yuzu: Display current game version in multiplayer room

Makes it easier for users to recognize connection errors caused by different game versions.
This commit is contained in:
FearlessTobi 2022-08-27 03:31:17 +02:00
parent b961b385c3
commit 839e1faf49
6 changed files with 38 additions and 11 deletions

View file

@ -319,10 +319,19 @@ struct System::Impl {
if (app_loader->ReadTitle(name) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to read title for ROM (Error {})", load_result);
}
std::string title_version;
const FileSys::PatchManager pm(program_id, system.GetFileSystemController(),
system.GetContentProvider());
const auto metadata = pm.GetControlMetadata();
if (metadata.first != nullptr) {
title_version = metadata.first->GetVersionString();
}
if (auto room_member = room_network.GetRoomMember().lock()) {
Network::GameInfo game_info;
game_info.name = name;
game_info.id = program_id;
game_info.version = title_version;
room_member->SendGameInfo(game_info);
}