input_common: Fully implement UDP controllers

This commit is contained in:
Narr the Reg 2021-11-26 15:45:37 -06:00
parent d20817d2f1
commit 7b56b2cab6
12 changed files with 397 additions and 40 deletions

View file

@ -3,6 +3,7 @@
// Refer to the license.txt file included
#include "common/common_types.h"
#include "common/settings.h"
#include "input_common/input_engine.h"
#include "input_common/input_mapping.h"
@ -182,6 +183,11 @@ bool MappingFactory::IsDriverValid(const MappingData& data) const {
if (data.engine == "keyboard" && data.pad.port != 0) {
return false;
}
// To prevent mapping with two devices we disable any UDP except motion
if (!Settings::values.enable_udp_controller && data.engine == "cemuhookudp" &&
data.type != EngineInputType::Motion) {
return false;
}
// The following drivers don't need to be mapped
if (data.engine == "tas") {
return false;