Merge pull request 'shader compiler: Ensure all clip distances are initialized when used' (#48) from JPikachu/eden:EOW into master
Reviewed-on: #48
This commit is contained in:
commit
a9c3d3abbe
5 changed files with 51 additions and 17 deletions
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@ -285,6 +285,10 @@ if (ARCHITECTURE_arm64 AND (ANDROID OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
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add_definitions(-DHAS_NCE=1)
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add_definitions(-DHAS_NCE=1)
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endif()
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endif()
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if (YUZU_LOG_BY_LINE)
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add_definitions(-DYUZU_LOG_BY_LINE=1)
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endif()
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# Configure C++ standard
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# Configure C++ standard
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# ===========================
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# ===========================
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@ -53,6 +53,7 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
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return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
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}
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}
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}
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}
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switch (attr) {
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switch (attr) {
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case IR::Attribute::PointSize:
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case IR::Attribute::PointSize:
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return ctx.output_point_size;
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return ctx.output_point_size;
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@ -421,6 +422,14 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, [[maybe_un
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if (Sirit::ValidId(output->type)) {
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if (Sirit::ValidId(output->type)) {
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value = ctx.OpBitcast(output->type, value);
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value = ctx.OpBitcast(output->type, value);
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}
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}
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static constexpr IR::Attribute cd0 = IR::Attribute::ClipDistance0;
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static constexpr IR::Attribute cd7 = IR::Attribute::ClipDistance7;
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if (attr >= cd0 && attr <= cd7) {
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const u32 idx = (u32) attr - (u32) cd0;
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clip_distance_written.set(idx);
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}
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ctx.OpStore(output->pointer, value);
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ctx.OpStore(output->pointer, value);
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}
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}
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@ -109,6 +109,16 @@ void EmitPrologue(EmitContext& ctx) {
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element += num;
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element += num;
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}
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}
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}
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}
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if (Sirit::ValidId(ctx.clip_distances)) {
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for (u32 i = 0; i < ctx.profile.max_user_clip_distances; ++i) {
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if (!clip_distance_written.test(i)) {
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const Id idx = ctx.Const(i);
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const Id element = ctx.OpAccessChain(ctx.output_f32, ctx.clip_distances, idx);
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ctx.OpStore(element, ctx.Const(0.0f));
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}
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}
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}
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}
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}
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if (ctx.stage == Stage::VertexB || ctx.stage == Stage::Geometry) {
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if (ctx.stage == Stage::VertexB || ctx.stage == Stage::Geometry) {
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SetFixedPipelinePointSize(ctx);
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SetFixedPipelinePointSize(ctx);
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@ -15,6 +15,8 @@
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namespace Shader::Backend::SPIRV {
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namespace Shader::Backend::SPIRV {
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static std::bitset<8> clip_distance_written;
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using Sirit::Id;
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using Sirit::Id;
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class VectorTypes {
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class VectorTypes {
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@ -375,7 +375,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
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views[view_index++] = {
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views[view_index++] = {
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.index = handle.first,
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.index = handle.first,
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.blacklist = blacklist,
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.blacklist = blacklist,
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.id = {},
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.id = {}
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};
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};
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}
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}
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}};
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}};
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@ -740,6 +740,12 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT
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? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT
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: VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT,
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: VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT,
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};
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};
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VkPipelineRasterizationDepthClipStateCreateInfoEXT depth_clip{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT,
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.pNext = nullptr,
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.flags = 0,
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.depthClipEnable = VK_TRUE,
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};
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if (IsLine(input_assembly_topology) && device.IsExtLineRasterizationSupported()) {
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if (IsLine(input_assembly_topology) && device.IsExtLineRasterizationSupported()) {
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line_state.pNext = std::exchange(rasterization_ci.pNext, &line_state);
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line_state.pNext = std::exchange(rasterization_ci.pNext, &line_state);
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}
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}
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@ -749,6 +755,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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if (device.IsExtProvokingVertexSupported()) {
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if (device.IsExtProvokingVertexSupported()) {
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provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex);
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provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex);
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}
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}
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if (device.IsExtDepthClipControlSupported()) {
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depth_clip.pNext = std::exchange(rasterization_ci.pNext, &depth_clip);
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}
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const VkPipelineMultisampleStateCreateInfo multisample_ci{
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const VkPipelineMultisampleStateCreateInfo multisample_ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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@ -814,7 +823,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.logicOp = static_cast<VkLogicOp>(dynamic.logic_op.Value()),
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.logicOp = static_cast<VkLogicOp>(dynamic.logic_op.Value()),
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.attachmentCount = static_cast<u32>(cb_attachments.size()),
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.attachmentCount = static_cast<u32>(cb_attachments.size()),
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.pAttachments = cb_attachments.data(),
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.pAttachments = cb_attachments.data(),
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.blendConstants = {},
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.blendConstants = {}
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};
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};
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static_vector<VkDynamicState, 28> dynamic_states{
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static_vector<VkDynamicState, 28> dynamic_states{
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VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
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