glsl: Better Storage access and wip warps

This commit is contained in:
ameerj 2021-05-28 21:24:52 -04:00
parent a28096cb70
commit a68609b4f8
8 changed files with 133 additions and 62 deletions

View file

@ -206,10 +206,6 @@ void EmitWorkgroupId(EmitContext& ctx) {
NotImplemented();
}
void EmitLocalInvocationId(EmitContext& ctx) {
NotImplemented();
}
void EmitInvocationId(EmitContext& ctx) {
NotImplemented();
}
@ -626,27 +622,4 @@ void EmitSubgroupGeMask(EmitContext& ctx) {
NotImplemented();
}
void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
std::string_view index, std::string_view clamp,
std::string_view segmentation_mask) {
NotImplemented();
}
void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
std::string_view clamp, std::string_view segmentation_mask) {
NotImplemented();
}
void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
std::string_view index, std::string_view clamp,
std::string_view segmentation_mask) {
NotImplemented();
}
void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
std::string_view index, std::string_view clamp,
std::string_view segmentation_mask) {
NotImplemented();
}
} // namespace Shader::Backend::GLSL