input_common: Fully implement UDP controllers
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parent
d20817d2f1
commit
7b56b2cab6
12 changed files with 397 additions and 40 deletions
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@ -63,9 +63,12 @@ struct InputSubsystem::Impl {
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udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp");
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udp_client->SetMappingCallback(mapping_callback);
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udp_client_factory = std::make_shared<InputFactory>(udp_client);
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udp_client_input_factory = std::make_shared<InputFactory>(udp_client);
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udp_client_output_factory = std::make_shared<OutputFactory>(udp_client);
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Common::Input::RegisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName(),
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udp_client_factory);
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udp_client_input_factory);
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Common::Input::RegisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName(),
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udp_client_output_factory);
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tas_input = std::make_shared<TasInput::Tas>("tas");
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tas_input->SetMappingCallback(mapping_callback);
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@ -110,6 +113,7 @@ struct InputSubsystem::Impl {
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gcadapter.reset();
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Common::Input::UnregisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName());
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Common::Input::UnregisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName());
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udp_client.reset();
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Common::Input::UnregisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName());
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@ -137,6 +141,8 @@ struct InputSubsystem::Impl {
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devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end());
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auto gcadapter_devices = gcadapter->GetInputDevices();
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devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
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auto udp_devices = udp_client->GetInputDevices();
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devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
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#ifdef HAVE_SDL2
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auto sdl_devices = sdl->GetInputDevices();
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devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
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@ -157,6 +163,9 @@ struct InputSubsystem::Impl {
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if (engine == gcadapter->GetEngineName()) {
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return gcadapter->GetAnalogMappingForDevice(params);
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}
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if (engine == udp_client->GetEngineName()) {
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return udp_client->GetAnalogMappingForDevice(params);
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}
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if (engine == tas_input->GetEngineName()) {
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return tas_input->GetAnalogMappingForDevice(params);
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}
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@ -177,6 +186,9 @@ struct InputSubsystem::Impl {
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if (engine == gcadapter->GetEngineName()) {
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return gcadapter->GetButtonMappingForDevice(params);
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}
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if (engine == udp_client->GetEngineName()) {
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return udp_client->GetButtonMappingForDevice(params);
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}
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if (engine == tas_input->GetEngineName()) {
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return tas_input->GetButtonMappingForDevice(params);
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}
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@ -194,8 +206,8 @@ struct InputSubsystem::Impl {
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return {};
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}
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const std::string engine = params.Get("engine", "");
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if (engine == gcadapter->GetEngineName()) {
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return gcadapter->GetMotionMappingForDevice(params);
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if (engine == udp_client->GetEngineName()) {
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return udp_client->GetMotionMappingForDevice(params);
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}
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#ifdef HAVE_SDL2
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if (engine == sdl->GetEngineName()) {
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@ -238,6 +250,9 @@ struct InputSubsystem::Impl {
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if (engine == gcadapter->GetEngineName()) {
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return true;
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}
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if (engine == udp_client->GetEngineName()) {
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return true;
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}
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if (engine == tas_input->GetEngineName()) {
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return true;
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}
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@ -286,12 +301,13 @@ struct InputSubsystem::Impl {
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std::shared_ptr<InputFactory> mouse_factory;
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std::shared_ptr<InputFactory> gcadapter_input_factory;
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std::shared_ptr<InputFactory> touch_screen_factory;
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std::shared_ptr<InputFactory> udp_client_factory;
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std::shared_ptr<InputFactory> udp_client_input_factory;
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std::shared_ptr<InputFactory> tas_input_factory;
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std::shared_ptr<OutputFactory> keyboard_output_factory;
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std::shared_ptr<OutputFactory> mouse_output_factory;
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std::shared_ptr<OutputFactory> gcadapter_output_factory;
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std::shared_ptr<OutputFactory> udp_client_output_factory;
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std::shared_ptr<OutputFactory> tas_output_factory;
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#ifdef HAVE_SDL2
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