shader: Implement early Z tests

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ReinUsesLisp 2021-04-13 16:56:22 -03:00 committed by ameerj
parent 09165ae189
commit a83579b50a
3 changed files with 5 additions and 0 deletions

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@ -53,6 +53,7 @@ struct Profile {
std::array<AttributeType, 32> generic_input_types{};
bool convert_depth_mode{};
bool force_early_z{};
InputTopology input_topology{};