Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts
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parent
e0027eba85
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8942047d41
13 changed files with 90 additions and 13 deletions
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@ -19,6 +19,7 @@
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#include "core/file_sys/vfs_concat.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hardware_interrupt_manager.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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@ -150,7 +151,7 @@ struct System::Impl {
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if (!renderer->Init()) {
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return ResultStatus::ErrorVideoCore;
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}
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interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
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gpu_core = VideoCore::CreateGPU(system);
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is_powered_on = true;
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@ -297,6 +298,7 @@ struct System::Impl {
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std::unique_ptr<VideoCore::RendererBase> renderer;
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std::unique_ptr<Tegra::GPU> gpu_core;
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std::shared_ptr<Tegra::DebugContext> debug_context;
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std::unique_ptr<Core::Hardware::InterruptManager> interrupt_manager;
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CpuCoreManager cpu_core_manager;
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bool is_powered_on = false;
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@ -440,6 +442,14 @@ const Tegra::GPU& System::GPU() const {
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return *impl->gpu_core;
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}
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Core::Hardware::InterruptManager& System::InterruptManager() {
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return *impl->interrupt_manager;
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}
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const Core::Hardware::InterruptManager& System::InterruptManager() const {
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return *impl->interrupt_manager;
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}
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VideoCore::RendererBase& System::Renderer() {
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return *impl->renderer;
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}
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