Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
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15 changed files with 338 additions and 82 deletions
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@ -22,8 +22,10 @@ using Tegra::Shader::PredCondition;
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using Tegra::Shader::PredOperation;
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using Tegra::Shader::Register;
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ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, const std::size_t size)
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: program_code{program_code}, main_offset{main_offset}, program_size{size}, program_manager{} {
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ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, const std::size_t size,
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CompilerSettings settings)
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: program_code{program_code}, main_offset{main_offset}, program_size{size}, basic_blocks{},
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program_manager{true}, settings{settings} {
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Decode();
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}
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