input_common: Fully implement UDP controllers

This commit is contained in:
Narr the Reg 2021-11-26 15:45:37 -06:00
parent d20817d2f1
commit 7b56b2cab6
12 changed files with 397 additions and 40 deletions

View file

@ -130,6 +130,7 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
static_cast<float>(ui->mouse_panning_sensitivity->value());
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
Settings::values.enable_udp_controller = ui->enable_udp_controller->isChecked();
}
void ConfigureInputAdvanced::LoadConfiguration() {
@ -160,6 +161,7 @@ void ConfigureInputAdvanced::LoadConfiguration() {
ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity.GetValue());
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
ui->enable_udp_controller->setChecked(Settings::values.enable_udp_controller.GetValue());
UpdateUIEnabled();
}