settings: Fix Debug controller type options

This commit is contained in:
german77 2021-10-31 10:41:44 -05:00 committed by Narr the Reg
parent 9f91335a71
commit a8852024b6
13 changed files with 77 additions and 95 deletions

View file

@ -18,7 +18,7 @@ public:
class InputFromButton final : public Common::Input::InputDevice {
public:
explicit InputFromButton(PadIdentifier identifier_, u32 button_, bool toggle_, bool inverted_,
explicit InputFromButton(PadIdentifier identifier_, int button_, bool toggle_, bool inverted_,
InputEngine* input_engine_)
: identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_),
input_engine(input_engine_) {
@ -69,7 +69,7 @@ public:
private:
const PadIdentifier identifier;
const u32 button;
const int button;
const bool toggle;
const bool inverted;
int callback_key;
@ -79,7 +79,7 @@ private:
class InputFromHatButton final : public Common::Input::InputDevice {
public:
explicit InputFromHatButton(PadIdentifier identifier_, u32 button_, u8 direction_, bool toggle_,
explicit InputFromHatButton(PadIdentifier identifier_, int button_, u8 direction_, bool toggle_,
bool inverted_, InputEngine* input_engine_)
: identifier(identifier_), button(button_), direction(direction_), toggle(toggle_),
inverted(inverted_), input_engine(input_engine_) {
@ -130,7 +130,7 @@ public:
private:
const PadIdentifier identifier;
const u32 button;
const int button;
const u8 direction;
const bool toggle;
const bool inverted;
@ -141,7 +141,7 @@ private:
class InputFromStick final : public Common::Input::InputDevice {
public:
explicit InputFromStick(PadIdentifier identifier_, u32 axis_x_, u32 axis_y_,
explicit InputFromStick(PadIdentifier identifier_, int axis_x_, int axis_y_,
Common::Input::AnalogProperties properties_x_,
Common::Input::AnalogProperties properties_y_,
InputEngine* input_engine_)
@ -211,8 +211,8 @@ public:
private:
const PadIdentifier identifier;
const u32 axis_x;
const u32 axis_y;
const int axis_x;
const int axis_y;
const Common::Input::AnalogProperties properties_x;
const Common::Input::AnalogProperties properties_y;
int callback_key_x;
@ -224,8 +224,8 @@ private:
class InputFromTouch final : public Common::Input::InputDevice {
public:
explicit InputFromTouch(PadIdentifier identifier_, u32 touch_id_, u32 button_, bool toggle_,
bool inverted_, u32 axis_x_, u32 axis_y_,
explicit InputFromTouch(PadIdentifier identifier_, int touch_id_, int button_, bool toggle_,
bool inverted_, int axis_x_, int axis_y_,
Common::Input::AnalogProperties properties_x_,
Common::Input::AnalogProperties properties_y_,
InputEngine* input_engine_)
@ -302,12 +302,12 @@ public:
private:
const PadIdentifier identifier;
const u32 touch_id;
const u32 button;
const int touch_id;
const int button;
const bool toggle;
const bool inverted;
const u32 axis_x;
const u32 axis_y;
const int axis_x;
const int axis_y;
const Common::Input::AnalogProperties properties_x;
const Common::Input::AnalogProperties properties_y;
int callback_key_button;
@ -321,8 +321,8 @@ private:
class InputFromTrigger final : public Common::Input::InputDevice {
public:
explicit InputFromTrigger(PadIdentifier identifier_, u32 button_, bool toggle_, bool inverted_,
u32 axis_, Common::Input::AnalogProperties properties_,
explicit InputFromTrigger(PadIdentifier identifier_, int button_, bool toggle_, bool inverted_,
int axis_, Common::Input::AnalogProperties properties_,
InputEngine* input_engine_)
: identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_),
axis(axis_), properties(properties_), input_engine(input_engine_) {
@ -355,9 +355,14 @@ public:
.raw_value = input_engine->GetAxis(identifier, axis),
.properties = properties,
};
const Common::Input::ButtonStatus button_status{
.value = input_engine->GetButton(identifier, button),
.inverted = inverted,
.toggle = toggle,
};
return {
.analog = analog_status,
.pressed = input_engine->GetButton(identifier, button),
.pressed = button_status,
};
}
@ -368,19 +373,19 @@ public:
};
if (status.trigger_status.analog.raw_value != last_axis_value ||
status.trigger_status.pressed != last_button_value) {
status.trigger_status.pressed.value != last_button_value) {
last_axis_value = status.trigger_status.analog.raw_value;
last_button_value = status.trigger_status.pressed;
last_button_value = status.trigger_status.pressed.value;
TriggerOnChange(status);
}
}
private:
const PadIdentifier identifier;
const u32 button;
const int button;
const bool toggle;
const bool inverted;
const u32 axis;
const int axis;
const Common::Input::AnalogProperties properties;
int callback_key_button;
int axis_callback_key;
@ -391,7 +396,7 @@ private:
class InputFromAnalog final : public Common::Input::InputDevice {
public:
explicit InputFromAnalog(PadIdentifier identifier_, u32 axis_,
explicit InputFromAnalog(PadIdentifier identifier_, int axis_,
Common::Input::AnalogProperties properties_,
InputEngine* input_engine_)
: identifier(identifier_), axis(axis_), properties(properties_),
@ -432,7 +437,7 @@ public:
private:
const PadIdentifier identifier;
const u32 axis;
const int axis;
const Common::Input::AnalogProperties properties;
int callback_key;
float last_axis_value;
@ -493,7 +498,7 @@ private:
class InputFromMotion final : public Common::Input::InputDevice {
public:
explicit InputFromMotion(PadIdentifier identifier_, u32 motion_sensor_,
explicit InputFromMotion(PadIdentifier identifier_, int motion_sensor_,
InputEngine* input_engine_)
: identifier(identifier_), motion_sensor(motion_sensor_), input_engine(input_engine_) {
UpdateCallback engine_callback{[this]() { OnChange(); }};
@ -539,14 +544,14 @@ public:
private:
const PadIdentifier identifier;
const u32 motion_sensor;
const int motion_sensor;
int callback_key;
InputEngine* input_engine;
};
class InputFromAxisMotion final : public Common::Input::InputDevice {
public:
explicit InputFromAxisMotion(PadIdentifier identifier_, u32 axis_x_, u32 axis_y_, u32 axis_z_,
explicit InputFromAxisMotion(PadIdentifier identifier_, int axis_x_, int axis_y_, int axis_z_,
Common::Input::AnalogProperties properties_x_,
Common::Input::AnalogProperties properties_y_,
Common::Input::AnalogProperties properties_z_,
@ -634,9 +639,9 @@ public:
private:
const PadIdentifier identifier;
const u32 axis_x;
const u32 axis_y;
const u32 axis_z;
const int axis_x;
const int axis_y;
const int axis_z;
const Common::Input::AnalogProperties properties_x;
const Common::Input::AnalogProperties properties_y;
const Common::Input::AnalogProperties properties_z;
@ -680,8 +685,8 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateButtonDevice(
.pad = static_cast<std::size_t>(params.Get("pad", 0)),
};
const auto button_id = static_cast<u32>(params.Get("button", 0));
const auto keyboard_key = static_cast<u32>(params.Get("code", 0));
const auto button_id = params.Get("button", 0);
const auto keyboard_key = params.Get("code", 0);
const auto toggle = params.Get("toggle", false);
const auto inverted = params.Get("inverted", false);
input_engine->PreSetController(identifier);
@ -703,7 +708,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateHatButtonDevice(
.pad = static_cast<std::size_t>(params.Get("pad", 0)),
};
const auto button_id = static_cast<u32>(params.Get("hat", 0));
const auto button_id = params.Get("hat", 0);
const auto direction = input_engine->GetHatButtonId(params.Get("direction", ""));
const auto toggle = params.Get("toggle", false);
const auto inverted = params.Get("inverted", false);
@ -725,7 +730,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateStickDevice(
.pad = static_cast<std::size_t>(params.Get("pad", 0)),
};
const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
const auto axis_x = params.Get("axis_x", 0);
const Common::Input::AnalogProperties properties_x = {
.deadzone = deadzone,
.range = range,
@ -734,7 +739,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateStickDevice(
.inverted = params.Get("invert_x", "+") == "-",
};
const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
const auto axis_y = params.Get("axis_y", 1);
const Common::Input::AnalogProperties properties_y = {
.deadzone = deadzone,
.range = range,
@ -757,7 +762,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateAnalogDevice(
.pad = static_cast<std::size_t>(params.Get("pad", 0)),
};
const auto axis = static_cast<u32>(params.Get("axis", 0));
const auto axis = params.Get("axis", 0);
const Common::Input::AnalogProperties properties = {
.deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f),
.range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f),
@ -778,11 +783,11 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTriggerDevice(
.pad = static_cast<std::size_t>(params.Get("pad", 0)),
};
const auto button = static_cast<u32>(params.Get("button", 0));
const auto button = params.Get("button", 0);
const auto toggle = params.Get("toggle", false);
const auto inverted = params.Get("inverted", false);
const auto axis = static_cast<u32>(params.Get("axis", 0));
const auto axis = params.Get("axis", 0);
const Common::Input::AnalogProperties properties = {
.deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f),
.range = std::clamp(params.Get("range", 1.0f), 0.25f, 2.50f),
@ -809,11 +814,11 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTouchDevice(
.pad = static_cast<std::size_t>(params.Get("pad", 0)),
};
const auto button = static_cast<u32>(params.Get("button", 0));
const auto button = params.Get("button", 0);
const auto toggle = params.Get("toggle", false);
const auto inverted = params.Get("inverted", false);
const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
const auto axis_x = params.Get("axis_x", 0);
const Common::Input::AnalogProperties properties_x = {
.deadzone = deadzone,
.range = range,
@ -822,7 +827,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTouchDevice(
.inverted = params.Get("invert_x", "+") == "-",
};
const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
const auto axis_y = params.Get("axis_y", 1);
const Common::Input::AnalogProperties properties_y = {
.deadzone = deadzone,
.range = range,
@ -869,7 +874,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateMotionDevice(
const auto range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f);
const auto threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f);
const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
const auto axis_x = params.Get("axis_x", 0);
const Common::Input::AnalogProperties properties_x = {
.deadzone = deadzone,
.range = range,
@ -878,7 +883,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateMotionDevice(
.inverted = params.Get("invert_x", "+") == "-",
};
const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
const auto axis_y = params.Get("axis_y", 1);
const Common::Input::AnalogProperties properties_y = {
.deadzone = deadzone,
.range = range,
@ -887,7 +892,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateMotionDevice(
.inverted = params.Get("invert_y", "+") != "+",
};
const auto axis_z = static_cast<u32>(params.Get("axis_z", 1));
const auto axis_z = params.Get("axis_z", 1);
const Common::Input::AnalogProperties properties_z = {
.deadzone = deadzone,
.range = range,