shader: Implement Int32 SUATOM/SURED

This commit is contained in:
ameerj 2021-04-23 17:47:54 -04:00
parent d621e96d0d
commit 7ecc6de56a
17 changed files with 733 additions and 6 deletions

View file

@ -565,6 +565,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
case IR::Opcode::ImageWrite: {
const auto flags{inst.Flags<IR::TextureInstInfo>()};
info.uses_typeless_image_writes |= flags.image_format == ImageFormat::Typeless;
info.uses_image_buffers |= flags.type == TextureType::Buffer;
break;
}
case IR::Opcode::SubgroupEqMask:
@ -696,6 +697,41 @@ void VisitUsages(Info& info, IR::Inst& inst) {
info.used_storage_buffer_types |= IR::Type::U64;
info.uses_int64_bit_atomics = true;
break;
case IR::Opcode::BindlessImageAtomicIAdd32:
case IR::Opcode::BindlessImageAtomicSMin32:
case IR::Opcode::BindlessImageAtomicUMin32:
case IR::Opcode::BindlessImageAtomicSMax32:
case IR::Opcode::BindlessImageAtomicUMax32:
case IR::Opcode::BindlessImageAtomicInc32:
case IR::Opcode::BindlessImageAtomicDec32:
case IR::Opcode::BindlessImageAtomicAnd32:
case IR::Opcode::BindlessImageAtomicOr32:
case IR::Opcode::BindlessImageAtomicXor32:
case IR::Opcode::BindlessImageAtomicExchange32:
case IR::Opcode::BoundImageAtomicIAdd32:
case IR::Opcode::BoundImageAtomicSMin32:
case IR::Opcode::BoundImageAtomicUMin32:
case IR::Opcode::BoundImageAtomicSMax32:
case IR::Opcode::BoundImageAtomicUMax32:
case IR::Opcode::BoundImageAtomicInc32:
case IR::Opcode::BoundImageAtomicDec32:
case IR::Opcode::BoundImageAtomicAnd32:
case IR::Opcode::BoundImageAtomicOr32:
case IR::Opcode::BoundImageAtomicXor32:
case IR::Opcode::BoundImageAtomicExchange32:
case IR::Opcode::ImageAtomicIAdd32:
case IR::Opcode::ImageAtomicSMin32:
case IR::Opcode::ImageAtomicUMin32:
case IR::Opcode::ImageAtomicSMax32:
case IR::Opcode::ImageAtomicUMax32:
case IR::Opcode::ImageAtomicInc32:
case IR::Opcode::ImageAtomicDec32:
case IR::Opcode::ImageAtomicAnd32:
case IR::Opcode::ImageAtomicOr32:
case IR::Opcode::ImageAtomicXor32:
case IR::Opcode::ImageAtomicExchange32:
info.uses_atomic_image_u32 = true;
break;
default:
break;
}