renderer_vulkan: Rename VKDevice to Device

The "VK" prefix predates the "Vulkan" namespace. It was carried around
the codebase for consistency. "VKDevice" currently is a bad alias with
"VkDevice" (only an upcase character of difference) that can cause
confusion. Rename all instances of it.
This commit is contained in:
ReinUsesLisp 2020-12-26 01:10:53 -03:00
parent b0764f3823
commit aa08e1bfbf
52 changed files with 166 additions and 169 deletions

View file

@ -94,7 +94,7 @@ public:
CompilerSettings compiler_settings, const Registry& registry,
VAddr cpu_addr);
void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::VKDevice& device,
void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::Device& device,
Vulkan::VKScheduler& scheduler,
Vulkan::VKDescriptorPool& descriptor_pool,
Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue,
@ -123,7 +123,7 @@ private:
// For Vulkan
Vulkan::VKPipelineCache* pp_cache;
const Vulkan::VKDevice* vk_device;
const Vulkan::Device* vk_device;
Vulkan::VKScheduler* scheduler;
Vulkan::VKDescriptorPool* descriptor_pool;
Vulkan::VKUpdateDescriptorQueue* update_descriptor_queue;