Add automap feature for GC adapter
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540c05072e
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3 changed files with 103 additions and 1 deletions
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@ -22,7 +22,7 @@ namespace InputCommon {
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struct InputSubsystem::Impl {
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void Initialize() {
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auto gcadapter = std::make_shared<GCAdapter::Adapter>();
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gcadapter = std::make_shared<GCAdapter::Adapter>();
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gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
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Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
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gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
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@ -82,6 +82,8 @@ struct InputSubsystem::Impl {
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#endif
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auto udp_devices = udp->GetInputDevices();
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devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
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auto gcpad_devices = gcadapter->GetInputDevices();
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devices.insert(devices.end(), gcpad_devices.begin(), gcpad_devices.end());
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return devices;
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}
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@ -94,6 +96,9 @@ struct InputSubsystem::Impl {
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// TODO consider returning the SDL key codes for the default keybindings
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return {};
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}
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if (params.Get("class", "") == "gcpad") {
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return gcadapter->GetAnalogMappingForDevice(params);
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}
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#ifdef HAVE_SDL2
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if (params.Get("class", "") == "sdl") {
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return sdl->GetAnalogMappingForDevice(params);
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@ -111,6 +116,9 @@ struct InputSubsystem::Impl {
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// TODO consider returning the SDL key codes for the default keybindings
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return {};
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}
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if (params.Get("class", "") == "gcpad") {
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return gcadapter->GetButtonMappingForDevice(params);
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}
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#ifdef HAVE_SDL2
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if (params.Get("class", "") == "sdl") {
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return sdl->GetButtonMappingForDevice(params);
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@ -141,6 +149,7 @@ struct InputSubsystem::Impl {
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std::shared_ptr<UDPMotionFactory> udpmotion;
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std::shared_ptr<UDPTouchFactory> udptouch;
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std::shared_ptr<CemuhookUDP::Client> udp;
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std::shared_ptr<GCAdapter::Adapter> gcadapter;
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};
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InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
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