Add SR_WScaleFactorXY/SR_WScaleFactorZ stubs for Prince of Persia (#5)

Pulled in and cleaned up from Sudachi

Reviewed-on: http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/darktux/torzu/pulls/5
Co-authored-by: darktux <darktux@y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion>
Co-committed-by: darktux <darktux@y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion>
This commit is contained in:
darktux 2024-04-05 23:04:37 +00:00 committed by Briar
parent a1d4963fb8
commit 9f4ef30b55
10 changed files with 46 additions and 2 deletions

View file

@ -420,6 +420,14 @@ void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst); ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst);
} }
void EmitSR_WScaleFactorXY(EmitContext& ctx, IR::Inst& inst) {
LOG_WARNING(Shader, "(STUBBED) called");
}
void EmitSR_WScaleFactorZ(EmitContext& ctx, IR::Inst& inst) {
LOG_WARNING(Shader, "(STUBBED) called");
}
void EmitYDirection(EmitContext& ctx, IR::Inst& inst) { void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
ctx.uses_y_direction = true; ctx.uses_y_direction = true;
ctx.Add("MOV.F {}.x,y_direction[0].w;", inst); ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);

View file

@ -72,6 +72,8 @@ void EmitInvocationId(EmitContext& ctx, IR::Inst& inst);
void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst); void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst);
void EmitSampleId(EmitContext& ctx, IR::Inst& inst); void EmitSampleId(EmitContext& ctx, IR::Inst& inst);
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst); void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst);
void EmitSR_WScaleFactorXY(EmitContext& ctx, IR::Inst& inst);
void EmitSR_WScaleFactorZ(EmitContext& ctx, IR::Inst& inst);
void EmitYDirection(EmitContext& ctx, IR::Inst& inst); void EmitYDirection(EmitContext& ctx, IR::Inst& inst);
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst); void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst);
void EmitRenderArea(EmitContext& ctx, IR::Inst& inst); void EmitRenderArea(EmitContext& ctx, IR::Inst& inst);

View file

@ -440,6 +440,14 @@ void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU1("{}=gl_HelperInvocation;", inst); ctx.AddU1("{}=gl_HelperInvocation;", inst);
} }
void EmitSR_WScaleFactorXY(EmitContext& ctx, IR::Inst& inst) {
LOG_WARNING(Shader, "(STUBBED) called");
}
void EmitSR_WScaleFactorZ(EmitContext& ctx, IR::Inst& inst) {
LOG_WARNING(Shader, "(STUBBED) called");
}
void EmitYDirection(EmitContext& ctx, IR::Inst& inst) { void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
ctx.uses_y_direction = true; ctx.uses_y_direction = true;
ctx.AddF32("{}=gl_FrontMaterial.ambient.a;", inst); ctx.AddF32("{}=gl_FrontMaterial.ambient.a;", inst);

View file

@ -86,6 +86,8 @@ void EmitInvocationId(EmitContext& ctx, IR::Inst& inst);
void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst); void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst);
void EmitSampleId(EmitContext& ctx, IR::Inst& inst); void EmitSampleId(EmitContext& ctx, IR::Inst& inst);
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst); void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst);
void EmitSR_WScaleFactorXY(EmitContext& ctx, IR::Inst& inst);
void EmitSR_WScaleFactorZ(EmitContext& ctx, IR::Inst& inst);
void EmitYDirection(EmitContext& ctx, IR::Inst& inst); void EmitYDirection(EmitContext& ctx, IR::Inst& inst);
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst); void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst);
void EmitRenderArea(EmitContext& ctx, IR::Inst& inst); void EmitRenderArea(EmitContext& ctx, IR::Inst& inst);

View file

@ -563,6 +563,16 @@ Id EmitIsHelperInvocation(EmitContext& ctx) {
return ctx.OpLoad(ctx.U1, ctx.is_helper_invocation); return ctx.OpLoad(ctx.U1, ctx.is_helper_invocation);
} }
Id EmitSR_WScaleFactorXY(EmitContext& ctx) {
LOG_WARNING(Shader, "(STUBBED) called");
return ctx.Const(0x00ff0000u);
}
Id EmitSR_WScaleFactorZ(EmitContext& ctx) {
LOG_WARNING(Shader, "(STUBBED) called");
return ctx.Const(0x00ff0000u);
}
Id EmitYDirection(EmitContext& ctx) { Id EmitYDirection(EmitContext& ctx) {
return ctx.Const(ctx.runtime_info.y_negate ? -1.0f : 1.0f); return ctx.Const(ctx.runtime_info.y_negate ? -1.0f : 1.0f);
} }

View file

@ -75,6 +75,8 @@ Id EmitInvocationId(EmitContext& ctx);
Id EmitInvocationInfo(EmitContext& ctx); Id EmitInvocationInfo(EmitContext& ctx);
Id EmitSampleId(EmitContext& ctx); Id EmitSampleId(EmitContext& ctx);
Id EmitIsHelperInvocation(EmitContext& ctx); Id EmitIsHelperInvocation(EmitContext& ctx);
Id EmitSR_WScaleFactorXY(EmitContext& ctx);
Id EmitSR_WScaleFactorZ(EmitContext& ctx);
Id EmitYDirection(EmitContext& ctx); Id EmitYDirection(EmitContext& ctx);
Id EmitResolutionDownFactor(EmitContext& ctx); Id EmitResolutionDownFactor(EmitContext& ctx);
Id EmitRenderArea(EmitContext& ctx); Id EmitRenderArea(EmitContext& ctx);

View file

@ -382,6 +382,14 @@ U1 IREmitter::IsHelperInvocation() {
return Inst<U1>(Opcode::IsHelperInvocation); return Inst<U1>(Opcode::IsHelperInvocation);
} }
U32 IREmitter::SR_WScaleFactorXY() {
return Inst<U32>(Opcode::SR_WScaleFactorXY);
}
U32 IREmitter::SR_WScaleFactorZ() {
return Inst<U32>(Opcode::SR_WScaleFactorZ);
}
F32 IREmitter::YDirection() { F32 IREmitter::YDirection() {
return Inst<F32>(Opcode::YDirection); return Inst<F32>(Opcode::YDirection);
} }

View file

@ -102,6 +102,8 @@ public:
[[nodiscard]] U32 InvocationInfo(); [[nodiscard]] U32 InvocationInfo();
[[nodiscard]] U32 SampleId(); [[nodiscard]] U32 SampleId();
[[nodiscard]] U1 IsHelperInvocation(); [[nodiscard]] U1 IsHelperInvocation();
[[nodiscard]] U32 SR_WScaleFactorXY();
[[nodiscard]] U32 SR_WScaleFactorZ();
[[nodiscard]] F32 YDirection(); [[nodiscard]] F32 YDirection();
[[nodiscard]] F32 ResolutionDownFactor(); [[nodiscard]] F32 ResolutionDownFactor();

View file

@ -62,6 +62,8 @@ OPCODE(InvocationId, U32,
OPCODE(InvocationInfo, U32, ) OPCODE(InvocationInfo, U32, )
OPCODE(SampleId, U32, ) OPCODE(SampleId, U32, )
OPCODE(IsHelperInvocation, U1, ) OPCODE(IsHelperInvocation, U1, )
OPCODE(SR_WScaleFactorXY, U32, )
OPCODE(SR_WScaleFactorZ, U32, )
OPCODE(YDirection, F32, ) OPCODE(YDirection, F32, )
OPCODE(ResolutionDownFactor, F32, ) OPCODE(ResolutionDownFactor, F32, )
OPCODE(RenderArea, F32x4, ) OPCODE(RenderArea, F32x4, )

View file

@ -139,10 +139,10 @@ enum class SpecialRegister : u64 {
return ir.WorkgroupIdZ(); return ir.WorkgroupIdZ();
case SpecialRegister::SR_WSCALEFACTOR_XY: case SpecialRegister::SR_WSCALEFACTOR_XY:
LOG_WARNING(Shader, "(STUBBED) SR_WSCALEFACTOR_XY"); LOG_WARNING(Shader, "(STUBBED) SR_WSCALEFACTOR_XY");
return ir.Imm32(Common::BitCast<u32>(1.0f)); return ir.SR_WScaleFactorXY();
case SpecialRegister::SR_WSCALEFACTOR_Z: case SpecialRegister::SR_WSCALEFACTOR_Z:
LOG_WARNING(Shader, "(STUBBED) SR_WSCALEFACTOR_Z"); LOG_WARNING(Shader, "(STUBBED) SR_WSCALEFACTOR_Z");
return ir.Imm32(Common::BitCast<u32>(1.0f)); return ir.SR_WScaleFactorZ();
case SpecialRegister::SR_LANEID: case SpecialRegister::SR_LANEID:
return ir.LaneId(); return ir.LaneId();
case SpecialRegister::SR_EQMASK: case SpecialRegister::SR_EQMASK: