shader_ir: Add basic goto elimination
This commit is contained in:
parent
a3d04b45a9
commit
9581919b87
2 changed files with 486 additions and 40 deletions
|
@ -11,6 +11,147 @@
|
|||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
ASTZipper::ASTZipper() = default;
|
||||
ASTZipper::ASTZipper(ASTNode new_first) : first{}, last{} {
|
||||
first = new_first;
|
||||
last = new_first;
|
||||
ASTNode current = first;
|
||||
while (current) {
|
||||
current->manager = this;
|
||||
last = current;
|
||||
current = current->next;
|
||||
}
|
||||
}
|
||||
|
||||
void ASTZipper::PushBack(ASTNode new_node) {
|
||||
new_node->previous = last;
|
||||
if (last) {
|
||||
last->next = new_node;
|
||||
}
|
||||
new_node->next.reset();
|
||||
last = new_node;
|
||||
if (!first) {
|
||||
first = new_node;
|
||||
}
|
||||
new_node->manager = this;
|
||||
}
|
||||
|
||||
void ASTZipper::PushFront(ASTNode new_node) {
|
||||
new_node->previous.reset();
|
||||
new_node->next = first;
|
||||
if (first) {
|
||||
first->previous = first;
|
||||
}
|
||||
first = new_node;
|
||||
if (!last) {
|
||||
last = new_node;
|
||||
}
|
||||
new_node->manager = this;
|
||||
}
|
||||
|
||||
void ASTZipper::InsertAfter(ASTNode new_node, ASTNode at_node) {
|
||||
if (!at_node) {
|
||||
PushFront(new_node);
|
||||
return;
|
||||
}
|
||||
new_node->previous = at_node;
|
||||
if (at_node == last) {
|
||||
last = new_node;
|
||||
}
|
||||
new_node->next = at_node->next;
|
||||
at_node->next = new_node;
|
||||
new_node->manager = this;
|
||||
}
|
||||
|
||||
void ASTZipper::SetParent(ASTNode new_parent) {
|
||||
ASTNode current = first;
|
||||
while (current) {
|
||||
current->parent = new_parent;
|
||||
current = current->next;
|
||||
}
|
||||
}
|
||||
|
||||
void ASTZipper::DetachTail(ASTNode node) {
|
||||
ASSERT(node->manager == this);
|
||||
if (node == first) {
|
||||
first.reset();
|
||||
last.reset();
|
||||
return;
|
||||
}
|
||||
|
||||
last = node->previous;
|
||||
node->previous.reset();
|
||||
}
|
||||
|
||||
void ASTZipper::DetachSegment(ASTNode start, ASTNode end) {
|
||||
ASSERT(start->manager == this && end->manager == this);
|
||||
ASTNode prev = start->previous;
|
||||
ASTNode post = end->next;
|
||||
if (!prev) {
|
||||
first = post;
|
||||
} else {
|
||||
prev->next = post;
|
||||
}
|
||||
if (!post) {
|
||||
last = prev;
|
||||
} else {
|
||||
post->previous = prev;
|
||||
}
|
||||
start->previous.reset();
|
||||
end->next.reset();
|
||||
ASTNode current = start;
|
||||
bool found = false;
|
||||
while (current) {
|
||||
current->manager = nullptr;
|
||||
current->parent.reset();
|
||||
found |= current == end;
|
||||
current = current->next;
|
||||
}
|
||||
ASSERT(found);
|
||||
}
|
||||
|
||||
void ASTZipper::DetachSingle(ASTNode node) {
|
||||
ASSERT(node->manager == this);
|
||||
ASTNode prev = node->previous;
|
||||
ASTNode post = node->next;
|
||||
node->previous.reset();
|
||||
node->next.reset();
|
||||
if (!prev) {
|
||||
first = post;
|
||||
} else {
|
||||
prev->next = post;
|
||||
}
|
||||
if (!post) {
|
||||
last = prev;
|
||||
} else {
|
||||
post->previous = prev;
|
||||
}
|
||||
|
||||
node->manager = nullptr;
|
||||
node->parent.reset();
|
||||
}
|
||||
|
||||
|
||||
void ASTZipper::Remove(ASTNode node) {
|
||||
ASSERT(node->manager == this);
|
||||
ASTNode next = node->next;
|
||||
ASTNode previous = node->previous;
|
||||
if (previous) {
|
||||
previous->next = next;
|
||||
}
|
||||
if (next) {
|
||||
next->previous = previous;
|
||||
}
|
||||
node->parent.reset();
|
||||
node->manager = nullptr;
|
||||
if (node == last) {
|
||||
last = previous;
|
||||
}
|
||||
if (node == first) {
|
||||
first = next;
|
||||
}
|
||||
}
|
||||
|
||||
class ExprPrinter final {
|
||||
public:
|
||||
ExprPrinter() = default;
|
||||
|
@ -72,32 +213,39 @@ public:
|
|||
void operator()(ASTProgram& ast) {
|
||||
scope++;
|
||||
inner += "program {\n";
|
||||
for (ASTNode& node : ast.nodes) {
|
||||
Visit(node);
|
||||
ASTNode current = ast.nodes.GetFirst();
|
||||
while (current) {
|
||||
Visit(current);
|
||||
current = current->GetNext();
|
||||
}
|
||||
inner += "}\n";
|
||||
scope--;
|
||||
}
|
||||
|
||||
void operator()(ASTIf& ast) {
|
||||
void operator()(ASTIfThen& ast) {
|
||||
ExprPrinter expr_parser{};
|
||||
std::visit(expr_parser, *ast.condition);
|
||||
inner += Ident() + "if (" + expr_parser.GetResult() + ") {\n";
|
||||
scope++;
|
||||
for (auto& node : ast.then_nodes) {
|
||||
Visit(node);
|
||||
ASTNode current = ast.nodes.GetFirst();
|
||||
while (current) {
|
||||
Visit(current);
|
||||
current = current->GetNext();
|
||||
}
|
||||
scope--;
|
||||
if (ast.else_nodes.size() > 0) {
|
||||
inner += Ident() + "} else {\n";
|
||||
scope++;
|
||||
for (auto& node : ast.else_nodes) {
|
||||
Visit(node);
|
||||
}
|
||||
scope--;
|
||||
} else {
|
||||
inner += Ident() + "}\n";
|
||||
inner += Ident() + "}\n";
|
||||
}
|
||||
|
||||
void operator()(ASTIfElse& ast) {
|
||||
inner += Ident() + "else {\n";
|
||||
scope++;
|
||||
ASTNode current = ast.nodes.GetFirst();
|
||||
while (current) {
|
||||
Visit(current);
|
||||
current = current->GetNext();
|
||||
}
|
||||
scope--;
|
||||
inner += Ident() + "}\n";
|
||||
}
|
||||
|
||||
void operator()(ASTBlockEncoded& ast) {
|
||||
|
@ -128,8 +276,10 @@ public:
|
|||
std::visit(expr_parser, *ast.condition);
|
||||
inner += Ident() + "do {\n";
|
||||
scope++;
|
||||
for (auto& node : ast.loop_nodes) {
|
||||
Visit(node);
|
||||
ASTNode current = ast.nodes.GetFirst();
|
||||
while (current) {
|
||||
Visit(current);
|
||||
current = current->GetNext();
|
||||
}
|
||||
scope--;
|
||||
inner += Ident() + "} while (" + expr_parser.GetResult() + ")\n";
|
||||
|
@ -142,6 +292,12 @@ public:
|
|||
(ast.kills ? "discard" : "exit") + ";\n";
|
||||
}
|
||||
|
||||
void operator()(ASTBreak& ast) {
|
||||
ExprPrinter expr_parser{};
|
||||
std::visit(expr_parser, *ast.condition);
|
||||
inner += Ident() + "(" + expr_parser.GetResult() + ") -> break;\n";
|
||||
}
|
||||
|
||||
std::string& Ident() {
|
||||
if (memo_scope == scope) {
|
||||
return tabs_memo;
|
||||
|
@ -177,4 +333,164 @@ std::string ASTManager::Print() {
|
|||
return printer.GetResult();
|
||||
}
|
||||
|
||||
#pragma optimize("", off)
|
||||
|
||||
void ASTManager::Decompile() {
|
||||
auto it = gotos.begin();
|
||||
while (it != gotos.end()) {
|
||||
ASTNode goto_node = *it;
|
||||
u32 label_index = goto_node->GetGotoLabel();
|
||||
ASTNode label = labels[label_index];
|
||||
if (IndirectlyRelated(goto_node, label)) {
|
||||
while (!DirectlyRelated(goto_node, label)) {
|
||||
MoveOutward(goto_node);
|
||||
}
|
||||
}
|
||||
if (DirectlyRelated(goto_node, label)) {
|
||||
u32 goto_level = goto_node->GetLevel();
|
||||
u32 label_level = goto_node->GetLevel();
|
||||
while (label_level > goto_level) {
|
||||
MoveOutward(goto_node);
|
||||
goto_level++;
|
||||
}
|
||||
}
|
||||
if (label->GetParent() == goto_node->GetParent()) {
|
||||
bool is_loop = false;
|
||||
ASTNode current = goto_node->GetPrevious();
|
||||
while (current) {
|
||||
if (current == label) {
|
||||
is_loop = true;
|
||||
break;
|
||||
}
|
||||
current = current->GetPrevious();
|
||||
}
|
||||
|
||||
if (is_loop) {
|
||||
EncloseDoWhile(goto_node, label);
|
||||
} else {
|
||||
EncloseIfThen(goto_node, label);
|
||||
}
|
||||
it = gotos.erase(it);
|
||||
continue;
|
||||
}
|
||||
it++;
|
||||
}
|
||||
/*
|
||||
for (ASTNode label : labels) {
|
||||
auto& manager = label->GetManager();
|
||||
manager.Remove(label);
|
||||
}
|
||||
labels.clear();
|
||||
*/
|
||||
}
|
||||
|
||||
bool ASTManager::IndirectlyRelated(ASTNode first, ASTNode second) {
|
||||
return !(first->GetParent() == second->GetParent() || DirectlyRelated(first, second));
|
||||
}
|
||||
|
||||
bool ASTManager::DirectlyRelated(ASTNode first, ASTNode second) {
|
||||
if (first->GetParent() == second->GetParent()) {
|
||||
return false;
|
||||
}
|
||||
u32 first_level = first->GetLevel();
|
||||
u32 second_level = second->GetLevel();
|
||||
u32 min_level;
|
||||
u32 max_level;
|
||||
ASTNode max;
|
||||
ASTNode min;
|
||||
if (first_level > second_level) {
|
||||
min_level = second_level;
|
||||
min = second;
|
||||
max_level = first_level;
|
||||
max = first;
|
||||
} else {
|
||||
min_level = first_level;
|
||||
min = first;
|
||||
max_level = second_level;
|
||||
max = second;
|
||||
}
|
||||
|
||||
while (min_level < max_level) {
|
||||
min_level++;
|
||||
min = min->GetParent();
|
||||
}
|
||||
|
||||
return (min->GetParent() == max->GetParent());
|
||||
}
|
||||
|
||||
void ASTManager::EncloseDoWhile(ASTNode goto_node, ASTNode label) {
|
||||
ASTZipper& zipper = goto_node->GetManager();
|
||||
ASTNode loop_start = label->GetNext();
|
||||
if (loop_start == goto_node) {
|
||||
zipper.Remove(goto_node);
|
||||
return;
|
||||
}
|
||||
ASTNode parent = label->GetParent();
|
||||
Expr condition = goto_node->GetGotoCondition();
|
||||
zipper.DetachSegment(loop_start, goto_node);
|
||||
ASTNode do_while_node = ASTBase::Make<ASTDoWhile>(parent, condition, ASTZipper(loop_start));
|
||||
zipper.InsertAfter(do_while_node, label);
|
||||
ASTZipper* sub_zipper = do_while_node->GetSubNodes();
|
||||
sub_zipper->SetParent(do_while_node);
|
||||
sub_zipper->Remove(goto_node);
|
||||
}
|
||||
|
||||
void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) {
|
||||
ASTZipper& zipper = goto_node->GetManager();
|
||||
ASTNode if_end = label->GetPrevious();
|
||||
if (if_end == goto_node) {
|
||||
zipper.Remove(goto_node);
|
||||
return;
|
||||
}
|
||||
ASTNode prev = goto_node->GetPrevious();
|
||||
ASTNode parent = label->GetParent();
|
||||
Expr condition = goto_node->GetGotoCondition();
|
||||
Expr neg_condition = MakeExpr<ExprNot>(condition);
|
||||
zipper.DetachSegment(goto_node, if_end);
|
||||
ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, condition, ASTZipper(goto_node));
|
||||
zipper.InsertAfter(if_node, prev);
|
||||
ASTZipper* sub_zipper = if_node->GetSubNodes();
|
||||
sub_zipper->SetParent(if_node);
|
||||
sub_zipper->Remove(goto_node);
|
||||
}
|
||||
|
||||
void ASTManager::MoveOutward(ASTNode goto_node) {
|
||||
ASTZipper& zipper = goto_node->GetManager();
|
||||
ASTNode parent = goto_node->GetParent();
|
||||
bool is_loop = parent->IsLoop();
|
||||
bool is_if = parent->IsIfThen() || parent->IsIfElse();
|
||||
|
||||
ASTNode prev = goto_node->GetPrevious();
|
||||
|
||||
Expr condition = goto_node->GetGotoCondition();
|
||||
u32 var_index = NewVariable();
|
||||
Expr var_condition = MakeExpr<ExprVar>(var_index);
|
||||
ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
|
||||
zipper.DetachSingle(goto_node);
|
||||
zipper.InsertAfter(var_node, prev);
|
||||
goto_node->SetGotoCondition(var_condition);
|
||||
if (is_loop) {
|
||||
ASTNode break_node = ASTBase::Make<ASTBreak>(parent, var_condition);
|
||||
zipper.InsertAfter(break_node, var_node);
|
||||
} else if (is_if) {
|
||||
ASTNode post = var_node->GetNext();
|
||||
if (post) {
|
||||
zipper.DetachTail(post);
|
||||
ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, var_condition, ASTZipper(post));
|
||||
zipper.InsertAfter(if_node, var_node);
|
||||
ASTZipper* sub_zipper = if_node->GetSubNodes();
|
||||
sub_zipper->SetParent(if_node);
|
||||
}
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
ASTZipper& zipper2 = parent->GetManager();
|
||||
ASTNode next = parent->GetNext();
|
||||
if (is_if && next && next->IsIfElse()) {
|
||||
zipper2.InsertAfter(goto_node, next);
|
||||
return;
|
||||
}
|
||||
zipper2.InsertAfter(goto_node, parent);
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue