From 02430ed0025cbdedcdc6e88026ee6ae988d1ceed Mon Sep 17 00:00:00 2001
From: Liam <byteslice@airmail.cc>
Date: Tue, 13 Feb 2024 08:27:33 -0500
Subject: [PATCH] buffer_cache: use mapped range with large vertex buffer size

---
 src/video_core/buffer_cache/buffer_cache.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 6d3d933c59..296c90e85e 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -1130,7 +1130,7 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
         channel_state->vertex_buffers[index] = NULL_BINDING;
         return;
     }
-    if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
+    if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || size >= 64_MiB) {
         size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
     }
     const BufferId buffer_id = FindBuffer(*device_addr, size);