inputCommon: Use an unique client id for each socket instance
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parent
ac8b1445ff
commit
9b3af0027b
4 changed files with 23 additions and 19 deletions
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@ -5,6 +5,7 @@
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#include <chrono>
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#include <cstring>
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#include <functional>
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#include <random>
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#include <thread>
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#include <boost/asio.hpp>
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#include "common/logging/log.h"
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@ -26,10 +27,10 @@ class Socket {
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public:
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using clock = std::chrono::system_clock;
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explicit Socket(const std::string& host, u16 port, std::size_t pad_index_, u32 client_id_,
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explicit Socket(const std::string& host, u16 port, std::size_t pad_index_,
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SocketCallback callback_)
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: callback(std::move(callback_)), timer(io_service),
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socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id_),
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socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(GenerateRandomClientId()),
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pad_index(pad_index_) {
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boost::system::error_code ec{};
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auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
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@ -63,6 +64,11 @@ public:
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}
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private:
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u32 GenerateRandomClientId() const {
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std::random_device device;
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return device();
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}
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void HandleReceive(const boost::system::error_code&, std::size_t bytes_transferred) {
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if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) {
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switch (*type) {
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@ -115,7 +121,7 @@ private:
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boost::asio::basic_waitable_timer<clock> timer;
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udp::socket socket;
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u32 client_id{};
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const u32 client_id;
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std::size_t pad_index{};
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static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
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@ -203,7 +209,7 @@ void Client::ReloadSockets() {
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LOG_ERROR(Input, "Duplicated UDP servers found");
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continue;
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}
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StartCommunication(client++, udp_input_address, udp_input_port, pad, 24872);
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StartCommunication(client++, udp_input_address, udp_input_port, pad);
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}
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}
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}
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@ -277,7 +283,7 @@ void Client::OnPadData(Response::PadData data, std::size_t client) {
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}
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void Client::StartCommunication(std::size_t client, const std::string& host, u16 port,
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std::size_t pad_index, u32 client_id) {
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std::size_t pad_index) {
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SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
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[this](Response::PortInfo info) { OnPortInfo(info); },
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[this, client](Response::PadData data) { OnPadData(data, client); }};
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@ -287,7 +293,7 @@ void Client::StartCommunication(std::size_t client, const std::string& host, u16
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clients[client].port = port;
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clients[client].pad_index = pad_index;
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clients[client].active = 0;
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clients[client].socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback);
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clients[client].socket = std::make_unique<Socket>(host, port, pad_index, callback);
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clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()};
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// Set motion parameters
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// SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode
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@ -416,7 +422,7 @@ const Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() const {
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return pad_queue;
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}
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void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
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void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
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const std::function<void()>& success_callback,
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const std::function<void()>& failure_callback) {
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std::thread([=] {
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@ -426,7 +432,7 @@ void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
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.port_info = [](Response::PortInfo) {},
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.pad_data = [&](Response::PadData) { success_event.Set(); },
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};
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Socket socket{host, port, pad_index, client_id, std::move(callback)};
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Socket socket{host, port, pad_index, std::move(callback)};
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std::thread worker_thread{SocketLoop, &socket};
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const bool result = success_event.WaitFor(std::chrono::seconds(5));
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socket.Stop();
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@ -440,7 +446,7 @@ void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
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}
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CalibrationConfigurationJob::CalibrationConfigurationJob(
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const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
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const std::string& host, u16 port, std::size_t pad_index,
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std::function<void(Status)> status_callback,
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std::function<void(u16, u16, u16, u16)> data_callback) {
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@ -485,7 +491,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
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complete_event.Set();
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}
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}};
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Socket socket{host, port, pad_index, client_id, std::move(callback)};
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Socket socket{host, port, pad_index, std::move(callback)};
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std::thread worker_thread{SocketLoop, &socket};
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complete_event.Wait();
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socket.Stop();
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