all_controllers",
|
||||
Category::Debugging};
|
||||
Setting<bool> perform_vulkan_check{linkage, true, "perform_vulkan_check", Category::Debugging};
|
||||
|
|
|
@ -28,6 +28,7 @@ public:
|
|||
num_descriptors <= device->MaxPushDescriptors();
|
||||
}
|
||||
|
||||
// TODO(crueter): utilize layout binding flags
|
||||
vk::DescriptorSetLayout CreateDescriptorSetLayout(bool use_push_descriptor) const {
|
||||
if (bindings.empty()) {
|
||||
return nullptr;
|
||||
|
|
|
@ -235,6 +235,7 @@ ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& m
|
|||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
// TODO(crueter): This is the worst-formatted code I have EVER seen
|
||||
GraphicsPipeline::GraphicsPipeline(
|
||||
Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_,
|
||||
vk::PipelineCache& pipeline_cache_, VideoCore::ShaderNotify* shader_notify,
|
||||
|
@ -263,9 +264,11 @@ GraphicsPipeline::GraphicsPipeline(
|
|||
DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
|
||||
uses_push_descriptor = builder.CanUsePushDescriptor();
|
||||
descriptor_set_layout = builder.CreateDescriptorSetLayout(uses_push_descriptor);
|
||||
|
||||
if (!uses_push_descriptor) {
|
||||
descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, stage_infos);
|
||||
}
|
||||
|
||||
const VkDescriptorSetLayout set_layout{*descriptor_set_layout};
|
||||
pipeline_layout = builder.CreatePipelineLayout(set_layout);
|
||||
descriptor_update_template =
|
||||
|
@ -716,13 +719,14 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
|||
? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT
|
||||
: VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT,
|
||||
};
|
||||
|
||||
if (IsLine(input_assembly_topology) && device.IsExtLineRasterizationSupported()) {
|
||||
line_state.pNext = std::exchange(rasterization_ci.pNext, &line_state);
|
||||
}
|
||||
if (device.IsExtConservativeRasterizationSupported()) {
|
||||
conservative_raster.pNext = std::exchange(rasterization_ci.pNext, &conservative_raster);
|
||||
}
|
||||
if (device.IsExtProvokingVertexSupported()) {
|
||||
if (device.IsExtProvokingVertexSupported() && Settings::values.provoking_vertex.GetValue()) {
|
||||
provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex);
|
||||
}
|
||||
|
||||
|
@ -803,7 +807,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
|||
static constexpr std::array extended{
|
||||
VK_DYNAMIC_STATE_CULL_MODE_EXT,
|
||||
VK_DYNAMIC_STATE_FRONT_FACE_EXT,
|
||||
VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT,
|
||||
//VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT, //Disabled for VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME
|
||||
VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT,
|
||||
VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT,
|
||||
VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT,
|
||||
|
@ -897,6 +901,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
|||
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
|
||||
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
|
||||
}
|
||||
|
||||
pipeline = device.GetLogical().CreateGraphicsPipeline(
|
||||
{
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
|
|
|
@ -403,20 +403,23 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
|||
}
|
||||
|
||||
const u8 dynamic_state = Settings::values.dyna_state.GetValue();
|
||||
const bool dynamic_state3 = dynamic_state == 2 && Settings::values.dyna_state3.GetValue();
|
||||
|
||||
LOG_INFO(Render_Vulkan, "DynamicState value is set to {}", (u32) dynamic_state);
|
||||
LOG_INFO(Render_Vulkan, "DynamicState3 value is set to {}", dynamic_state3);
|
||||
dynamic_features = DynamicFeatures{
|
||||
.has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported() && dynamic_state > 0,
|
||||
.has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported() && dynamic_state > 1,
|
||||
.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported() && dynamic_state > 1,
|
||||
.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported() && dynamic_state > 2,
|
||||
.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported() && dynamic_state > 2,
|
||||
.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),
|
||||
.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported() && dynamic_state3,
|
||||
.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported() && dynamic_state3,
|
||||
.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),// && dynamic_state3,
|
||||
};
|
||||
|
||||
LOG_INFO(Render_Vulkan, "DynamicState1: {}", dynamic_features.has_extended_dynamic_state);
|
||||
LOG_INFO(Render_Vulkan, "DynamicState2: {}", dynamic_features.has_extended_dynamic_state_2);
|
||||
LOG_INFO(Render_Vulkan, "DynamicState3: {}", dynamic_features.has_extended_dynamic_state_3_enables);
|
||||
LOG_INFO(Render_Vulkan, "DynamicVertexInput: {}", dynamic_features.has_dynamic_vertex_input);
|
||||
}
|
||||
|
||||
PipelineCache::~PipelineCache() {
|
||||
|
|
|
@ -313,18 +313,18 @@ void OverrideBcnFormats(std::unordered_map<VkFormat, VkFormatProperties>& format
|
|||
#endif
|
||||
|
||||
NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
|
||||
const std::set<std::string, std::less<>>& exts) {
|
||||
const std::set<std::string, std::less<>>& exts) {
|
||||
VkPhysicalDeviceProperties2 physical_properties{};
|
||||
physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
|
||||
physical_properties.pNext = nullptr;
|
||||
|
||||
if (exts.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) {
|
||||
VkPhysicalDeviceFragmentShadingRatePropertiesKHR shading_rate_props{};
|
||||
shading_rate_props.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR;
|
||||
VkPhysicalDeviceProperties2 physical_properties{};
|
||||
physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
|
||||
physical_properties.pNext = &shading_rate_props;
|
||||
physical.GetProperties2(physical_properties);
|
||||
if (shading_rate_props.primitiveFragmentShadingRateWithMultipleViewports) {
|
||||
// Only Ampere and newer support this feature
|
||||
// TODO: Find a way to differentiate Ampere and Ada
|
||||
return NvidiaArchitecture::Arch_AmpereOrNewer;
|
||||
}
|
||||
return NvidiaArchitecture::Arch_Turing;
|
||||
|
@ -334,8 +334,6 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
|
|||
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT advanced_blending_props{};
|
||||
advanced_blending_props.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT;
|
||||
VkPhysicalDeviceProperties2 physical_properties{};
|
||||
physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
|
||||
physical_properties.pNext = &advanced_blending_props;
|
||||
physical.GetProperties2(physical_properties);
|
||||
if (advanced_blending_props.advancedBlendMaxColorAttachments == 1) {
|
||||
|
@ -388,11 +386,11 @@ void Device::RemoveExtensionFeature(bool& extension, Feature& feature,
|
|||
// Unload extension.
|
||||
this->RemoveExtension(extension, extension_name);
|
||||
|
||||
// Save sType and pNext for chain.
|
||||
// Save sType and pNext for chain.
|
||||
VkStructureType sType = feature.sType;
|
||||
void* pNext = feature.pNext;
|
||||
|
||||
// Clear feature struct and restore chain.
|
||||
// Clear feature struct and restore chain.
|
||||
feature = {};
|
||||
feature.sType = sType;
|
||||
feature.pNext = pNext;
|
||||
|
@ -410,7 +408,7 @@ void Device::RemoveExtensionFeatureIfUnsuitable(bool is_suitable, Feature& featu
|
|||
Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface,
|
||||
const vk::InstanceDispatch& dld_)
|
||||
: instance{instance_}, dld{dld_}, physical{physical_},
|
||||
format_properties(GetFormatProperties(physical)) {
|
||||
format_properties(GetFormatProperties(physical)) {
|
||||
// Get suitability and device properties.
|
||||
const bool is_suitable = GetSuitability(surface != nullptr);
|
||||
|
||||
|
@ -442,12 +440,13 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
|||
SetupFamilies(surface);
|
||||
const auto queue_cis = GetDeviceQueueCreateInfos();
|
||||
|
||||
// GetSuitability has already configured the linked list of features for us.
|
||||
// Reuse it here.
|
||||
// GetSuitability has already configured the linked list of features for us.
|
||||
// Reuse it here.
|
||||
const void* first_next = &features2;
|
||||
|
||||
VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv{};
|
||||
if (Settings::values.enable_nsight_aftermath && extensions.device_diagnostics_config) {
|
||||
const bool use_diagnostics_nv = Settings::values.enable_nsight_aftermath && extensions.device_diagnostics_config;
|
||||
if (use_diagnostics_nv) {
|
||||
nsight_aftermath_tracker = std::make_unique<NsightAftermathTracker>();
|
||||
|
||||
diagnostics_nv = {
|
||||
|
@ -460,6 +459,18 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
|||
first_next = &diagnostics_nv;
|
||||
}
|
||||
|
||||
VkPhysicalDeviceDescriptorIndexingFeaturesEXT descriptor_indexing{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT,
|
||||
.pNext = use_diagnostics_nv ? static_cast<void*>(&diagnostics_nv) : static_cast<void*>(&features2),
|
||||
.shaderSampledImageArrayNonUniformIndexing = VK_TRUE,
|
||||
.descriptorBindingPartiallyBound = VK_TRUE,
|
||||
.descriptorBindingVariableDescriptorCount = VK_TRUE,
|
||||
};
|
||||
|
||||
if (extensions.descriptor_indexing && Settings::values.descriptor_indexing.GetValue()) {
|
||||
first_next = &descriptor_indexing;
|
||||
}
|
||||
|
||||
is_blit_depth24_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D24_UNORM_S8_UINT);
|
||||
is_blit_depth32_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D32_SFLOAT_S8_UINT);
|
||||
is_optimal_astc_supported = ComputeIsOptimalAstcSupported();
|
||||
|
@ -490,7 +501,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
|||
if (is_qualcomm) {
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"Qualcomm drivers have a slow VK_KHR_push_descriptor implementation");
|
||||
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
|
||||
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
|
||||
|
||||
#if defined(ANDROID) && defined(ARCHITECTURE_arm64)
|
||||
// Patch the driver to enable BCn textures.
|
||||
|
@ -524,7 +535,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
|||
} else if (arch <= NvidiaArchitecture::Arch_Volta) {
|
||||
if (nv_major_version < 527) {
|
||||
LOG_WARNING(Render_Vulkan, "Volta and older have broken VK_KHR_push_descriptor");
|
||||
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
|
||||
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
|
||||
}
|
||||
}
|
||||
if (nv_major_version >= 510) {
|
||||
|
@ -641,9 +652,9 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
|||
const u32 version = (properties.properties.driverVersion << 3) >> 3;
|
||||
if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) {
|
||||
LOG_WARNING(Render_Vulkan, "Intel has broken VK_EXT_vertex_input_dynamic_state");
|
||||
RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
|
||||
features.vertex_input_dynamic_state,
|
||||
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
//RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
|
||||
//features.vertex_input_dynamic_state,
|
||||
//VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
}
|
||||
}
|
||||
if (features.shader_float16_int8.shaderFloat16 && is_intel_windows) {
|
||||
|
@ -670,14 +681,14 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
|||
// mesa/mesa/-/commit/ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"ANV drivers 22.3.0 to 23.1.0 have broken VK_KHR_push_descriptor");
|
||||
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
|
||||
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
|
||||
}
|
||||
} else if (extensions.push_descriptor && is_nvidia) {
|
||||
const auto arch = GetNvidiaArch();
|
||||
if (arch <= NvidiaArchitecture::Arch_Pascal) {
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"Pascal and older architectures have broken VK_KHR_push_descriptor");
|
||||
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
|
||||
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -715,28 +726,25 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
|||
must_emulate_scaled_formats = true;
|
||||
LOG_INFO(Render_Vulkan, "Dynamic state is disabled (dyna_state = 0), forcing scaled format emulation ON");
|
||||
|
||||
// Remove all dynamic state 1-2 extensions and features
|
||||
// Disable dynamic state 1-3 and all extensions
|
||||
RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color,
|
||||
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
||||
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
||||
|
||||
RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state,
|
||||
VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
|
||||
RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2,
|
||||
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
|
||||
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
|
||||
|
||||
RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state,
|
||||
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
|
||||
// Disable extended dynamic state 3 features
|
||||
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
|
||||
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
|
||||
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = false;
|
||||
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
|
||||
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
|
||||
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
|
||||
dynamic_state3_blending = false;
|
||||
dynamic_state3_enables = false;
|
||||
|
||||
LOG_INFO(Render_Vulkan, "Dynamic state extensions and features have been fully disabled");
|
||||
LOG_INFO(Render_Vulkan, "All dynamic state extensions and features have been disabled");
|
||||
} else {
|
||||
must_emulate_scaled_formats = false;
|
||||
LOG_INFO(Render_Vulkan, "Dynamic state is enabled (dyna_state = 1-3), disabling scaled format emulation");
|
||||
|
@ -799,7 +807,7 @@ VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags
|
|||
return alternative;
|
||||
}
|
||||
|
||||
// No alternatives found, panic
|
||||
// No alternatives found, panic
|
||||
LOG_ERROR(Render_Vulkan,
|
||||
"Format={} with usage={} and type={} is not supported by the host hardware and "
|
||||
"doesn't support any of the alternatives",
|
||||
|
@ -810,7 +818,7 @@ VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags
|
|||
void Device::ReportLoss() const {
|
||||
LOG_CRITICAL(Render_Vulkan, "Device loss occurred!");
|
||||
|
||||
// Wait for the log to flush and for Nsight Aftermath to dump the results
|
||||
// Wait for the log to flush and for Nsight Aftermath to dump the results
|
||||
std::this_thread::sleep_for(std::chrono::seconds{15});
|
||||
}
|
||||
|
||||
|
@ -963,25 +971,30 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
// Assume we will be suitable.
|
||||
bool suitable = true;
|
||||
|
||||
// Configure properties.
|
||||
// Configure properties.
|
||||
VkPhysicalDeviceVulkan12Features features_1_2{};
|
||||
VkPhysicalDeviceVulkan13Features features_1_3{};
|
||||
VkPhysicalDeviceVulkan14Features features_1_4{};
|
||||
|
||||
// Configure properties.
|
||||
properties.properties = physical.GetProperties();
|
||||
|
||||
// Set instance version.
|
||||
// Set instance version.
|
||||
instance_version = properties.properties.apiVersion;
|
||||
|
||||
// Minimum of API version 1.1 is required. (This is well-supported.)
|
||||
// Minimum of API version 1.1 is required. (This is well-supported.)
|
||||
ASSERT(instance_version >= VK_API_VERSION_1_1);
|
||||
|
||||
// Get available extensions.
|
||||
// Get available extensions.
|
||||
auto extension_properties = physical.EnumerateDeviceExtensionProperties();
|
||||
|
||||
// Get the set of supported extensions.
|
||||
// Get the set of supported extensions.
|
||||
supported_extensions.clear();
|
||||
for (const VkExtensionProperties& property : extension_properties) {
|
||||
supported_extensions.insert(property.extensionName);
|
||||
}
|
||||
|
||||
// Generate list of extensions to load.
|
||||
// Generate list of extensions to load.
|
||||
loaded_extensions.clear();
|
||||
|
||||
#define EXTENSION(prefix, macro_name, var_name) \
|
||||
|
@ -1008,7 +1021,7 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
#undef FEATURE_EXTENSION
|
||||
#undef EXTENSION
|
||||
|
||||
// Some extensions are mandatory. Check those.
|
||||
// Some extensions are mandatory. Check those.
|
||||
#define CHECK_EXTENSION(extension_name) \
|
||||
if (!loaded_extensions.contains(extension_name)) { \
|
||||
LOG_ERROR(Render_Vulkan, "Missing required extension {}", extension_name); \
|
||||
|
@ -1030,15 +1043,28 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
#undef LOG_EXTENSION
|
||||
#undef CHECK_EXTENSION
|
||||
|
||||
// Generate the linked list of features to test.
|
||||
// Generate the linked list of features to test.
|
||||
features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
|
||||
|
||||
// Set next pointer.
|
||||
// Set next pointer.
|
||||
void** next = &features2.pNext;
|
||||
|
||||
// Test all features we know about. If the feature is not available in core at our
|
||||
// current API version, and was not enabled by an extension, skip testing the feature.
|
||||
// We set the structure sType explicitly here as it is zeroed by the constructor.
|
||||
// Vulkan 1.2, 1.3 and 1.4 features
|
||||
if (instance_version >= VK_API_VERSION_1_2) {
|
||||
features_1_2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
|
||||
features_1_3.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES;
|
||||
features_1_4.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_4_FEATURES;
|
||||
|
||||
features_1_2.pNext = &features_1_3;
|
||||
features_1_3.pNext = &features_1_4;
|
||||
|
||||
*next = &features_1_2;
|
||||
// next = &features_1_4.pNext;
|
||||
}
|
||||
|
||||
// Test all features we know about. If the feature is not available in core at our
|
||||
// current API version, and was not enabled by an extension, skip testing the feature.
|
||||
// We set the structure sType explicitly here as it is zeroed by the constructor.
|
||||
#define FEATURE(prefix, struct_name, macro_name, var_name) \
|
||||
features.var_name.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_##macro_name##_FEATURES; \
|
||||
SetNext(next, features.var_name);
|
||||
|
@ -1066,11 +1092,13 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
#undef EXT_FEATURE
|
||||
#undef FEATURE
|
||||
|
||||
// Perform the feature test.
|
||||
// Perform the feature test.
|
||||
physical.GetFeatures2(features2);
|
||||
|
||||
// Base Vulkan 1.0 features are always valid regardless of instance version.
|
||||
features.features = features2.features;
|
||||
|
||||
// Some features are mandatory. Check those.
|
||||
// Some features are mandatory. Check those.
|
||||
#define CHECK_FEATURE(feature, name) \
|
||||
if (!features.feature.name) { \
|
||||
LOG_ERROR(Render_Vulkan, "Missing required feature {}", #name); \
|
||||
|
@ -1088,21 +1116,21 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
#undef LOG_FEATURE
|
||||
#undef CHECK_FEATURE
|
||||
|
||||
// Generate linked list of properties.
|
||||
// Generate linked list of properties.
|
||||
properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
|
||||
|
||||
// Set next pointer.
|
||||
// Set next pointer.
|
||||
next = &properties2.pNext;
|
||||
|
||||
// Get driver info.
|
||||
// Get driver info.
|
||||
properties.driver.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES;
|
||||
SetNext(next, properties.driver);
|
||||
|
||||
// Retrieve subgroup properties.
|
||||
// Retrieve subgroup properties.
|
||||
properties.subgroup_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
|
||||
SetNext(next, properties.subgroup_properties);
|
||||
|
||||
// Retrieve relevant extension properties.
|
||||
// Retrieve relevant extension properties.
|
||||
if (extensions.shader_float_controls) {
|
||||
properties.float_controls.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES;
|
||||
|
@ -1124,14 +1152,16 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
SetNext(next, properties.transform_feedback);
|
||||
}
|
||||
|
||||
// Perform the property fetch.
|
||||
// Perform the property fetch.
|
||||
physical.GetProperties2(properties2);
|
||||
|
||||
// Store base properties
|
||||
properties.properties = properties2.properties;
|
||||
|
||||
// Unload extensions if feature support is insufficient.
|
||||
// Unload extensions if feature support is insufficient.
|
||||
RemoveUnsuitableExtensions();
|
||||
|
||||
// Check limits.
|
||||
// Check limits.
|
||||
struct Limit {
|
||||
u32 minimum;
|
||||
u32 value;
|
||||
|
@ -1153,7 +1183,7 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
}
|
||||
}
|
||||
|
||||
// Return whether we were suitable.
|
||||
// Return whether we were suitable.
|
||||
return suitable;
|
||||
}
|
||||
|
||||
|
@ -1164,14 +1194,14 @@ void Device::RemoveUnsuitableExtensions() {
|
|||
RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
|
||||
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_depth_bias_control
|
||||
// VK_EXT_depth_bias_control
|
||||
extensions.depth_bias_control =
|
||||
features.depth_bias_control.depthBiasControl &&
|
||||
features.depth_bias_control.leastRepresentableValueForceUnormRepresentation;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.depth_bias_control, features.depth_bias_control,
|
||||
VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_depth_clip_control
|
||||
// VK_EXT_depth_clip_control
|
||||
extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control,
|
||||
VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME);
|
||||
|
@ -1182,13 +1212,13 @@ void Device::RemoveUnsuitableExtensions() {
|
|||
features.extended_dynamic_state,
|
||||
VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_extended_dynamic_state2
|
||||
// VK_EXT_extended_dynamic_state2
|
||||
extensions.extended_dynamic_state2 = features.extended_dynamic_state2.extendedDynamicState2;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.extended_dynamic_state2,
|
||||
features.extended_dynamic_state2,
|
||||
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
|
||||
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_extended_dynamic_state3
|
||||
// VK_EXT_extended_dynamic_state3
|
||||
dynamic_state3_blending =
|
||||
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable &&
|
||||
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation &&
|
||||
|
@ -1204,27 +1234,27 @@ void Device::RemoveUnsuitableExtensions() {
|
|||
features.extended_dynamic_state3,
|
||||
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_provoking_vertex
|
||||
// VK_EXT_provoking_vertex
|
||||
extensions.provoking_vertex =
|
||||
features.provoking_vertex.provokingVertexLast &&
|
||||
features.provoking_vertex.transformFeedbackPreservesProvokingVertex;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.provoking_vertex, features.provoking_vertex,
|
||||
VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
|
||||
// RemoveExtensionFeatureIfUnsuitable(extensions.provoking_vertex, features.provoking_vertex,
|
||||
// VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
|
||||
|
||||
// VK_KHR_shader_atomic_int64
|
||||
// VK_KHR_shader_atomic_int64
|
||||
extensions.shader_atomic_int64 = features.shader_atomic_int64.shaderBufferInt64Atomics &&
|
||||
features.shader_atomic_int64.shaderSharedInt64Atomics;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.shader_atomic_int64, features.shader_atomic_int64,
|
||||
VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_shader_demote_to_helper_invocation
|
||||
// VK_EXT_shader_demote_to_helper_invocation
|
||||
extensions.shader_demote_to_helper_invocation =
|
||||
features.shader_demote_to_helper_invocation.shaderDemoteToHelperInvocation;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.shader_demote_to_helper_invocation,
|
||||
features.shader_demote_to_helper_invocation,
|
||||
VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_subgroup_size_control
|
||||
// VK_EXT_subgroup_size_control
|
||||
extensions.subgroup_size_control =
|
||||
features.subgroup_size_control.subgroupSizeControl &&
|
||||
properties.subgroup_size_control.minSubgroupSize <= GuestWarpSize &&
|
||||
|
@ -1233,7 +1263,7 @@ void Device::RemoveUnsuitableExtensions() {
|
|||
features.subgroup_size_control,
|
||||
VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_transform_feedback
|
||||
// VK_EXT_transform_feedback
|
||||
extensions.transform_feedback =
|
||||
features.transform_feedback.transformFeedback &&
|
||||
features.transform_feedback.geometryStreams &&
|
||||
|
@ -1244,14 +1274,14 @@ void Device::RemoveUnsuitableExtensions() {
|
|||
RemoveExtensionFeatureIfUnsuitable(extensions.transform_feedback, features.transform_feedback,
|
||||
VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_vertex_input_dynamic_state
|
||||
// VK_EXT_vertex_input_dynamic_state
|
||||
extensions.vertex_input_dynamic_state =
|
||||
features.vertex_input_dynamic_state.vertexInputDynamicState;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.vertex_input_dynamic_state,
|
||||
features.vertex_input_dynamic_state,
|
||||
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
//RemoveExtensionFeatureIfUnsuitable(extensions.vertex_input_dynamic_state,
|
||||
//features.vertex_input_dynamic_state,
|
||||
//VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
|
||||
// VK_KHR_pipeline_executable_properties
|
||||
// VK_KHR_pipeline_executable_properties
|
||||
if (Settings::values.renderer_shader_feedback.GetValue()) {
|
||||
extensions.pipeline_executable_properties =
|
||||
features.pipeline_executable_properties.pipelineExecutableInfo;
|
||||
|
@ -1264,7 +1294,7 @@ void Device::RemoveUnsuitableExtensions() {
|
|||
VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
|
||||
}
|
||||
|
||||
// VK_KHR_workgroup_memory_explicit_layout
|
||||
// VK_KHR_workgroup_memory_explicit_layout
|
||||
extensions.workgroup_memory_explicit_layout =
|
||||
features.features.shaderInt16 &&
|
||||
features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout &&
|
||||
|
|
|
@ -84,7 +84,8 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
|
||||
EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
|
||||
EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
|
||||
EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle)
|
||||
EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle) \
|
||||
EXTENSION(EXT, DESCRIPTOR_INDEXING, descriptor_indexing)
|
||||
|
||||
// Define extensions which must be supported.
|
||||
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
|
||||
|
@ -404,6 +405,11 @@ public:
|
|||
return extensions.viewport_array2;
|
||||
}
|
||||
|
||||
/// Returns true if the device supporst VK_EXT_DESCRIPTOR_INDEXING
|
||||
bool isExtDescriptorIndexingSupported() const {
|
||||
return extensions.descriptor_indexing;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_geometry_shader_passthrough.
|
||||
bool IsNvGeometryShaderPassthroughSupported() const {
|
||||
return extensions.geometry_shader_passthrough;
|
||||
|
|
|
@ -33,6 +33,9 @@ void ConfigureGraphicsExtensions::SetConfiguration() {}
|
|||
void ConfigureGraphicsExtensions::Setup(const ConfigurationShared::Builder& builder) {
|
||||
auto& layout = *ui->populate_target->layout();
|
||||
std::map<u32, QWidget*> hold{}; // A map will sort the data for us
|
||||
|
||||
QSlider *dyna_state = nullptr;
|
||||
QCheckBox *dyna_state3 = nullptr;
|
||||
for (auto setting :
|
||||
Settings::values.linkage.by_category[Settings::Category::RendererExtensions]) {
|
||||
ConfigurationShared::Widget* widget = builder.BuildWidget(setting, apply_funcs);
|
||||
|
@ -50,12 +53,22 @@ void ConfigureGraphicsExtensions::Setup(const ConfigurationShared::Builder& buil
|
|||
if (setting->Id() == Settings::values.dyna_state.Id()) {
|
||||
widget->slider->setTickInterval(1);
|
||||
widget->slider->setTickPosition(QSlider::TicksAbove);
|
||||
dyna_state = widget->slider;
|
||||
} else if (setting->Id() == Settings::values.dyna_state3.Id()) {
|
||||
dyna_state3 = widget->checkbox;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& [id, widget] : hold) {
|
||||
layout.addWidget(widget);
|
||||
}
|
||||
|
||||
connect(dyna_state, &QSlider::sliderMoved, this, [dyna_state3](int value) {
|
||||
dyna_state3->setEnabled(value == 2);
|
||||
if (value < 2) {
|
||||
dyna_state3->setChecked(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void ConfigureGraphicsExtensions::ApplyConfiguration() {
|
||||
|
|
|
@ -235,6 +235,18 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
|
|||
tr("Enables the VkExtendedDynamicState* extensions.\nHigher dynamic states will generally improve "
|
||||
"performance, but may cause issues on certain games or devices."));
|
||||
|
||||
INSERT(Settings, dyna_state3, tr("EDS3 + Vertex Input"),
|
||||
tr("Enables the VkExtendedDynamicState3 and VkVertexInputDynamicState extensions.\n"
|
||||
"Only Vulkan 1.3+ devices support these extensions, and will generally see improved performance."));
|
||||
|
||||
INSERT(Settings, provoking_vertex, tr("Provoking Vertex"),
|
||||
tr("Improves lighting and vertex handling in certain games.\n"
|
||||
"Only Vulkan 1.0+ devices support this extension."));
|
||||
|
||||
INSERT(Settings, descriptor_indexing, tr("Descriptor Indexing"),
|
||||
tr("Improves texture & buffer handling and the Maxwell translation layer.\n"
|
||||
"Some Vulkan 1.1+ and all 1.2+ devices support this extension."));
|
||||
|
||||
// Renderer (Debug)
|
||||
|
||||
// System
|
||||
|
|
|
@ -374,7 +374,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvid
|
|||
warning_layout = new QHBoxLayout;
|
||||
pre_alpha_warning = new QLabel;
|
||||
pre_alpha_warning->setText(
|
||||
tr("IMPORTANT: Eden is PRE-ALPHA SOFTWARE and is not meant to be used by or get shared to the public just yet; "
|
||||
tr("IMPORTANT: Eden is PRE-ALPHA SOFTWARE."
|
||||
"Bugs and unfinished features are expected to be present at this stage."));
|
||||
pre_alpha_warning->setWordWrap(true);
|
||||
pre_alpha_warning->setOpenExternalLinks(true);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue