Update fmt to allow for v11

Signed-off-by: swurl <swurl@swurl.xyz>
This commit is contained in:
crueter 2025-04-09 19:11:22 -04:00 committed by GitHub
parent 216ded6997
commit 9cef9f5dce
76 changed files with 106 additions and 110 deletions

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@ -7,7 +7,7 @@
#include <utility>
#include <vector>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "shader_recompiler/backend/glasm/reg_alloc.h"
#include "shader_recompiler/stage.h"

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@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "shader_recompiler/backend/glasm/reg_alloc.h"
#include "shader_recompiler/exception.h"

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@ -5,7 +5,7 @@
#include <bitset>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "common/bit_cast.h"
#include "common/bit_field.h"
@ -184,7 +184,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Id> {
return ctx.begin();
}
template <typename FormatContext>
auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) {
auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) const {
return Shader::Backend::GLASM::FormatTo<true>(ctx, id);
}
};
@ -195,7 +195,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Register> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::Register& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::Register& value, FormatContext& ctx) const {
if (value.type != Shader::Backend::GLASM::Type::Register) {
throw Shader::InvalidArgument("Register value type is not register");
}
@ -209,7 +209,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarRegister> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::ScalarRegister& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::ScalarRegister& value, FormatContext& ctx) const {
if (value.type != Shader::Backend::GLASM::Type::Register) {
throw Shader::InvalidArgument("Register value type is not register");
}
@ -223,7 +223,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarU32> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) const {
switch (value.type) {
case Shader::Backend::GLASM::Type::Void:
break;
@ -244,7 +244,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarS32> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) const {
switch (value.type) {
case Shader::Backend::GLASM::Type::Void:
break;
@ -265,7 +265,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF32> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) const {
switch (value.type) {
case Shader::Backend::GLASM::Type::Void:
break;
@ -286,7 +286,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF64> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::ScalarF64& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::ScalarF64& value, FormatContext& ctx) const {
switch (value.type) {
case Shader::Backend::GLASM::Type::Void:
break;

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@ -7,7 +7,7 @@
#include <utility>
#include <vector>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "shader_recompiler/backend/glsl/var_alloc.h"
#include "shader_recompiler/stage.h"

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@ -4,7 +4,7 @@
#include <string>
#include <string_view>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "shader_recompiler/backend/glsl/var_alloc.h"
#include "shader_recompiler/exception.h"

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@ -8,7 +8,7 @@
#include <boost/container/static_vector.hpp>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "common/common_types.h"
#include "common/div_ceil.h"

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@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/attribute.h"

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@ -3,7 +3,7 @@
#pragma once
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "common/common_types.h"
@ -250,7 +250,7 @@ struct fmt::formatter<Shader::IR::Attribute> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::IR::Attribute& attribute, FormatContext& ctx) {
auto format(const Shader::IR::Attribute& attribute, FormatContext& ctx) const {
return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(attribute));
}
};

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@ -3,7 +3,7 @@
#include <string>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "shader_recompiler/frontend/ir/condition.h"

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@ -5,7 +5,7 @@
#include <string>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "common/common_types.h"
#include "shader_recompiler/frontend/ir/flow_test.h"
@ -52,7 +52,7 @@ struct fmt::formatter<Shader::IR::Condition> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::IR::Condition& cond, FormatContext& ctx) {
auto format(const Shader::IR::Condition& cond, FormatContext& ctx) const {
return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(cond));
}
};

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@ -3,7 +3,7 @@
#include <string>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "shader_recompiler/frontend/ir/flow_test.h"

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@ -4,7 +4,7 @@
#pragma once
#include <string>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "common/common_types.h"
@ -55,7 +55,7 @@ struct fmt::formatter<Shader::IR::FlowTest> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::IR::FlowTest& flow_test, FormatContext& ctx) {
auto format(const Shader::IR::FlowTest& flow_test, FormatContext& ctx) const {
return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(flow_test));
}
};

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@ -6,7 +6,7 @@
#include <algorithm>
#include <array>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "common/polyfill_ranges.h"
#include "shader_recompiler/frontend/ir/type.h"
@ -103,7 +103,7 @@ struct fmt::formatter<Shader::IR::Opcode> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::IR::Opcode& op, FormatContext& ctx) {
auto format(const Shader::IR::Opcode& op, FormatContext& ctx) const {
return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
}
};

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@ -3,7 +3,7 @@
#pragma once
#include <fmt/format.h>
#include <fmt/ranges.h>
namespace Shader::IR {
@ -33,7 +33,7 @@ struct fmt::formatter<Shader::IR::Pred> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::IR::Pred& pred, FormatContext& ctx) {
auto format(const Shader::IR::Pred& pred, FormatContext& ctx) const {
if (pred == Shader::IR::Pred::PT) {
return fmt::format_to(ctx.out(), "PT");
} else {

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@ -4,7 +4,7 @@
#include <map>
#include <string>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/program.h"

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@ -3,7 +3,7 @@
#pragma once
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "common/common_types.h"
#include "shader_recompiler/exception.h"
@ -319,7 +319,7 @@ struct fmt::formatter<Shader::IR::Reg> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::IR::Reg& reg, FormatContext& ctx) {
auto format(const Shader::IR::Reg& reg, FormatContext& ctx) const {
if (reg == Shader::IR::Reg::RZ) {
return fmt::format_to(ctx.out(), "RZ");
} else if (static_cast<int>(reg) >= 0 && static_cast<int>(reg) < 255) {

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@ -5,7 +5,7 @@
#include <string>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "common/common_funcs.h"
#include "shader_recompiler/exception.h"
@ -54,7 +54,7 @@ struct fmt::formatter<Shader::IR::Type> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::IR::Type& type, FormatContext& ctx) {
auto format(const Shader::IR::Type& type, FormatContext& ctx) const {
return fmt::format_to(ctx.out(), "{}", NameOf(type));
}
};

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@ -7,7 +7,7 @@
#include <string>
#include <utility>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "common/polyfill_ranges.h"
#include "shader_recompiler/exception.h"

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@ -3,7 +3,7 @@
#pragma once
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "common/common_types.h"
#include "shader_recompiler/exception.h"
@ -102,7 +102,7 @@ struct fmt::formatter<Shader::Maxwell::Location> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Maxwell::Location& location, FormatContext& ctx) {
auto format(const Shader::Maxwell::Location& location, FormatContext& ctx) const {
return fmt::format_to(ctx.out(), "{:04x}", location.Offset());
}
};

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@ -3,7 +3,7 @@
#pragma once
#include <fmt/format.h>
#include <fmt/ranges.h>
namespace Shader::Maxwell {
@ -23,7 +23,7 @@ struct fmt::formatter<Shader::Maxwell::Opcode> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) {
auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) const {
return fmt::format_to(ctx.out(), "{}", NameOf(opcode));
}
};

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@ -8,7 +8,7 @@
#include <utility>
#include <vector>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include <boost/intrusive/list.hpp>