Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.

This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible.
This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
This commit is contained in:
Tony Wasserka 2014-08-03 01:46:47 +02:00
parent bd798390d5
commit 7b6a7d7dfb
8 changed files with 81 additions and 217 deletions

View file

@ -17,37 +17,44 @@ std::map<u32, MemoryBlock> g_heap_map;
std::map<u32, MemoryBlock> g_heap_gsp_map;
std::map<u32, MemoryBlock> g_shared_map;
/// Convert a physical address (or firmware-specific virtual address) to primary virtual address
u32 _VirtualAddress(const u32 addr) {
// Our memory interface read/write functions assume virtual addresses. Put any physical address
// to virtual address translations here. This is obviously quite hacky... But we're not doing
// any MMU emulation yet or anything
if ((addr >= FCRAM_PADDR) && (addr < FCRAM_PADDR_END)) {
return VirtualAddressFromPhysical_FCRAM(addr);
// Virtual address mapping FW0B
} else if ((addr >= FCRAM_VADDR_FW0B) && (addr < FCRAM_VADDR_FW0B_END)) {
return VirtualAddressFromPhysical_FCRAM(addr);
// Hardware IO
// TODO(bunnei): FixMe
// This isn't going to work... The physical address of HARDWARE_IO conflicts with the virtual
// address of shared memory.
//} else if ((addr >= HARDWARE_IO_PADDR) && (addr < HARDWARE_IO_PADDR_END)) {
// return (addr + 0x0EB00000);
/// Convert a physical address to virtual address
u32 PhysicalToVirtualAddress(const u32 addr) {
// Our memory interface read/write functions assume virtual addresses. Put any physical address
// to virtual address translations here. This is quite hacky, but necessary until we implement
// proper MMU emulation.
// TODO: Screw it, I'll let bunnei figure out how to do this properly.
if ((addr >= VRAM_PADDR) && (addr < VRAM_PADDR_END)) {
return addr - VRAM_PADDR + VRAM_VADDR;
}else if ((addr >= FCRAM_PADDR) && (addr < FCRAM_PADDR_END)) {
return addr - FCRAM_PADDR + FCRAM_VADDR;
}
ERROR_LOG(MEMMAP, "Unknown physical address @ 0x%08x", addr);
return addr;
}
/// Convert a physical address to virtual address
u32 VirtualToPhysicalAddress(const u32 addr) {
// Our memory interface read/write functions assume virtual addresses. Put any physical address
// to virtual address translations here. This is quite hacky, but necessary until we implement
// proper MMU emulation.
// TODO: Screw it, I'll let bunnei figure out how to do this properly.
if ((addr >= VRAM_VADDR) && (addr < VRAM_VADDR_END)) {
return addr - 0x07000000;
} else if ((addr >= FCRAM_VADDR) && (addr < FCRAM_VADDR_END)) {
return addr - FCRAM_VADDR + FCRAM_PADDR;
}
ERROR_LOG(MEMMAP, "Unknown virtual address @ 0x%08x", addr);
return addr;
}
template <typename T>
inline void Read(T &var, const u32 addr) {
inline void Read(T &var, const u32 vaddr) {
// TODO: Figure out the fastest order of tests for both read and write (they are probably different).
// TODO: Make sure this represents the mirrors in a correct way.
// Could just do a base-relative read, too.... TODO
const u32 vaddr = _VirtualAddress(addr);
// Kernel memory command buffer
if (vaddr >= KERNEL_MEMORY_VADDR && vaddr < KERNEL_MEMORY_VADDR_END) {
var = *((const T*)&g_kernel_mem[vaddr & KERNEL_MEMORY_MASK]);
@ -91,9 +98,8 @@ inline void Read(T &var, const u32 addr) {
}
template <typename T>
inline void Write(u32 addr, const T data) {
u32 vaddr = _VirtualAddress(addr);
inline void Write(u32 vaddr, const T data) {
// Kernel memory command buffer
if (vaddr >= KERNEL_MEMORY_VADDR && vaddr < KERNEL_MEMORY_VADDR_END) {
*(T*)&g_kernel_mem[vaddr & KERNEL_MEMORY_MASK] = data;
@ -133,16 +139,14 @@ inline void Write(u32 addr, const T data) {
// _assert_msg_(MEMMAP, false, "umimplemented write to Configuration Memory");
//} else if ((vaddr & 0xFFFFF000) == 0x1FF81000) {
// _assert_msg_(MEMMAP, false, "umimplemented write to shared page");
// Error out...
} else {
ERROR_LOG(MEMMAP, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, vaddr);
}
}
u8 *GetPointer(const u32 addr) {
const u32 vaddr = _VirtualAddress(addr);
u8 *GetPointer(const u32 vaddr) {
// Kernel memory command buffer
if (vaddr >= KERNEL_MEMORY_VADDR && vaddr < KERNEL_MEMORY_VADDR_END) {
return g_kernel_mem + (vaddr & KERNEL_MEMORY_MASK);
@ -185,12 +189,12 @@ u8 *GetPointer(const u32 addr) {
*/
u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
MemoryBlock block;
block.base_address = HEAP_VADDR;
block.size = size;
block.operation = operation;
block.permissions = permissions;
if (g_heap_map.size() > 0) {
const MemoryBlock last_block = g_heap_map.rbegin()->second;
block.address = last_block.address + last_block.size;
@ -208,12 +212,12 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
*/
u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions) {
MemoryBlock block;
block.base_address = HEAP_GSP_VADDR;
block.size = size;
block.operation = operation;
block.permissions = permissions;
if (g_heap_gsp_map.size() > 0) {
const MemoryBlock last_block = g_heap_gsp_map.rbegin()->second;
block.address = last_block.address + last_block.size;