spirv: Implement VertexId and InstanceId, refactor code

This commit is contained in:
ReinUsesLisp 2021-03-20 19:11:56 -03:00 committed by ameerj
parent e802512d8e
commit 76c8a962ac
10 changed files with 244 additions and 144 deletions

View file

@ -48,6 +48,25 @@ Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) {
}
throw InvalidArgument("Invalid texture type {}", desc.type);
}
Id DefineVariable(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin,
spv::StorageClass storage_class) {
const Id pointer_type{ctx.TypePointer(storage_class, type)};
const Id id{ctx.AddGlobalVariable(pointer_type, storage_class)};
if (builtin) {
ctx.Decorate(id, spv::Decoration::BuiltIn, *builtin);
}
ctx.interfaces.push_back(id);
return id;
}
Id DefineInput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
return DefineVariable(ctx, type, builtin, spv::StorageClass::Input);
}
Id DefineOutput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
return DefineVariable(ctx, type, builtin, spv::StorageClass::Output);
}
} // Anonymous namespace
void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
@ -144,59 +163,8 @@ void EmitContext::DefineCommonConstants() {
}
void EmitContext::DefineInterfaces(const Info& info, Stage stage) {
const auto define{
[this](Id type, std::optional<spv::BuiltIn> builtin, spv::StorageClass storage_class) {
const Id pointer_type{TypePointer(storage_class, type)};
const Id id{AddGlobalVariable(pointer_type, storage_class)};
if (builtin) {
Decorate(id, spv::Decoration::BuiltIn, *builtin);
}
interfaces.push_back(id);
return id;
}};
using namespace std::placeholders;
const auto define_input{std::bind(define, _1, _2, spv::StorageClass::Input)};
const auto define_output{std::bind(define, _1, _2, spv::StorageClass::Output)};
if (info.uses_workgroup_id) {
workgroup_id = define_input(U32[3], spv::BuiltIn::WorkgroupId);
}
if (info.uses_local_invocation_id) {
local_invocation_id = define_input(U32[3], spv::BuiltIn::LocalInvocationId);
}
if (info.loads_position) {
const bool is_fragment{stage != Stage::Fragment};
const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord};
input_position = define_input(F32[4], built_in);
}
for (size_t i = 0; i < info.loads_generics.size(); ++i) {
if (info.loads_generics[i]) {
// FIXME: Declare size from input
input_generics[i] = define_input(F32[4], std::nullopt);
Decorate(input_generics[i], spv::Decoration::Location, static_cast<u32>(i));
Name(input_generics[i], fmt::format("in_attr{}", i));
}
}
if (info.stores_position) {
output_position = define_output(F32[4], spv::BuiltIn::Position);
}
for (size_t i = 0; i < info.stores_generics.size(); ++i) {
if (info.stores_generics[i]) {
output_generics[i] = define_output(F32[4], std::nullopt);
Decorate(output_generics[i], spv::Decoration::Location, static_cast<u32>(i));
Name(output_generics[i], fmt::format("out_attr{}", i));
}
}
if (stage == Stage::Fragment) {
for (size_t i = 0; i < 8; ++i) {
if (!info.stores_frag_color[i]) {
continue;
}
frag_color[i] = define_output(F32[4], std::nullopt);
Decorate(frag_color[i], spv::Decoration::Location, static_cast<u32>(i));
Name(frag_color[i], fmt::format("frag_color{}", i));
}
}
DefineInputs(info, stage);
DefineOutputs(info, stage);
}
void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
@ -225,33 +193,6 @@ void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
}
}
void EmitContext::DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type,
u32 binding, Id type, char type_char, u32 element_size) {
const Id array_type{TypeArray(type, Constant(U32[1], 65536U / element_size))};
Decorate(array_type, spv::Decoration::ArrayStride, element_size);
const Id struct_type{TypeStruct(array_type)};
Name(struct_type, fmt::format("cbuf_block_{}{}", type_char, element_size * CHAR_BIT));
Decorate(struct_type, spv::Decoration::Block);
MemberName(struct_type, 0, "data");
MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
const Id struct_pointer_type{TypePointer(spv::StorageClass::Uniform, struct_type)};
const Id uniform_type{TypePointer(spv::StorageClass::Uniform, type)};
uniform_types.*member_type = uniform_type;
for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
const Id id{AddGlobalVariable(struct_pointer_type, spv::StorageClass::Uniform)};
Decorate(id, spv::Decoration::Binding, binding);
Decorate(id, spv::Decoration::DescriptorSet, 0U);
Name(id, fmt::format("c{}", desc.index));
for (size_t i = 0; i < desc.count; ++i) {
cbufs[desc.index + i].*member_type = id;
}
binding += desc.count;
}
}
void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
if (info.storage_buffers_descriptors.empty()) {
return;
@ -311,4 +252,94 @@ void EmitContext::DefineLabels(IR::Program& program) {
}
}
void EmitContext::DefineInputs(const Info& info, Stage stage) {
if (info.uses_workgroup_id) {
workgroup_id = DefineInput(*this, U32[3], spv::BuiltIn::WorkgroupId);
}
if (info.uses_local_invocation_id) {
local_invocation_id = DefineInput(*this, U32[3], spv::BuiltIn::LocalInvocationId);
}
if (info.loads_position) {
const bool is_fragment{stage != Stage::Fragment};
const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord};
input_position = DefineInput(*this, F32[4], built_in);
}
if (info.loads_instance_id) {
if (profile.support_vertex_instance_id) {
instance_id = DefineInput(*this, U32[1], spv::BuiltIn::InstanceId);
} else {
instance_index = DefineInput(*this, U32[1], spv::BuiltIn::InstanceIndex);
base_instance = DefineInput(*this, U32[1], spv::BuiltIn::BaseInstance);
}
}
if (info.loads_vertex_id) {
if (profile.support_vertex_instance_id) {
vertex_id = DefineInput(*this, U32[1], spv::BuiltIn::VertexId);
} else {
vertex_index = DefineInput(*this, U32[1], spv::BuiltIn::VertexIndex);
base_vertex = DefineInput(*this, U32[1], spv::BuiltIn::BaseVertex);
}
}
for (size_t index = 0; index < info.loads_generics.size(); ++index) {
if (!info.loads_generics[index]) {
continue;
}
// FIXME: Declare size from input
const Id id{DefineInput(*this, F32[4])};
Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
Name(id, fmt::format("in_attr{}", index));
input_generics[index] = id;
}
}
void EmitContext::DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type,
u32 binding, Id type, char type_char, u32 element_size) {
const Id array_type{TypeArray(type, Constant(U32[1], 65536U / element_size))};
Decorate(array_type, spv::Decoration::ArrayStride, element_size);
const Id struct_type{TypeStruct(array_type)};
Name(struct_type, fmt::format("cbuf_block_{}{}", type_char, element_size * CHAR_BIT));
Decorate(struct_type, spv::Decoration::Block);
MemberName(struct_type, 0, "data");
MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
const Id struct_pointer_type{TypePointer(spv::StorageClass::Uniform, struct_type)};
const Id uniform_type{TypePointer(spv::StorageClass::Uniform, type)};
uniform_types.*member_type = uniform_type;
for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
const Id id{AddGlobalVariable(struct_pointer_type, spv::StorageClass::Uniform)};
Decorate(id, spv::Decoration::Binding, binding);
Decorate(id, spv::Decoration::DescriptorSet, 0U);
Name(id, fmt::format("c{}", desc.index));
for (size_t i = 0; i < desc.count; ++i) {
cbufs[desc.index + i].*member_type = id;
}
binding += desc.count;
}
}
void EmitContext::DefineOutputs(const Info& info, Stage stage) {
if (info.stores_position) {
output_position = DefineOutput(*this, F32[4], spv::BuiltIn::Position);
}
for (size_t i = 0; i < info.stores_generics.size(); ++i) {
if (info.stores_generics[i]) {
output_generics[i] = DefineOutput(*this, F32[4]);
Decorate(output_generics[i], spv::Decoration::Location, static_cast<u32>(i));
Name(output_generics[i], fmt::format("out_attr{}", i));
}
}
if (stage == Stage::Fragment) {
for (size_t i = 0; i < 8; ++i) {
if (!info.stores_frag_color[i]) {
continue;
}
frag_color[i] = DefineOutput(*this, F32[4]);
Decorate(frag_color[i], spv::Decoration::Location, static_cast<u32>(i));
Name(frag_color[i], fmt::format("frag_color{}", i));
}
}
}
} // namespace Shader::Backend::SPIRV